Player Matchup

Baron Samedi
Baron Samedi
BoneJanglesX16
Baron Samedi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
Pqqkie
Danzaburou
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,790 Elo+
Party 1
Atlas
Atlas
SouthPaw68
Atlas
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,525 Elo+
Party 1
Nike
Nike
saccocatzz
Nike
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,525 Elo+
Party 1
Janus
Janus
wrinklestick8
Janus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,265 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,524 Elo+

VS

Team Averages
Level 145
1,615 SR
1,510 Elo+
Shiva
Shiva
AKA qt pie
Shiva
Level 147
God Stats
14W - 10L
1,409 SR
Queue Stats
446W - 432L
1,533 Elo+
Party 3
Anhur
Anhur
Do1ngCr1mes
Anhur
Level 169
God Stats
6W - 5L
1,819 SR
Queue Stats
671W - 675L
1,554 Elo+
Party 3
Cernunnos
Cernunnos
JewishHammer377
Cernunnos
Level 84
God Stats
1W - 1L
1,716 SR
Queue Stats
26W - 39L
1,429 Elo+
Party 2
Hachiman
Hachiman
RED_OCTOBER777
Hachiman
Level 155
God Stats
3W - 2L
1,605 SR
Queue Stats
322W - 304L
1,494 Elo+
Party 2
Neith
Neith
Skylineeyes
Neith
Level 169
God Stats
5W - 6L
1,526 SR
Queue Stats
577W - 571L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoneJanglesX16
Baron Samedi
13
1 / 0 / 8
7,001
875
6,574
7,026
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Pqqkie
Danzaburou
12
0 / 0 / 9
6,577
822
4,117
6,674
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
13
4 / 0 / 7
7,423
928
8,242
9,231
10,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
2 / 2 / 8
6,692
837
6,157
8,959
10,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 4
7,779
972
5,121
3,411
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
0 / 3 / 2
5,895
737
6,396
7,732
7,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 1
6,367
796
4,209
5,007
1,874
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
JewishHammer377
Cernunnos
10
0 / 4 / 1
5,852
732
1,919
7,397
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
12
1 / 3 / 2
6,248
781
5,334
6,534
2,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 2
6,157
770
9,188
6,694
2,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
12
Kills
3
3
Deaths
12
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
3
2
0.33
W
Baron Samedi
BoneJanglesX16
Baron Samedi
1
0
8
5
L
2
1
1
2.5
L
Cernunnos
JewishHammer377
Cernunnos
0
4
1
0.13
W
Danzaburou
Pqqkie
Danzaburou
0
0
9
4.5
L
Hachiman
1
3
2
0.67
L
0
1
2
1
W
Atlas
4
0
7
7.5
W
2
2
8
3
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,211
Damage
27,046
35,301
Taken
33,364
30,812
Mitigated
17,717
17,689
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
6,396
442
1,476
1,160
7,732
7,272
0
3,511
3,850
178
11,202
W
Baron Samedi
BoneJanglesX16
Baron Samedi
6,574
506
2,564
1,417
7,026
4,269
720
51
6,975
17,541
0
L
4,209
1,189
0
826
5,007
1,874
0
3,038
1,928
0
8,039
L
Cernunnos
JewishHammer377
Cernunnos
1,919
897
262
1,243
7,397
3,202
0
4,402
2,904
0
5,626
W
Danzaburou
Pqqkie
Danzaburou
4,117
845
390
818
6,674
3,505
1,646
85
6,589
0
9,446
L
Hachiman
5,334
1,199
539
1,270
6,534
2,687
0
3,880
2,526
0
14,714
L
9,188
2,460
1,577
4,018
6,694
2,682
0
4,209
2,219
0
18,102
W
Atlas
8,242
1,802
4,123
3,230
9,231
10,450
432
0
9,231
13,127
0
W
6,157
558
2,093
1,263
8,959
10,974
88
0
8,959
0
9,372
W
5,121
0
1,061
730
3,411
1,614
441
0
3,411
15,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
30,519
89
Minions Killed
77
0
Camps Cleared
0
832,948
Distance Traveled
668,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,895
737
12
2
0
170,676
0
W
Baron Samedi
7,001
875
36
5
0
171,214
0
L
Anhur
6,367
796
13
2
0
99,721
0
L
Cernunnos
5,852
732
17
2
0
115,674
0
W
Danzaburou
6,577
822
7
1
0
168,653
0
L
Hachiman
6,248
781
14
2
0
141,065
0
L
Neith
6,157
770
21
3
0
141,617
0
W
Atlas
7,423
928
12
2
0
170,530
0
W
Nike
6,692
837
5
1
0
156,143
0
W
Janus
7,779
972
29
4
0
166,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role