Player Matchup

Anhur
Anhur
BundaClarter
Anhur
Level 82
God Stats
4W - 4L
1,731 SR
Queue Stats
481W - 461L
1,575 Elo+
Party 1
Ao Kuang
Ao Kuang
HitherBear49201
Ao Kuang
Level 86
God Stats
5W - 3L
1,526 SR
Queue Stats
190W - 160L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
adamwasher3
Baba Yaga
Level 109
God Stats
4W - 3L
1,725 SR
Queue Stats
191W - 164L
1,680 Elo+
Party 1
Medusa
Medusa
pechancj7
Medusa
Level 127
God Stats
3W - 3L
1,207 SR
Queue Stats
271W - 273L
1,528 Elo+
Solo
Fenrir
Fenrir
snouk
Fenrir
Level 128
God Stats
6W - 3L
1,765 SR
Queue Stats
535W - 568L
1,495 Elo+
Solo
Team Averages
Level 106
1,591 SR
1,564 Elo+

VS

Team Averages
Level 87
1,503 SR
1,492 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ItzAniki
Bastet
Level 54
God Stats
1W - 1L
1,663 SR
Queue Stats
43W - 55L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
QanTumLeaper
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nox
Nox
XBasicallyNinjaX
Nox
Level 118
God Stats
1W - 6L
1,351 SR
Queue Stats
378W - 343L
1,470 Elo+
Party 3
Mercury
Mercury
a1esaurusrex
Mercury
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
269W - 264L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 7
9,319
847
10,148
8,267
3,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
17
8 / 5 / 17
10,495
954
5,525
11,930
6,116
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
adamwasher3
Baba Yaga
18
4 / 1 / 21
10,124
920
18,173
10,706
5,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
pechancj7
Medusa
17
7 / 4 / 12
10,029
912
12,496
10,563
5,517
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
snouk
Fenrir
17
3 / 3 / 19
9,985
908
7,420
11,917
14,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 6 / 10
8,271
752
6,827
11,908
4,995
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
ItzAniki
Bastet
15
5 / 3 / 7
8,990
817
8,763
9,858
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
QanTumLeaper
Jormungandr
15
2 / 6 / 11
8,929
812
12,670
13,699
13,667
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 9
8,418
765
9,531
10,143
4,205
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
a1esaurusrex
Mercury
16
6 / 7 / 8
9,553
868
7,265
14,184
5,834
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
61
28
Kills
16
17
Deaths
28
76
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
6
10
1
W
6
4
7
2.38
W
Ao Kuang
8
5
17
3.3
L
Bastet
ItzAniki
Bastet
5
3
7
2.83
L
Jormungandr
QanTumLeaper
Jormungandr
2
6
11
1.25
L
2
6
9
1.08
L
Mercury
a1esaurusrex
Mercury
6
7
8
1.43
W
Baba Yaga
adamwasher3
Baba Yaga
4
1
21
14.5
W
Medusa
pechancj7
Medusa
7
4
12
3.25
W
Fenrir
snouk
Fenrir
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,762
Damage
45,056
53,383
Taken
59,792
34,898
Mitigated
32,953
16,517
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,827
5,765
292
1,048
11,908
4,995
858
6,018
5,890
0
21,462
W
10,148
4,813
698
870
8,267
3,600
875
2,948
5,278
0
16,675
W
Ao Kuang
5,525
1,761
2,154
3,011
11,930
6,116
1,126
4,269
7,444
10,754
0
L
Bastet
ItzAniki
Bastet
8,763
2,002
554
1,294
9,858
4,252
60
4,408
5,450
0
12,184
L
Jormungandr
QanTumLeaper
Jormungandr
12,670
1,118
119
1,023
13,699
13,667
0
4,993
8,706
28,240
0
L
9,531
999
634
1,139
10,143
4,205
602
5,577
4,566
15,199
0
L
Mercury
a1esaurusrex
Mercury
7,265
2,828
497
2,880
14,184
5,834
474
4,867
9,317
0
12,133
W
Baba Yaga
adamwasher3
Baba Yaga
18,173
1,228
1,309
3,480
10,706
5,446
555
4,652
5,800
35,787
0
W
Medusa
pechancj7
Medusa
12,496
5,076
486
1,197
10,563
5,517
1,020
4,253
6,095
0
29,263
W
Fenrir
snouk
Fenrir
7,420
1,189
1,053
2,259
11,917
14,219
897
5,135
6,565
2,344
12,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
44,161
141
Minions Killed
100
0
Camps Cleared
0
1,043,023
Distance Traveled
1,008,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,271
752
32
3
0
173,958
0
W
Anhur
9,319
847
12
1
0
196,376
0
W
Ao Kuang
10,495
954
18
2
0
216,123
0
L
Bastet
8,990
817
13
1
0
228,167
0
L
Jormungandr
8,929
812
33
3
0
190,304
0
L
Nox
8,418
765
17
2
0
177,292
0
L
Mercury
9,553
868
5
0
0
238,429
0
W
Baba Yaga
10,124
920
44
4
0
254,678
0
W
Medusa
10,029
912
39
4
0
177,030
0
W
Fenrir
9,985
908
28
3
0
198,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role