Player Matchup

Chaac
Chaac
A1fonzito
Chaac
Level 109
God Stats
18W - 13L
1,658 SR
Queue Stats
465W - 426L
1,543 Elo+
Solo
Fafnir
Fafnir
Dcoderre
Fafnir
Level 105
God Stats
0W - 1L
1,714 SR
Queue Stats
45W - 38L
1,570 Elo+
Solo
Chang'e
Chang'e
Jaxster12
Chang'e
Level 171
God Stats
2W - 2L
1,742 SR
Queue Stats
46W - 40L
1,564 Elo+
Party 2
Da Ji
Da Ji
PatronOfLostShtt
Da Ji
Level 127
God Stats
9W - 10L
1,490 SR
Queue Stats
103W - 90L
1,447 Elo+
Solo
Apollo
Apollo
PlmPxDraGoN
Apollo
Level 154
God Stats
3W - 3L
1,715 SR
Queue Stats
24W - 18L
1,591 Elo+
Party 2
Team Averages
Level 133
1,664 SR
1,543 Elo+

VS

Team Averages
Level 131
1,560 SR
1,517 Elo+
Susano
Susano
 
Susano
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CaptainMo37
Aphrodite
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 73L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Charizardlv60
Danzaburou
Level 115
God Stats
20W - 18L
1,509 SR
Queue Stats
178W - 153L
1,554 Elo+
Solo
Hel
Hel
Moucey
Hel
Level 121
God Stats
4W - 3L
1,623 SR
Queue Stats
458W - 385L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
sonicizanagi
Zhong Kui
Level 154
God Stats
14W - 11L
1,667 SR
Queue Stats
546W - 510L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A1fonzito
Chaac
11
1 / 3 / 1
6,196
563
5,252
10,174
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Dcoderre
Fafnir
8
0 / 3 / 0
4,666
424
1,463
7,869
8,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Jaxster12
Chang'e
9
1 / 5 / 1
5,518
502
4,872
9,588
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 0
6,546
595
6,420
10,019
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
10
0 / 2 / 0
5,699
518
2,509
6,919
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 1 / 2
6,151
559
4,606
9,548
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
CaptainMo37
Aphrodite
11
1 / 0 / 7
6,589
599
2,829
5,193
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Charizardlv60
Danzaburou
12
3 / 0 / 1
7,063
642
5,058
4,342
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
Moucey
Hel
12
5 / 3 / 2
7,152
650
9,902
10,277
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
sonicizanagi
Zhong Kui
12
2 / 2 / 1
6,897
627
6,149
8,229
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
14
14
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
2
4
L
Chaac
A1fonzito
Chaac
1
3
1
0.5
W
Aphrodite
CaptainMo37
Aphrodite
1
0
7
4.5
W
Danzaburou
Charizardlv60
Danzaburou
3
0
1
3.5
L
Fafnir
Dcoderre
Fafnir
0
3
0
0
L
Chang'e
Jaxster12
Chang'e
1
5
1
0.3
W
Hel
Moucey
Hel
5
3
2
2
L
4
1
0
4
L
Apollo
0
2
0
0
W
Zhong Kui
sonicizanagi
Zhong Kui
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
28,544
44,569
Taken
37,589
28,040
Mitigated
18,519
9,901
Healing
20,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,606
830
0
3,354
9,548
3,432
0
1,216
8,165
0
32,793
L
Chaac
A1fonzito
Chaac
5,252
1,047
0
3,465
10,174
9,007
0
5,149
4,355
0
44,238
W
Aphrodite
CaptainMo37
Aphrodite
2,829
609
2,264
3,365
5,193
3,435
0
771
4,422
19,375
0
W
Danzaburou
Charizardlv60
Danzaburou
5,058
2,864
0
1,525
4,342
1,871
943
351
3,991
0
60,935
L
Fafnir
Dcoderre
Fafnir
1,463
211
0
1,216
7,869
8,376
0
3,684
4,185
10,952
0
L
Chang'e
Jaxster12
Chang'e
4,872
350
393
1,862
9,588
3,446
0
5,657
3,931
34,275
0
W
Hel
Moucey
Hel
9,902
115
2,562
4,545
10,277
3,790
0
3,577
6,402
58,479
0
L
6,420
796
0
724
10,019
4,637
0
2,994
6,986
0
44,459
L
Apollo
2,509
1,676
0
2,241
6,919
2,574
0
687
6,232
0
45,648
W
Zhong Kui
sonicizanagi
Zhong Kui
6,149
1,884
0
3,072
8,229
5,991
0
0
7,543
52,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,625
Gold Earned
33,852
329
Minions Killed
397
0
Camps Cleared
0
1,131,653
Distance Traveled
1,094,686
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,151
559
56
5
0
265,769
0
L
Chaac
6,196
563
76
7
0
230,061
0
W
Aphrodite
6,589
599
37
3
0
223,521
2
W
Danzaburou
7,063
642
108
10
0
217,872
3
L
Fafnir
4,666
424
5
0
0
229,866
2
L
Chang'e
5,518
502
67
6
0
218,436
2
W
Hel
7,152
650
101
9
0
228,676
2
L
Da Ji
6,546
595
69
6
0
240,638
1
L
Apollo
5,699
518
112
10
0
212,652
4
W
Zhong Kui
6,897
627
95
9
0
158,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role