Player Matchup

Shiva
Shiva
HotFluffyMan
Shiva
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Solo
Mercury
Mercury
JJCA7X
Mercury
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 73L
1,386 Elo+
Solo
Xbalanque
Xbalanque
alisonfernands
Xbalanque
Level 78
God Stats
8W - 5L
1,122 SR
Queue Stats
271W - 264L
1,406 Elo+
Solo
Odin
Odin
chowdah503
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 98L
1,392 Elo+
Solo
Ullr
Ullr
ll-endme24-ll
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 100L
1,461 Elo+
Solo
Team Averages
Level 102
1,424 SR
1,379 Elo+

VS

Team Averages
Level 82
1,488 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
HussBBustinNutz
Ah Muzen Cab
Level 108
God Stats
2W - 2L
1,222 SR
Queue Stats
89W - 82L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
Lowkeygarbage
Amaterasu
Level 45
God Stats
3W - 0L
1,735 SR
Queue Stats
179W - 190L
1,476 Elo+
Party 2
Thanatos
Thanatos
OminHawthorn98
Thanatos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,364 Elo+
Solo
Artemis
Artemis
apintofshamrocks
Artemis
Level 88
God Stats
1W - 0L
1,476 SR
Queue Stats
24W - 16L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
princesskitkat
Cthulhu
Level 103
God Stats
2W - 0L
1,506 SR
Queue Stats
29W - 16L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 12
11,329
809
17,153
25,291
29,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
JJCA7X
Mercury
16
4 / 9 / 13
10,789
771
9,010
16,839
7,627
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
alisonfernands
Xbalanque
19
7 / 5 / 17
11,807
843
20,593
16,393
7,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 18
9,502
679
5,693
17,685
20,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 5 / 12
11,933
852
19,789
20,280
10,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HussBBustinNutz
Ah Muzen Cab
20
8 / 3 / 15
12,776
913
25,601
17,269
9,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Lowkeygarbage
Amaterasu
16
5 / 10 / 13
10,774
770
15,808
22,259
22,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
19
7 / 7 / 12
11,658
833
10,405
15,591
7,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 14
10,402
743
11,797
13,980
7,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 3 / 13
11,913
851
21,980
20,156
38,305
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
99
29
Kills
32
32
Deaths
29
72
Assists
67
Player
Kills
Deaths
Assists
KDA
L
8
7
12
2
W
Ah Muzen Cab
HussBBustinNutz
Ah Muzen Cab
8
3
15
5.17
L
Mercury
JJCA7X
Mercury
4
9
13
1.17
W
Amaterasu
Lowkeygarbage
Amaterasu
5
10
13
1.15
W
Thanatos
7
7
12
1.86
L
Xbalanque
alisonfernands
Xbalanque
7
5
17
3.1
W
2
6
14
1.5
L
2
6
18
1.83
L
8
5
12
2.8
W
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,238
Damage
85,591
96,488
Taken
89,255
76,533
Mitigated
86,074
29,729
Healing
20,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,153
1,982
1,759
4,038
25,291
29,892
304
4,887
20,404
4,467
22,773
W
Ah Muzen Cab
HussBBustinNutz
Ah Muzen Cab
25,601
6,140
2,317
3,774
17,269
9,990
935
630
16,639
0
57,423
L
Mercury
JJCA7X
Mercury
9,010
5,784
1,867
1,571
16,839
7,627
273
3,404
13,435
0
14,703
W
Amaterasu
Lowkeygarbage
Amaterasu
15,808
6,059
681
1,969
22,259
22,632
1,855
570
21,689
0
26,476
W
Thanatos
10,405
2,108
1,051
5,329
15,591
7,931
424
963
14,628
0
17,329
L
Xbalanque
alisonfernands
Xbalanque
20,593
14,656
2,483
4,439
16,393
7,949
1,391
4,276
12,117
0
35,679
W
11,797
5,561
292
1,292
13,980
7,216
3,552
698
13,282
0
28,140
L
5,693
1,952
2,041
3,114
17,685
20,135
269
3,125
14,560
791
11,785
L
19,789
7,493
1,822
6,595
20,280
10,930
2,386
4,005
16,275
0
41,623
W
21,980
1,115
2,041
1,433
20,156
38,305
284
1,194
18,962
29,496
2,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,360
Gold Earned
57,523
162
Minions Killed
151
0
Camps Cleared
0
1,144,751
Distance Traveled
1,305,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,329
809
19
1
0
222,539
0
W
Ah Muzen Cab
12,776
913
59
4
0
293,285
0
L
Mercury
10,789
771
21
2
0
245,832
0
W
Amaterasu
10,774
770
18
1
0
235,058
0
W
Thanatos
11,658
833
14
1
0
274,702
0
L
Xbalanque
11,807
843
43
3
0
225,489
0
W
Artemis
10,402
743
33
2
0
224,376
0
L
Odin
9,502
679
22
2
0
174,680
0
L
Ullr
11,933
852
57
4
0
276,211
0
W
Cthulhu
11,913
851
27
2
0
277,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role