Player Matchup

Ah Puch
Ah Puch
Caal
Ah Puch
Level 105
God Stats
1W - 2L
1,165 SR
Queue Stats
222W - 213L
1,507 Elo+
Party 1
Ishtar
Ishtar
Flashedgosling7
Ishtar
Level 15
God Stats
11W - 2L
1,706 SR
Queue Stats
575W - 542L
1,767 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zephnar
Morgan Le Fay
Level 62
God Stats
11W - 11L
1,777 SR
Queue Stats
235W - 207L
1,520 Elo+
Party 1
Aphrodite
Aphrodite
fr4ctul
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 142L
1,496 Elo+
Party 1
Chiron
Chiron
payincito0601
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,803 Elo+
Solo
Team Averages
Level 48
1,530 SR
1,619 Elo+

VS

Team Averages
Level 40
1,523 SR
1,430 Elo+
Hera
Hera
AlbinoNoodles
Hera
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,521 Elo+
Party 2
Jing Wei
Jing Wei
Atttck
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chidori96
Cu Chulainn
Level 109
God Stats
4W - 2L
1,613 SR
Queue Stats
142W - 121L
1,579 Elo+
Party 2
Yemoja
Yemoja
Djgreen417
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,359 Elo+
Solo
Rama
Rama
Venamac
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Caal
Ah Puch
16
3 / 1 / 13
9,230
923
14,811
8,736
4,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
6 / 2 / 13
8,993
899
8,804
8,361
4,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Zephnar
Morgan Le Fay
14
7 / 3 / 9
8,728
873
11,271
7,656
3,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
fr4ctul
Aphrodite
15
2 / 0 / 8
8,202
820
4,042
6,820
3,975
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
7 / 2 / 13
9,377
938
10,651
9,113
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
6,890
689
4,882
8,578
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Atttck
Jing Wei
14
0 / 6 / 2
6,904
690
4,598
10,167
4,754
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Chidori96
Cu Chulainn
14
2 / 4 / 2
7,261
726
9,053
10,445
10,981
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Djgreen417
Yemoja
14
3 / 3 / 1
7,428
743
6,323
10,782
7,120
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Venamac
Rama
10
0 / 7 / 4
6,469
647
1,992
11,605
4,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
25
Kills
6
8
Deaths
25
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Jing Wei
Atttck
Jing Wei
0
6
2
0.17
W
Ah Puch
Caal
Ah Puch
3
1
13
9.5
L
Cu Chulainn
Chidori96
Cu Chulainn
2
4
2
0.75
L
Yemoja
Djgreen417
Yemoja
3
3
1
1.17
W
6
2
13
6.25
L
Rama
Venamac
Rama
0
7
4
0.29
W
Morgan Le Fay
Zephnar
Morgan Le Fay
7
3
9
3.83
W
Aphrodite
fr4ctul
Aphrodite
2
0
8
6
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,579
Damage
26,848
40,686
Taken
51,577
20,968
Mitigated
31,302
18,855
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,882
1,127
0
796
8,578
3,737
0
4,564
4,014
10,772
0
L
Jing Wei
Atttck
Jing Wei
4,598
3,355
0
0
10,167
4,754
0
6,192
3,975
0
12,867
W
Ah Puch
Caal
Ah Puch
14,811
823
597
2,615
8,736
4,596
235
2,183
6,553
29,380
0
L
Cu Chulainn
Chidori96
Cu Chulainn
9,053
368
1,250
1,941
10,445
10,981
0
5,209
5,236
0
17,353
L
Yemoja
Djgreen417
Yemoja
6,323
802
611
2,969
10,782
7,120
0
7,524
3,258
12,444
0
W
8,804
4,534
776
713
8,361
4,322
1,347
2,390
5,971
0
15,956
L
Rama
Venamac
Rama
1,992
1,167
544
1,348
11,605
4,710
0
6,635
4,970
0
6,716
W
Morgan Le Fay
Zephnar
Morgan Le Fay
11,271
1,383
748
984
7,656
3,730
0
2,584
5,072
19,594
0
W
Aphrodite
fr4ctul
Aphrodite
4,042
623
4,329
4,023
6,820
3,975
548
1,728
5,092
11,930
0
W
10,651
2,899
1,682
2,388
9,113
4,345
2,182
2,320
6,793
0
24,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,530
Gold Earned
34,952
119
Minions Killed
100
0
Camps Cleared
0
1,012,435
Distance Traveled
834,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,890
689
21
2
0
162,399
0
L
Jing Wei
6,904
690
34
3
0
154,476
0
W
Ah Puch
9,230
923
33
3
0
233,049
0
L
Cu Chulainn
7,261
726
15
2
0
175,274
0
L
Yemoja
7,428
743
12
1
0
172,899
0
W
Ishtar
8,993
899
12
1
0
182,082
0
L
Rama
6,469
647
18
2
0
169,554
0
W
Morgan Le Fay
8,728
873
19
2
0
180,289
0
W
Aphrodite
8,202
820
19
2
0
223,428
0
W
Chiron
9,377
938
36
4
0
193,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role