Player Matchup

Kuzenbo
Kuzenbo
BloodFire1089
Kuzenbo
Level 157
God Stats
1W - 1L
1,446 SR
Queue Stats
70W - 104L
1,427 Elo+
Party 3
Guan Yu
Guan Yu
DDay420
Guan Yu
Level 102
God Stats
3W - 2L
1,692 SR
Queue Stats
86W - 74L
1,497 Elo+
Solo
Rama
Rama
Shadow_Flash92x
Rama
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 75L
1,419 Elo+
Party 3
Anubis
Anubis
SimplyMoreAlpha
Anubis
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,432 Elo+
Party 2
Bakasura
Bakasura
cosmiclord82
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,432 Elo+
Party 2
Team Averages
Level 94
1,528 SR
1,442 Elo+

VS

Team Averages
Level 92
1,514 SR
1,491 Elo+
Maui
Maui
ADD1CT1ONZz
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,577 Elo+
Party 1
Nox
Nox
CKB Burst
Nox
Level 109
God Stats
0W - 1L
1,370 SR
Queue Stats
41W - 37L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
Derriock
Sylvanus
Level 128
God Stats
1W - 2L
1,698 SR
Queue Stats
127W - 96L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
XxYarichinxX
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,483 Elo+
Solo
Ymir
Ymir
andovitas
Ymir
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 154L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
19
3 / 1 / 19
11,813
844
14,453
31,155
30,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
DDay420
Guan Yu
20
3 / 3 / 18
11,548
825
18,618
24,830
28,229
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 5 / 12
10,796
771
12,310
13,334
6,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 7 / 11
12,136
867
27,348
18,053
11,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
cosmiclord82
Bakasura
18
7 / 5 / 14
11,272
805
17,601
20,457
23,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 17
10,678
763
8,938
23,075
27,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 7 / 10
11,135
795
21,279
16,121
9,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Derriock
Sylvanus
18
7 / 5 / 10
11,612
829
15,521
27,389
46,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
XxYarichinxX
Ratatoskr
17
2 / 5 / 16
9,786
699
15,432
19,320
17,948
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
18
4 / 6 / 14
11,432
817
12,941
25,014
34,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
88
26
Kills
21
21
Deaths
28
74
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
5
17
1.9
W
Kuzenbo
3
1
19
12.5
L
7
7
10
1.71
W
Guan Yu
DDay420
Guan Yu
3
3
18
4
L
Sylvanus
Derriock
Sylvanus
7
5
10
2.4
W
4
5
12
2
W
9
7
11
2.07
L
Ratatoskr
XxYarichinxX
Ratatoskr
2
5
16
2
L
Ymir
4
6
14
1.83
W
Bakasura
cosmiclord82
Bakasura
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,330
Damage
74,111
107,829
Taken
110,919
100,362
Mitigated
136,707
53,678
Healing
37,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,938
3,645
3,630
2,606
23,075
27,137
728
8,733
11,331
15,552
0
W
Kuzenbo
14,453
5,240
4,430
14,950
31,155
30,912
584
16,371
14,678
26,201
0
L
21,279
2,698
1,142
959
16,121
9,883
887
6,120
9,247
45,891
0
W
Guan Yu
DDay420
Guan Yu
18,618
1,827
9,779
10,113
24,830
28,229
156
8,712
16,017
0
27,533
L
Sylvanus
Derriock
Sylvanus
15,521
4,877
9,299
7,395
27,389
46,907
624
8,292
18,462
27,180
0
W
12,310
7,840
277
2,683
13,334
6,579
3,628
8,450
4,812
0
35,607
W
27,348
3,474
0
5,518
18,053
11,472
939
12,094
5,919
50,441
0
L
Ratatoskr
XxYarichinxX
Ratatoskr
15,432
2,726
2,131
3,636
19,320
17,948
1,262
9,490
9,056
0
26,079
L
Ymir
12,941
2,780
3,474
2,958
25,014
34,832
685
9,166
14,031
28,089
0
W
Bakasura
cosmiclord82
Bakasura
17,601
9,469
1,273
4,655
20,457
23,170
3,793
12,596
7,724
0
16,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,565
Gold Earned
54,643
175
Minions Killed
145
0
Camps Cleared
0
1,195,757
Distance Traveled
1,098,241
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,678
763
11
1
0
201,749
0
W
Kuzenbo
11,813
844
19
1
0
278,074
0
L
Nox
11,135
795
67
5
0
237,310
0
W
Guan Yu
11,548
825
14
1
0
310,115
0
L
Sylvanus
11,612
829
14
1
0
211,558
0
W
Rama
10,796
771
53
4
0
183,422
0
W
Anubis
12,136
867
59
4
0
192,426
0
L
Ratatoskr
9,786
699
18
1
0
266,638
4
L
Ymir
11,432
817
35
3
0
180,986
0
W
Bakasura
11,272
805
30
2
0
231,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role