Player Matchup

Hou Yi
Hou Yi
MelThaKing
Hou Yi
Level 60
God Stats
5W - 9L
1,322 SR
Queue Stats
123W - 158L
1,310 Elo+
Solo
Ganesha
Ganesha
SenseiJumanji
Ganesha
Level 133
God Stats
1W - 2L
1,482 SR
Queue Stats
93W - 69L
1,649 Elo+
Party 1
Merlin
Merlin
Syzgsy
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Team Averages
Level 73
1,434 SR
1,486 Elo+

VS

Team Averages
Level 73
1,505 SR
1,226 Elo+
Anubis
Anubis
Yoshimura SSS
Anubis
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,181 Elo+
Solo
Danzaburou
Danzaburou
doom_guy17
Danzaburou
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 106L
1,204 Elo+
Solo
Cabrakan
Cabrakan
newbzealand
Cabrakan
Level 66
God Stats
2W - 1L
1,515 SR
Queue Stats
142W - 165L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MelThaKing
Hou Yi
14
4 / 5 / 2
10,172
727
11,973
14,513
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
13
0 / 3 / 5
9,199
657
6,561
17,083
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Syzgsy
Merlin
14
2 / 5 / 4
9,200
657
7,920
10,380
3,890
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 1
12,423
887
21,207
12,856
7,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
doom_guy17
Danzaburou
16
1 / 2 / 9
10,059
719
8,674
9,108
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
newbzealand
Cabrakan
13
0 / 3 / 8
9,111
651
6,604
12,344
8,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
13
13
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
MelThaKing
Hou Yi
4
5
2
1
L
Ganesha
0
3
5
0.83
L
Merlin
Syzgsy
Merlin
2
5
4
0.8
W
12
1
1
12.5
W
Danzaburou
doom_guy17
Danzaburou
1
2
9
2.75
W
Cabrakan
newbzealand
Cabrakan
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
36,485
41,976
Taken
34,308
26,308
Mitigated
19,269
5,359
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
MelThaKing
Hou Yi
11,973
5,314
0
2,495
14,513
6,441
0
10,203
4,310
0
38,319
L
Ganesha
6,561
323
0
2,535
17,083
15,977
0
9,338
7,745
27,019
0
L
Merlin
Syzgsy
Merlin
7,920
801
0
329
10,380
3,890
0
8,289
2,091
29,781
0
W
21,207
882
0
7,968
12,856
7,034
1,021
5,067
7,789
75,427
0
W
Danzaburou
doom_guy17
Danzaburou
8,674
2,802
594
3,102
9,108
4,168
1,729
4,253
4,855
0
32,804
W
Cabrakan
newbzealand
Cabrakan
6,604
875
0
512
12,344
8,067
0
5,446
6,898
23,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
31,593
136
Minions Killed
169
0
Camps Cleared
0
625,117
Distance Traveled
738,591
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,172
727
63
5
0
201,892
0
L
Ganesha
9,199
657
6
0
0
228,661
0
L
Merlin
9,200
657
67
5
0
194,564
0
W
Anubis
12,423
887
105
8
0
258,085
0
W
Danzaburou
10,059
719
38
3
0
250,001
0
W
Cabrakan
9,111
651
26
2
0
230,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role