Player Matchup

Vamana
Vamana
 
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
CurlyQueen97
Skadi
Level 45
God Stats
7W - 3L
1,817 SR
Queue Stats
451W - 450L
1,398 Elo+
Party 2
Artio
Artio
ElReptiliano777
Artio
Level 85
God Stats
10W - 12L
1,540 SR
Queue Stats
578W - 574L
1,454 Elo+
Party 2
Da Ji
Da Ji
Lokylol
Da Ji
Level 29
God Stats
3W - 2L
1,680 SR
Queue Stats
101W - 89L
1,444 Elo+
Party 2
Cernunnos
Cernunnos
TweakerHunter420
Cernunnos
Level 42
God Stats
1W - 5L
1,261 SR
Queue Stats
65W - 82L
1,379 Elo+
Party 1
Team Averages
Level 62
1,560 SR
1,435 Elo+

VS

Team Averages
Level 91
1,427 SR
1,384 Elo+
Olorun
Olorun
SkrewstonTex
Olorun
Level 65
God Stats
5W - 0L
1,820 SR
Queue Stats
121W - 121L
1,399 Elo+
Solo
Jormungandr
Jormungandr
The Crazed Fox
Jormungandr
Level 87
God Stats
1W - 1L
1,240 SR
Queue Stats
98W - 102L
1,432 Elo+
Party 3
Merlin
Merlin
WVChevyMan420
Merlin
Level 123
God Stats
7W - 10L
1,075 SR
Queue Stats
621W - 655L
1,462 Elo+
Solo
Danzaburou
Danzaburou
YOLOgetSWAG
Danzaburou
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,154 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jimbob155ì
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 186L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
7 / 5 / 5
9,286
844
13,556
12,941
9,079
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 5 / 9
8,303
755
7,201
10,884
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 5 / 7
8,480
771
5,086
15,694
16,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Lokylol
Da Ji
14
3 / 6 / 5
8,095
736
8,810
12,335
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
15
1 / 5 / 4
7,762
706
8,114
10,635
5,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 2 / 13
8,942
813
10,488
7,269
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
The Crazed Fox
Jormungandr
17
8 / 3 / 11
10,361
942
10,434
11,523
15,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 8
8,862
806
8,406
8,437
3,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
YOLOgetSWAG
Danzaburou
14
0 / 4 / 10
8,401
764
5,998
10,360
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
jimbob155ì
Ah Muzen Cab
18
11 / 5 / 9
11,516
1,047
16,586
14,036
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
16
Kills
26
26
Deaths
18
30
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
7
5
5
1.9
L
2
5
9
1.3
L
3
5
7
1.3
L
Da Ji
Lokylol
Da Ji
3
6
5
0.92
W
Olorun
3
2
13
4.75
W
Jormungandr
The Crazed Fox
Jormungandr
8
3
11
4.5
L
Cernunnos
1
5
4
0.6
W
4
4
8
2
W
Danzaburou
YOLOgetSWAG
Danzaburou
0
4
10
1.25
W
Ah Muzen Cab
jimbob155ì
Ah Muzen Cab
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,767
Damage
51,912
62,489
Taken
51,625
41,844
Mitigated
33,339
13,281
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
13,556
7,656
102
2,631
12,941
9,079
0
3,897
8,897
0
23,209
L
7,201
3,265
1,426
1,539
10,884
4,943
675
6,518
4,071
0
17,083
L
5,086
470
1,955
3,703
15,694
16,536
0
7,361
7,971
10,067
636
L
Da Ji
Lokylol
Da Ji
8,810
1,489
741
237
12,335
6,032
0
6,299
5,896
0
12,063
W
Olorun
10,488
5,190
794
2,308
7,269
3,377
1,100
544
6,633
20,080
0
W
Jormungandr
The Crazed Fox
Jormungandr
10,434
1,639
436
2,322
11,523
15,510
290
1,163
10,082
19,904
0
L
Cernunnos
8,114
2,035
604
343
10,635
5,254
768
4,085
6,326
0
21,655
W
8,406
345
1,307
1,900
8,437
3,204
150
686
7,570
18,002
0
W
Danzaburou
YOLOgetSWAG
Danzaburou
5,998
1,492
0
2,350
10,360
4,555
450
484
9,838
0
10,670
W
Ah Muzen Cab
jimbob155ì
Ah Muzen Cab
16,586
9,048
766
2,692
14,036
6,693
2,509
812
13,052
0
34,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
48,082
110
Minions Killed
127
0
Camps Cleared
0
902,045
Distance Traveled
911,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,286
844
19
2
0
199,866
0
L
Skadi
8,303
755
23
2
0
149,535
0
L
Artio
8,480
771
10
1
0
181,957
0
L
Da Ji
8,095
736
14
1
0
189,491
0
W
Olorun
8,942
813
28
3
0
182,028
0
W
Jormungandr
10,361
942
27
2
0
195,366
0
L
Cernunnos
7,762
706
44
4
0
181,196
0
W
Merlin
8,862
806
17
2
0
195,997
0
W
Danzaburou
8,401
764
10
1
0
174,232
0
W
Ah Muzen Cab
11,516
1,047
45
4
0
163,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role