Player Matchup

Hades
Hades
Gold II
SRTMirage
Hades
Gold II
Level 58
God Stats
9W - 2L
1,678 SR
Queue Stats
469W - 475L
1,569 MMR
Solo
Chiron
Chiron
Gold II
VaderTv
Chiron
Gold II
Level 86
God Stats
4W - 1L
1,968 SR
Queue Stats
165W - 163L
1,557 MMR
Solo
Hun Batz
Hun Batz
Gold IV
WalmartLASBRA
Hun Batz
Gold IV
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 53L
1,549 MMR
Party 1
Chang'e
Chang'e
Gold I
Zelacian
Chang'e
Gold I
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 180L
1,592 MMR
Party 1
Atlas
Atlas
Gold I
dapagliflozin
Atlas
Gold I
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 118L
1,559 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 72
1,629 SR
1,565 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,478 SR
1,565 MMR
Cernunnos
Cernunnos
Gold II
Incinerxte
Cernunnos
Gold II
Level 82
God Stats
36W - 28L
1,790 SR
Queue Stats
156W - 156L
1,569 MMR
Solo
He Bo
He Bo
Silver I
Kamaligy
He Bo
Silver I
Level 119
God Stats
0W - 2L
1,457 SR
Queue Stats
90W - 90L
1,508 MMR
Party 2
Set
Set
Gold II
NNamso
Set
Gold II
Level 156
God Stats
98W - 99L
1,590 SR
Queue Stats
544W - 542L
1,631 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
PoorVergen
Baron Samedi
Bronze III
Level 89
God Stats
0W - 2L
1,298 SR
Queue Stats
10W - 13L
1,567 MMR
Solo
Sobek
Sobek
Gold V
Princx
Sobek
Gold V
Level 140
God Stats
0W - 2L
1,257 SR
Queue Stats
43W - 32L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SRTMirage
Hades
17
1 / 1 / 3
10,466
523
11,180
13,672
9,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
VaderTv
Chiron
19
6 / 2 / 4
12,240
612
15,045
16,859
9,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
WalmartLASBRA
Hun Batz
18
9 / 1 / 9
11,833
592
20,799
16,517
8,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Zelacian
Chang'e
16
4 / 3 / 6
10,652
533
12,286
16,997
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 7 / 9
10,232
512
11,155
30,150
35,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HelSurtrThorNe ZhaAphrodite

VS

Bans
Ao KuangMartichorasMercurySusanoAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Incinerxte
Cernunnos
17
2 / 3 / 5
10,132
507
12,478
17,136
7,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Kamaligy
He Bo
15
4 / 3 / 4
9,279
464
13,121
12,867
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
NNamso
Set
18
6 / 5 / 3
11,077
554
13,138
21,650
11,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
PoorVergen
Baron Samedi
14
2 / 8 / 7
8,690
435
18,748
18,671
9,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sobek
Princx
Sobek
16
0 / 4 / 1
9,300
465
8,382
21,290
29,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
23
Kills
14
14
Deaths
23
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Incinerxte
Cernunnos
2
3
5
1.5
L
He Bo
Kamaligy
He Bo
4
3
4
2
L
Set
NNamso
Set
6
5
3
1.5
L
Baron Samedi
PoorVergen
Baron Samedi
2
8
7
0.69
L
Sobek
Princx
Sobek
0
4
1
0.13
W
Hades
SRTMirage
Hades
1
1
3
2.5
W
Chiron
VaderTv
Chiron
6
2
4
4
W
Hun Batz
WalmartLASBRA
Hun Batz
9
1
9
13.5
W
Chang'e
Zelacian
Chang'e
4
3
6
2.33
W
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,465
Damage
65,867
94,195
Taken
91,614
71,018
Mitigated
62,309
34,893
Healing
23,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Incinerxte
Cernunnos
12,478
7,470
0
5,821
17,136
7,562
0
1,481
15,655
0
88,773
L
He Bo
Kamaligy
He Bo
13,121
190
80
2,060
12,867
4,682
0
4,520
8,347
62,669
0
L
Set
NNamso
Set
13,138
6,471
0
2,142
21,650
11,311
0
6,884
14,766
0
87,032
L
Baron Samedi
PoorVergen
Baron Samedi
18,748
1,683
1,346
4,478
18,671
9,506
0
10,050
8,621
57,057
0
L
Sobek
Princx
Sobek
8,382
1,103
0
8,035
21,290
29,248
0
11,686
9,604
65,150
0
W
Hades
SRTMirage
Hades
11,180
2,589
20
5,296
13,672
9,695
412
6,309
7,363
78,911
0
W
Chiron
VaderTv
Chiron
15,045
7,970
644
8,363
16,859
9,470
1,149
3,028
13,616
0
116,068
W
Hun Batz
WalmartLASBRA
Hun Batz
20,799
5,928
0
813
16,517
8,559
997
6,579
9,798
0
131,281
W
Chang'e
Zelacian
Chang'e
12,286
486
3,336
7,741
16,997
8,007
170
6,367
10,412
87,573
0
W
11,155
3,086
2,577
6,103
30,150
35,287
80
17,156
12,330
31,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,423
Gold Earned
48,478
648
Minions Killed
524
0
Camps Cleared
0
2,002,168
Distance Traveled
1,912,122
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,132
507
132
7
0
396,581
5
L
He Bo
9,279
464
104
5
0
374,107
5
L
Set
11,077
554
114
6
0
442,152
0
L
Baron Samedi
8,690
435
80
4
0
331,484
2
L
Sobek
9,300
465
94
5
0
367,798
3
W
Hades
10,466
523
127
6
0
314,175
2
W
Chiron
12,240
612
187
9
0
391,679
0
W
Hun Batz
11,833
592
155
8
0
480,144
2
W
Chang'e
10,652
533
150
8
0
441,029
4
W
Atlas
10,232
512
29
1
0
375,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role