Player Matchup

Ishtar
Ishtar
Ideuum
Ishtar
Level 108
God Stats
16W - 15L
1,727 SR
Queue Stats
88W - 88L
1,542 Elo+
Party 1
Surtr
Surtr
Lone99
Surtr
Level 27
God Stats
15W - 11L
1,388 SR
Queue Stats
17W - 19L
1,249 Elo+
Party 1
Hel
Hel
RedAutumn
Hel
Level 107
God Stats
3W - 3L
1,234 SR
Queue Stats
4W - 8L
1,092 Elo+
Solo
Team Averages
Level 81
1,450 SR
1,294 Elo+

VS

Team Averages
Level 88
1,398 SR
1,360 Elo+
Ah Puch
Ah Puch
Pooh77
Ah Puch
Level 128
God Stats
0W - 6L
1,195 SR
Queue Stats
246W - 251L
1,429 Elo+
Party 2
Odin
Odin
Randomlock
Odin
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 119L
1,321 Elo+
Party 2
Da Ji
Da Ji
skybomb56
Da Ji
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
89W - 99L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ideuum
Ishtar
14
5 / 0 / 9
8,565
857
11,269
9,799
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Lone99
Surtr
13
7 / 1 / 7
8,769
877
8,233
10,630
7,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 8
8,012
801
7,424
7,462
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Pooh77
Ah Puch
13
1 / 4 / 1
7,084
708
11,422
8,254
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 1
7,277
728
4,014
12,568
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
skybomb56
Da Ji
10
0 / 6 / 2
6,423
642
4,493
10,050
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Ideuum
Ishtar
5
0
9
9.5
W
Surtr
Lone99
Surtr
7
1
7
10.5
L
Ah Puch
Pooh77
Ah Puch
1
4
1
0.38
L
2
4
1
0.63
W
2
2
8
3
L
Da Ji
skybomb56
Da Ji
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,926
Damage
19,929
27,891
Taken
30,872
14,763
Mitigated
20,681
13,988
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Ideuum
Ishtar
11,269
7,149
0
3,441
9,799
4,147
1,632
3,212
6,237
0
33,390
W
Surtr
Lone99
Surtr
8,233
3,181
0
2,149
10,630
7,747
634
4,246
6,076
799
15,530
L
Ah Puch
Pooh77
Ah Puch
11,422
609
0
1,710
8,254
3,383
0
2,043
6,053
30,086
0
L
4,014
804
0
1,189
12,568
12,930
0
3,387
8,844
0
9,846
W
7,424
441
4,443
3,955
7,462
2,869
793
3,130
4,118
28,414
0
L
Da Ji
skybomb56
Da Ji
4,493
578
0
242
10,050
4,368
0
2,052
7,799
0
18,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
20,784
124
Minions Killed
103
0
Camps Cleared
0
584,970
Distance Traveled
498,874
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,565
857
44
4
0
194,755
0
W
Surtr
8,769
877
23
2
0
192,833
1
L
Ah Puch
7,084
708
66
7
0
163,601
0
L
Odin
7,277
728
14
1
0
172,543
0
W
Hel
8,012
801
57
6
0
197,382
0
L
Da Ji
6,423
642
23
2
0
162,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role