Player Matchup

Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DemonKiba476
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,793 Elo+
Party 2
Ullr
Ullr
Impulse1912
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KNDGVoid
Kumbhakarna
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,793 Elo+
Party 2
Freya
Freya
xxSNIPERLEGEND1
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 2
Team Averages
Level 132
1,500 SR
1,686 Elo+

VS

Team Averages
Level 142
1,486 SR
1,500 Elo+
Jing Wei
Jing Wei
ANUwUBIS
Jing Wei
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,550 Elo+
Party 3
Atlas
Atlas
MiKuCrack
Atlas
Level 146
God Stats
3W - 1L
1,237 SR
Queue Stats
79W - 92L
1,443 Elo+
Solo
The Morrigan
The Morrigan
ThePepperSlayer
The Morrigan
Level 143
God Stats
3W - 0L
1,729 SR
Queue Stats
56W - 55L
1,552 Elo+
Party 1
Agni
Agni
Willric
Agni
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
xXxUnicorn
Sylvanus
Level 148
God Stats
9W - 2L
1,463 SR
Queue Stats
340W - 368L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 2 / 4
7,743
774
7,463
10,171
13,643
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
7,675
768
1,999
13,556
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 6
7,421
742
8,306
10,688
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
KNDGVoid
Kumbhakarna
16
3 / 1 / 5
8,255
826
6,315
18,723
14,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 3 / 2
7,893
789
12,814
8,778
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ANUwUBIS
Jing Wei
13
0 / 2 / 9
7,162
716
8,510
8,645
4,511
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
MiKuCrack
Atlas
14
3 / 2 / 8
7,892
789
18,375
12,143
13,681
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
ThePepperSlayer
The Morrigan
15
5 / 2 / 5
8,369
837
11,882
5,730
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Willric
Agni
14
1 / 1 / 8
7,473
747
12,161
5,138
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
xXxUnicorn
Sylvanus
13
2 / 1 / 8
7,439
744
4,451
9,783
12,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
8
Kills
11
11
Deaths
8
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
2
4
2
W
Jing Wei
ANUwUBIS
Jing Wei
0
2
9
2.25
L
0
2
2
0.5
L
1
3
6
1.33
L
Kumbhakarna
KNDGVoid
Kumbhakarna
3
1
5
5.5
W
Atlas
MiKuCrack
Atlas
3
2
8
3.5
W
The Morrigan
ThePepperSlayer
The Morrigan
5
2
5
3.75
W
Agni
Willric
Agni
1
1
8
5
W
Sylvanus
xXxUnicorn
Sylvanus
2
1
8
6
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,897
Damage
55,379
61,916
Taken
41,439
48,925
Mitigated
35,986
31,775
Healing
20,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,463
1,202
1,692
1,188
10,171
13,643
0
7,136
3,035
0
12,410
W
Jing Wei
ANUwUBIS
Jing Wei
8,510
6,946
671
805
8,645
4,511
296
2,761
5,746
0
19,088
L
1,999
933
6,879
6,515
13,556
11,940
0
11,234
2,322
0
3,499
L
8,306
3,098
596
2,554
10,688
4,901
0
8,990
1,698
0
24,520
L
Kumbhakarna
KNDGVoid
Kumbhakarna
6,315
189
1,214
7,519
18,723
14,054
0
11,970
6,753
18,834
0
W
Atlas
MiKuCrack
Atlas
18,375
4,798
3,356
2,189
12,143
13,681
0
5,558
6,444
31,595
0
W
The Morrigan
ThePepperSlayer
The Morrigan
11,882
403
948
989
5,730
2,810
176
2,817
2,714
20,325
0
W
Agni
Willric
Agni
12,161
1,534
838
191
5,138
2,555
38
1,961
3,091
22,093
0
W
Sylvanus
xXxUnicorn
Sylvanus
4,451
1,609
7,397
2,688
9,783
12,429
324
4,690
4,821
7,694
0
L
12,814
3,805
1,696
1,922
8,778
4,387
0
7,539
1,239
26,294
1,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
38,335
128
Minions Killed
105
0
Camps Cleared
0
985,251
Distance Traveled
895,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,743
774
7
1
0
201,691
0
W
Jing Wei
7,162
716
27
3
0
181,554
0
L
Horus
7,675
768
6
1
0
222,186
0
L
Ullr
7,421
742
44
4
0
157,712
0
L
Kumbhakarna
8,255
826
23
2
0
209,664
0
W
Atlas
7,892
789
16
2
0
196,433
0
W
The Morrigan
8,369
837
27
3
0
198,964
0
W
Agni
7,473
747
25
3
0
168,046
0
W
Sylvanus
7,439
744
10
1
0
150,390
0
L
Freya
7,893
789
48
5
0
193,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role