Player Matchup

Tiamat
Tiamat
Silver I
Alejandro_527
Tiamat
Silver I
Level 102
God Stats
0W - 1L
1,284 SR
Queue Stats
15W - 29L
1,361 MMR
Solo
Pele
Pele
Bronze IV
KILLERryux
Pele
Bronze IV
Level 87
God Stats
2W - 3L
1,604 SR
Queue Stats
2W - 5L
1,384 MMR
Solo
Hercules
Hercules
Silver III
Montez 00
Hercules
Silver III
Level 115
God Stats
10W - 5L
1,645 SR
Queue Stats
29W - 33L
1,348 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,511 SR
1,364 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,614 SR
1,423 MMR
Fenrir
Fenrir
Gold V
TTV-Mastamynd432
Fenrir
Gold V
Level 155
God Stats
19W - 21L
1,586 SR
Queue Stats
498W - 589L
1,320 MMR
Solo
Danzaburou
Danzaburou
Platinum V
duhz_it
Danzaburou
Platinum V
Level 159
God Stats
10W - 6L
1,623 SR
Queue Stats
379W - 503L
1,336 MMR
Solo
Kukulkan
Kukulkan
Platinum V
lilheadpoppa
Kukulkan
Platinum V
Level 121
God Stats
110W - 94L
1,633 SR
Queue Stats
410W - 471L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,493
649
6,722
7,825
4,561
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 2
6,684
668
6,621
9,797
9,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Montez 00
Hercules
11
1 / 3 / 1
6,464
646
3,684
9,693
7,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Ao KuangAtlasMartichorasAchillesHera

VS

Bans
Ne ZhaGuan YuAthenaSurtrHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,860
686
4,756
9,678
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
duhz_it
Danzaburou
12
0 / 0 / 4
7,624
762
7,870
6,878
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
lilheadpoppa
Kukulkan
13
5 / 1 / 1
7,835
784
10,780
5,522
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
6
6
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
0
2
2
L
Hercules
Montez 00
Hercules
1
3
1
0.5
W
1
2
4
1.5
W
Danzaburou
duhz_it
Danzaburou
0
0
4
2
W
Kukulkan
lilheadpoppa
Kukulkan
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,027
Damage
23,406
27,315
Taken
22,078
21,323
Mitigated
13,340
2,443
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,722
335
0
749
7,825
4,561
0
2,019
5,638
20,508
0
L
6,621
1,000
0
687
9,797
9,611
0
4,968
4,698
470
17,942
L
Hercules
Montez 00
Hercules
3,684
567
0
1,007
9,693
7,151
0
3,835
5,733
0
21,386
W
4,756
616
0
1,520
9,678
8,138
570
2,992
6,614
0
7,031
W
Danzaburou
duhz_it
Danzaburou
7,870
2,885
0
2,159
6,878
2,929
220
2,439
4,423
0
38,322
W
Kukulkan
lilheadpoppa
Kukulkan
10,780
1,068
0
437
5,522
2,273
1,386
1,720
3,762
40,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,641
Gold Earned
22,319
101
Minions Killed
129
0
Camps Cleared
0
565,338
Distance Traveled
610,481
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,493
649
42
4
0
176,969
0
L
Pele
6,684
668
29
3
0
188,000
0
L
Hercules
6,464
646
30
3
0
200,369
5
W
Fenrir
6,860
686
5
1
0
212,685
4
W
Danzaburou
7,624
762
59
6
0
199,208
0
W
Kukulkan
7,835
784
65
7
0
198,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role