Player Matchup

Zeus
Zeus
KingAlexT2P
Zeus
Level 68
God Stats
32W - 31L
1,484 SR
Queue Stats
77W - 97L
1,316 Elo+
Party 2
Bakasura
Bakasura
RECKLESSROOK234
Bakasura
Level 49
God Stats
7W - 3L
1,912 SR
Queue Stats
100W - 100L
1,469 Elo+
Solo
Bellona
Bellona
Rainbowman56
Bellona
Level 7
God Stats
10W - 9L
1,500 SR
Queue Stats
95W - 126L
1,293 Elo+
Party 2
Cernunnos
Cernunnos
ReactedFoot1329
Cernunnos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,741 Elo+
Party 2
Ymir
Ymir
WotdaHek
Ymir
Level 13
God Stats
4W - 5L
1,586 SR
Queue Stats
74W - 94L
1,277 Elo+
Party 2
Team Averages
Level 33
1,596 SR
1,419 Elo+

VS

Team Averages
Level 20
1,373 SR
1,185 Elo+
Bastet
Bastet
AndrewHCC
Bastet
Level 16
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 7L
1,036 Elo+
Party 1
Cerberus
Cerberus
HydroB
Cerberus
Level 13
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 6L
1,045 Elo+
Party 1
Kukulkan
Kukulkan
Quazorion20
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 1
Artemis
Artemis
SmallGuyOwnz
Artemis
Level 65
God Stats
1W - 3L
1,256 SR
Queue Stats
1W - 7L
1,036 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheLargestRat
Cu Chulainn
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
8,644
617
8,581
4,755
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
14
6 / 0 / 4
8,854
632
7,253
8,733
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Rainbowman56
Bellona
13
10 / 1 / 2
8,867
633
9,993
10,446
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cernunnos
ReactedFoot1329
Cernunnos
10
0 / 5 / 0
5,827
416
4,602
9,215
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
1 / 1 / 1
6,970
498
3,997
9,503
8,366
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AndrewHCC
Bastet
7
0 / 9 / 1
5,162
369
1,140
10,736
2,778
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
HydroB
Cerberus
10
1 / 2 / 4
6,945
496
3,504
12,321
6,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Quazorion20
Kukulkan
7
0 / 6 / 0
4,895
350
603
6,310
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
SmallGuyOwnz
Artemis
11
6 / 1 / 1
7,089
506
10,454
7,950
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
TheLargestRat
Cu Chulainn
11
1 / 8 / 0
6,868
491
4,703
13,311
10,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
23
Kills
8
8
Deaths
26
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
AndrewHCC
Bastet
0
9
1
0.06
L
Cerberus
HydroB
Cerberus
1
2
4
1.5
W
6
1
3
7.5
L
Kukulkan
Quazorion20
Kukulkan
0
6
0
0
W
Bakasura
6
0
4
8
W
Bellona
Rainbowman56
Bellona
10
1
2
11
W
Cernunnos
ReactedFoot1329
Cernunnos
0
5
0
0
L
Artemis
SmallGuyOwnz
Artemis
6
1
1
6.5
L
Cu Chulainn
TheLargestRat
Cu Chulainn
1
8
0
0.13
W
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,426
Damage
20,404
42,652
Taken
50,628
25,301
Mitigated
25,225
12,200
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AndrewHCC
Bastet
1,140
400
0
348
10,736
2,778
0
2,178
8,346
0
16,607
L
Cerberus
HydroB
Cerberus
3,504
419
1,156
1,535
12,321
6,807
0
4,666
7,475
22,354
0
W
8,581
3,086
0
816
4,755
1,743
296
861
3,894
64,430
0
L
Kukulkan
Quazorion20
Kukulkan
603
356
0
0
6,310
1,847
0
2,947
3,072
6,877
0
W
Bakasura
7,253
5,110
0
5,656
8,733
4,147
0
141
8,592
0
59,602
W
Bellona
Rainbowman56
Bellona
9,993
3,874
0
2,453
10,446
7,123
597
146
10,300
0
53,450
W
Cernunnos
ReactedFoot1329
Cernunnos
4,602
2,409
0
2,038
9,215
3,922
0
1,430
7,785
0
36,543
L
Artemis
SmallGuyOwnz
Artemis
10,454
6,768
0
2,798
7,950
2,819
956
2,787
5,163
0
41,818
L
Cu Chulainn
TheLargestRat
Cu Chulainn
4,703
956
0
145
13,311
10,974
0
0
12,973
437
32,152
W
Ymir
3,997
629
75
1,162
9,503
8,366
0
1,760
7,743
29,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
30,959
415
Minions Killed
213
0
Camps Cleared
0
1,400,118
Distance Traveled
1,132,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,162
369
21
2
0
276,091
0
L
Cerberus
6,945
496
63
5
0
279,767
0
W
Zeus
8,644
617
105
8
0
276,632
0
L
Kukulkan
4,895
350
16
1
0
160,608
0
W
Bakasura
8,854
632
138
10
0
345,623
0
W
Bellona
8,867
633
90
6
0
254,330
2
W
Cernunnos
5,827
416
40
3
0
255,403
0
L
Artemis
7,089
506
75
5
0
211,717
0
L
Cu Chulainn
6,868
491
38
3
0
204,129
0
W
Ymir
6,970
498
42
3
0
268,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role