Player Matchup

Chang'e
Chang'e
Crypt01997
Chang'e
Level 118
God Stats
0W - 3L
1,334 SR
Queue Stats
203W - 188L
1,549 Elo+
Party 1
Chiron
Chiron
KimbroV2
Chiron
Level 51
God Stats
5W - 3L
1,356 SR
Queue Stats
56W - 42L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Steliokontos327
Sun Wukong
Level 49
God Stats
24W - 14L
1,732 SR
Queue Stats
380W - 342L
1,537 Elo+
Party 1
Team Averages
Level 73
1,474 SR
1,519 Elo+

VS

Team Averages
Level 73
1,520 SR
1,411 Elo+
Surtr
Surtr
DIS_BADASS_NINJA
Surtr
Level 122
God Stats
13W - 15L
1,537 SR
Queue Stats
71W - 80L
1,466 Elo+
Party 2
Neith
Neith
Kit2772
Neith
Level 29
God Stats
14W - 16L
1,522 SR
Queue Stats
15W - 16L
1,523 Elo+
Party 2
Anubis
Anubis
StarWars8932
Anubis
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 84L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crypt01997
Chang'e
15
1 / 4 / 6
9,263
662
11,665
15,145
5,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
KimbroV2
Chiron
14
3 / 4 / 3
9,331
667
9,126
12,067
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Steliokontos327
Sun Wukong
16
4 / 4 / 3
10,125
723
9,257
19,361
17,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
11,488
821
19,076
16,467
18,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Neith
Kit2772
Neith
16
2 / 3 / 7
9,822
702
7,726
11,225
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
15
2 / 3 / 6
9,973
712
10,481
10,305
5,845
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
12
12
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Crypt01997
Chang'e
1
4
6
1
W
8
2
3
4.75
L
Chiron
KimbroV2
Chiron
3
4
3
1.13
W
Neith
Kit2772
Neith
2
3
7
1.83
W
Anubis
2
3
6
1.67
L
Sun Wukong
Steliokontos327
Sun Wukong
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
37,283
46,573
Taken
37,997
28,215
Mitigated
30,136
15,707
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Crypt01997
Chang'e
11,665
1,652
2,126
4,610
15,145
5,293
198
5,128
9,445
47,631
0
W
19,076
7,153
0
3,394
16,467
18,419
890
5,699
10,537
2,123
51,922
L
Chiron
KimbroV2
Chiron
9,126
2,580
681
965
12,067
5,551
288
374
11,328
0
31,449
W
Neith
Kit2772
Neith
7,726
4,776
0
2,816
11,225
5,872
1,507
2,607
8,245
0
32,081
W
Anubis
10,481
331
0
3,500
10,305
5,845
754
3,417
6,553
43,035
0
L
Sun Wukong
Steliokontos327
Sun Wukong
9,257
1,363
226
7,099
19,361
17,371
221
6,030
12,794
0
38,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,719
Gold Earned
31,283
196
Minions Killed
178
0
Camps Cleared
0
669,561
Distance Traveled
736,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,263
662
73
5
0
208,305
0
W
Surtr
11,488
821
47
3
0
268,705
0
L
Chiron
9,331
667
58
4
0
206,822
0
W
Neith
9,822
702
63
5
0
231,198
0
W
Anubis
9,973
712
68
5
0
236,911
0
L
Sun Wukong
10,125
723
65
5
0
254,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role