Player Matchup

Hel
Hel
CHIPBO99
Hel
Level 147
God Stats
3W - 1L
1,617 SR
Queue Stats
214W - 204L
1,489 Elo+
Party 1
Odin
Odin
KylerStern
Odin
Level 42
God Stats
9W - 4L
1,487 SR
Queue Stats
59W - 52L
1,493 Elo+
Solo
Atlas
Atlas
OG GOPHER1995
Atlas
Level 109
God Stats
20W - 11L
1,538 SR
Queue Stats
173W - 170L
1,476 Elo+
Party 1
Anhur
Anhur
SANTADADDY8
Anhur
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 115L
1,467 Elo+
Party 1
Neith
Neith
lemrblain
Neith
Level 67
God Stats
3W - 2L
1,669 SR
Queue Stats
46W - 50L
1,481 Elo+
Solo
Team Averages
Level 91
1,562 SR
1,481 Elo+

VS

Team Averages
Level 96
1,662 SR
1,507 Elo+
Loki
Loki
Alph8deadman
Loki
Level 58
God Stats
35W - 29L
1,731 SR
Queue Stats
227W - 203L
1,557 Elo+
Solo
Chang'e
Chang'e
ArekkuTheDragon
Chang'e
Level 109
God Stats
8W - 11L
1,378 SR
Queue Stats
573W - 555L
1,511 Elo+
Solo
Maui
Maui
Firefury2001
Maui
Level 104
God Stats
8W - 11L
1,858 SR
Queue Stats
120W - 132L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
SherpaDeuce
Cernunnos
Level 93
God Stats
24W - 17L
1,674 SR
Queue Stats
243W - 218L
1,537 Elo+
Solo
Thanatos
Thanatos
buckbuck96
Thanatos
Level 117
God Stats
11W - 11L
1,671 SR
Queue Stats
80W - 90L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,388
699
7,118
10,472
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 5
8,000
667
5,031
6,467
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 3
8,059
672
8,658
10,489
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 0 / 3
9,059
755
2,701
8,275
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
lemrblain
Neith
14
0 / 0 / 4
8,021
668
7,157
4,863
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
8,622
719
5,469
4,991
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 0 / 2
8,771
731
5,318
6,976
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 5
7,557
630
2,652
11,132
11,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
SherpaDeuce
Cernunnos
16
0 / 0 / 1
8,351
696
7,999
7,470
3,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
buckbuck96
Thanatos
14
2 / 3 / 2
8,216
685
8,297
10,458
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
5
Kills
5
5
Deaths
5
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
L
1
0
2
2
W
2
3
2
1
L
0
2
5
1.25
W
0
0
5
2.5
W
1
2
3
1.25
W
2
0
3
3.5
L
Cernunnos
SherpaDeuce
Cernunnos
0
0
1
0.5
L
Thanatos
buckbuck96
Thanatos
2
3
2
1
W
Neith
lemrblain
Neith
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
29,735
40,566
Taken
41,027
24,903
Mitigated
24,658
13,965
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,469
584
0
500
4,991
1,940
0
1,909
2,789
0
33,475
L
5,318
210
1,757
3,621
6,976
2,955
302
1,987
4,529
31,924
0
W
7,118
491
3,190
5,124
10,472
3,852
206
1,298
9,108
29,746
0
L
2,652
756
0
984
11,132
11,852
0
4,817
5,557
6,842
0
W
5,031
875
0
1,050
6,467
6,739
66
1,706
4,641
0
13,204
W
8,658
2,551
0
954
10,489
9,013
326
2,235
8,093
23,603
0
W
2,701
775
0
1,355
8,275
3,197
1,339
1,614
6,575
0
36,044
L
Cernunnos
SherpaDeuce
Cernunnos
7,999
3,112
0
2,861
7,470
3,315
0
3,028
4,205
0
43,545
L
Thanatos
buckbuck96
Thanatos
8,297
487
0
5,580
10,458
4,596
0
2,765
7,426
0
25,830
W
Neith
lemrblain
Neith
7,157
2,387
0
2,292
4,863
2,102
1,053
684
4,179
0
29,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,527
Gold Earned
41,517
229
Minions Killed
263
0
Camps Cleared
0
1,269,650
Distance Traveled
1,131,147
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,622
719
60
5
0
206,031
0
L
Chang'e
8,771
731
76
6
0
224,911
2
W
Hel
8,388
699
53
4
0
246,499
2
L
Maui
7,557
630
13
1
0
224,429
0
W
Odin
8,000
667
22
2
0
271,169
0
W
Atlas
8,059
672
23
2
0
253,447
0
W
Anhur
9,059
755
86
7
0
247,611
0
L
Cernunnos
8,351
696
83
7
0
221,249
0
L
Thanatos
8,216
685
31
3
0
254,527
1
W
Neith
8,021
668
45
4
0
250,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role