Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Haazmat
Medusa
Level 129
God Stats
13W - 7L
1,791 SR
Queue Stats
117W - 102L
1,504 Elo+
Solo
Aphrodite
Aphrodite
WittleBussy
Aphrodite
Level 109
God Stats
57W - 51L
1,712 SR
Queue Stats
81W - 85L
1,541 Elo+
Solo
Team Averages
Level 130
1,668 SR
1,515 Elo+

VS

Team Averages
Level 112
1,555 SR
1,527 Elo+
Baron Samedi
Baron Samedi
DeFloridaMan
Baron Samedi
Level 72
God Stats
3W - 3L
1,666 SR
Queue Stats
3W - 7L
1,433 Elo+
Party 1
Neith
Neith
NamelessDemon
Neith
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 51L
1,653 Elo+
Solo
Mulan
Mulan
SqurtleDeTurtle
Mulan
Level 146
God Stats
10W - 9L
1,500 SR
Queue Stats
151W - 170L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 1 / 5
8,490
772
6,126
12,110
11,382
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Haazmat
Medusa
14
8 / 1 / 1
9,498
863
19,067
10,725
6,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
WittleBussy
Aphrodite
14
0 / 0 / 8
8,983
817
3,270
8,102
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeFloridaMan
Baron Samedi
10
0 / 7 / 1
6,464
588
3,915
9,745
4,527
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 1
7,494
681
7,771
10,137
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 1
7,514
683
5,494
11,207
8,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
5
3.5
L
Baron Samedi
DeFloridaMan
Baron Samedi
0
7
1
0.07
W
Medusa
Haazmat
Medusa
8
1
1
8.5
L
1
1
1
1.5
L
1
1
1
1.5
W
Aphrodite
WittleBussy
Aphrodite
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,463
Damage
17,180
30,937
Taken
31,089
26,169
Mitigated
17,919
19,488
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,126
2,243
408
3,021
12,110
11,382
199
1,959
9,968
0
31,206
L
Baron Samedi
DeFloridaMan
Baron Samedi
3,915
59
592
1,507
9,745
4,527
0
1,097
8,648
15,084
0
W
Medusa
Haazmat
Medusa
19,067
8,926
386
2,731
10,725
6,328
2,038
988
9,401
0
55,094
L
7,771
1,795
0
2,322
10,137
4,686
0
1,511
8,626
0
27,773
L
5,494
523
0
1,535
11,207
8,706
0
680
10,527
0
22,749
W
Aphrodite
WittleBussy
Aphrodite
3,270
270
6,416
6,526
8,102
8,459
323
1,086
6,967
33,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
21,472
174
Minions Killed
117
0
Camps Cleared
0
640,404
Distance Traveled
560,960
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,490
772
76
7
0
227,254
3
L
Baron Samedi
6,464
588
15
1
0
163,305
0
W
Medusa
9,498
863
48
4
0
203,313
0
L
Neith
7,494
681
49
4
0
195,182
0
L
Mulan
7,514
683
53
5
0
202,473
0
W
Aphrodite
8,983
817
50
5
0
209,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role