Player Matchup

Cerberus
Cerberus
Jezzs
Cerberus
Level 154
God Stats
1W - 1L
1,254 SR
Queue Stats
31W - 19L
1,704 Elo+
Party 3
Jing Wei
Jing Wei
Labryinth
Jing Wei
Level 179
God Stats
1W - 1L
1,275 SR
Queue Stats
149W - 140L
1,665 Elo+
Party 3
Anubis
Anubis
MhmmBacon
Anubis
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,587 Elo+
Party 3
Ratatoskr
Ratatoskr
Mythos
Ratatoskr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 57L
1,678 Elo+
Party 3
Persephone
Persephone
RabidKay
Persephone
Level 145
God Stats
5W - 4L
1,513 SR
Queue Stats
174W - 162L
1,631 Elo+
Party 3
Team Averages
Level 154
1,408 SR
1,653 Elo+

VS

Team Averages
Level 173
1,671 SR
1,587 Elo+
Maui
Maui
 
Maui
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DoctorHack
Charybdis
Level 115
God Stats
1W - 1L
1,611 SR
Queue Stats
31W - 24L
1,577 Elo+
Party 1
Anubis
Anubis
McDrizzle
Anubis
Level 156
God Stats
4W - 2L
1,618 SR
Queue Stats
41W - 41L
1,559 Elo+
Party 1
Thor
Thor
MoyVs
Thor
Level 207
God Stats
1W - 2L
1,945 SR
Queue Stats
68W - 55L
1,652 Elo+
Party 2
Ne Zha
Ne Zha
zammυ
Ne Zha
Level 211
God Stats
1W - 2L
1,679 SR
Queue Stats
57W - 44L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jezzs
Cerberus
14
3 / 2 / 7
9,018
564
8,985
18,543
14,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
Labryinth
Jing Wei
18
9 / 0 / 3
11,864
742
9,208
8,051
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
MhmmBacon
Anubis
16
3 / 4 / 4
10,014
626
13,295
11,854
5,940
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
Mythos
Ratatoskr
16
7 / 2 / 9
10,312
645
9,703
13,118
6,575
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
RabidKay
Persephone
13
1 / 3 / 5
8,632
540
6,633
8,402
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
3 / 4 / 3
7,748
484
4,281
13,908
12,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
DoctorHack
Charybdis
13
0 / 6 / 1
8,072
505
4,972
9,789
3,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
McDrizzle
Anubis
13
3 / 5 / 2
8,071
504
14,468
15,040
7,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
MoyVs
Thor
14
4 / 5 / 3
8,454
528
5,957
14,143
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
zammυ
Ne Zha
14
1 / 4 / 2
8,166
510
6,652
17,943
7,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
11
11
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
4
3
1.13
L
Charybdis
DoctorHack
Charybdis
0
6
1
0.08
W
Cerberus
Jezzs
Cerberus
3
2
7
3.25
W
Jing Wei
Labryinth
Jing Wei
9
0
3
10.5
L
Anubis
McDrizzle
Anubis
3
5
2
0.8
W
Anubis
MhmmBacon
Anubis
3
4
4
1.25
L
Thor
MoyVs
Thor
4
5
3
1.1
W
Ratatoskr
Mythos
Ratatoskr
7
2
9
5.75
W
Persephone
RabidKay
Persephone
1
3
5
1.17
L
Ne Zha
zammυ
Ne Zha
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,824
Damage
36,330
59,968
Taken
70,823
34,149
Mitigated
34,831
22,393
Healing
19,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,281
1,143
1,159
1,302
13,908
12,086
0
4,839
9,069
16,717
0
L
Charybdis
DoctorHack
Charybdis
4,972
3,232
0
1,817
9,789
3,275
0
663
9,126
0
62,908
W
Cerberus
Jezzs
Cerberus
8,985
649
2,130
6,337
18,543
14,823
0
10,143
8,400
35,856
0
W
Jing Wei
Labryinth
Jing Wei
9,208
6,975
0
3,670
8,051
3,871
919
484
7,567
0
118,446
L
Anubis
McDrizzle
Anubis
14,468
566
0
5,454
15,040
7,173
0
9,662
5,378
77,182
0
W
Anubis
MhmmBacon
Anubis
13,295
1,331
0
4,919
11,854
5,940
0
2,162
9,692
86,459
0
L
Thor
MoyVs
Thor
5,957
264
0
3,951
14,143
4,625
0
4,260
9,883
0
50,049
W
Ratatoskr
Mythos
Ratatoskr
9,703
1,360
0
4,913
13,118
6,575
704
1,025
12,093
0
76,357
W
Persephone
RabidKay
Persephone
6,633
91
0
424
8,402
2,940
177
6,038
2,356
57,171
0
L
Ne Zha
zammυ
Ne Zha
6,652
2,188
0
6,190
17,943
7,672
0
9,843
8,100
0
75,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
40,511
563
Minions Killed
431
0
Camps Cleared
0
1,631,957
Distance Traveled
1,572,836
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,748
484
19
1
0
328,352
3
L
Charybdis
8,072
505
121
8
0
301,268
2
W
Cerberus
9,018
564
46
3
0
313,625
2
W
Jing Wei
11,864
742
187
12
0
324,332
6
L
Anubis
8,071
504
110
7
0
293,492
0
W
Anubis
10,014
626
130
8
0
273,981
7
L
Thor
8,454
528
80
5
0
328,138
3
W
Ratatoskr
10,312
645
115
7
0
393,450
0
W
Persephone
8,632
540
85
5
0
326,569
2
L
Ne Zha
8,166
510
101
6
0
321,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role