Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LordShaftington
Danzaburou
Level 157
God Stats
1W - 2L
1,070 SR
Queue Stats
100W - 105L
1,471 Elo+
Solo
Anubis
Anubis
MrTommyyy
Anubis
Level 102
God Stats
6W - 1L
1,743 SR
Queue Stats
14W - 15L
1,391 Elo+
Party 1
Thor
Thor
Twizzzini
Thor
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,509 Elo+
Party 1
Loki
Loki
danjor645
Loki
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 129L
1,466 Elo+
Party 2
Team Averages
Level 141
1,463 SR
1,467 Elo+

VS

Team Averages
Level 137
1,576 SR
1,496 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Giovanne39
Chang'e
Level 128
God Stats
12W - 7L
1,619 SR
Queue Stats
121W - 111L
1,517 Elo+
Solo
Martichoras
Martichoras
MysticMace
Martichoras
Level 124
God Stats
4W - 3L
1,762 SR
Queue Stats
65W - 52L
1,606 Elo+
Solo
Mulan
Mulan
ll_Brute_ll
Mulan
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 144L
1,421 Elo+
Solo
Fenrir
Fenrir
yy2c
Fenrir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 86L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 2
5,498
500
2,244
9,333
7,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
LordShaftington
Danzaburou
11
3 / 1 / 4
6,606
601
5,838
4,844
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
MrTommyyy
Anubis
12
7 / 0 / 3
7,565
688
7,193
4,979
2,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
3 / 1 / 7
6,920
629
4,692
9,426
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
3 / 0 / 0
7,748
704
5,096
5,212
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 2 / 2
5,453
496
2,722
9,585
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Giovanne39
Chang'e
12
2 / 3 / 0
6,707
610
3,744
7,576
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Martichoras
MysticMace
Martichoras
10
1 / 2 / 1
6,020
547
5,105
6,711
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
5,991
545
1,874
7,362
4,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
yy2c
Fenrir
8
0 / 6 / 1
5,107
464
3,711
11,813
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
2
2
0.5
L
Kuzenbo
 
Kuzenbo
1
2
2
1
L
Chang'e
Giovanne39
Chang'e
2
3
0
0.67
W
Danzaburou
LordShaftington
Danzaburou
3
1
4
5
W
Anubis
MrTommyyy
Anubis
7
0
3
8.5
L
Martichoras
MysticMace
Martichoras
1
2
1
0.75
W
Thor
3
1
7
6.5
W
Loki
3
0
0
3
L
0
3
0
0
L
Fenrir
yy2c
Fenrir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
17,156
33,794
Taken
43,047
16,469
Mitigated
20,451
11,746
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,244
907
0
1,177
9,333
7,421
0
1,047
8,286
0
23,294
L
Kuzenbo
 
Kuzenbo
2,722
1,652
288
2,648
9,585
7,792
0
1,777
7,808
10,989
0
L
Chang'e
Giovanne39
Chang'e
3,744
232
320
3,317
7,576
2,284
0
1,855
5,721
49,504
0
W
Danzaburou
LordShaftington
Danzaburou
5,838
2,538
0
1,987
4,844
1,703
0
1,832
3,012
0
38,894
W
Anubis
MrTommyyy
Anubis
7,193
497
0
3,210
4,979
2,239
502
2,334
2,645
51,148
0
L
Martichoras
MysticMace
Martichoras
5,105
2,227
0
1,386
6,711
2,872
0
0
6,711
0
47,121
W
Thor
4,692
1,594
0
4,223
9,426
3,359
0
1,253
8,134
0
42,013
W
Loki
5,096
1,121
0
1,149
5,212
1,747
0
0
5,005
0
60,936
L
1,874
477
0
2,558
7,362
4,084
0
166
7,196
0
39,308
L
Fenrir
yy2c
Fenrir
3,711
1,223
0
3,663
11,813
3,419
0
3,395
8,418
0
26,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
29,278
383
Minions Killed
306
0
Camps Cleared
0
1,139,841
Distance Traveled
1,054,995
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,498
500
48
4
0
229,465
0
L
Kuzenbo
5,453
496
15
1
0
221,759
4
L
Chang'e
6,707
610
95
9
0
209,268
2
W
Danzaburou
6,606
601
68
6
0
207,998
0
W
Anubis
7,565
688
77
7
0
214,231
0
L
Martichoras
6,020
547
70
6
0
188,820
0
W
Thor
6,920
629
67
6
0
249,152
1
W
Loki
7,748
704
123
11
0
238,995
0
L
Mulan
5,991
545
78
7
0
191,068
1
L
Fenrir
5,107
464
48
4
0
244,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role