Player Matchup

Ra
Ra
FHOlsen
Ra
Level 69
God Stats
3W - 1L
1,878 SR
Queue Stats
26W - 30L
1,486 Elo+
Party 2
Maui
Maui
MadsHT
Maui
Level 34
God Stats
2W - 2L
1,565 SR
Queue Stats
7W - 18L
1,348 Elo+
Party 2
Nemesis
Nemesis
wilsky
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,513 Elo+
Party 2
Team Averages
Level 55
1,648 SR
1,449 Elo+

VS

Team Averages
Level 135
1,566 SR
1,485 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MopedEnte
Hachiman
Level 142
God Stats
11W - 6L
1,669 SR
Queue Stats
119W - 124L
1,489 Elo+
Party 1
Terra
Terra
Schralte
Terra
Level 127
God Stats
4W - 5L
1,529 SR
Queue Stats
123W - 135L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,763
640
3,337
6,063
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
MadsHT
Maui
10
0 / 2 / 0
6,275
697
2,944
12,307
7,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
wilsky
Nemesis
11
0 / 2 / 0
5,959
662
3,677
6,663
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 6
6,890
766
7,598
5,317
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
MopedEnte
Hachiman
12
5 / 0 / 2
7,485
832
10,644
5,338
2,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Schralte
Terra
11
1 / 0 / 6
7,285
809
3,101
7,679
4,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
6
4
L
0
3
0
0
L
Maui
MadsHT
Maui
0
2
0
0
W
Hachiman
MopedEnte
Hachiman
5
0
2
6
W
Terra
Schralte
Terra
1
0
6
4
L
Nemesis
wilsky
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,958
Damage
21,343
25,033
Taken
18,334
16,245
Mitigated
9,871
6,138
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,598
1,080
1,460
2,173
5,317
2,590
937
1,620
3,496
26,715
0
L
3,337
163
478
1,064
6,063
2,510
0
2,171
3,892
30,025
0
L
Maui
MadsHT
Maui
2,944
476
1,245
2,984
12,307
7,694
0
6,490
5,817
6,080
0
W
Hachiman
MopedEnte
Hachiman
10,644
5,750
0
2,360
5,338
2,294
2,089
1,926
3,334
0
37,174
W
Terra
Schralte
Terra
3,101
328
1,788
1,737
7,679
4,987
284
2,688
4,807
7,594
0
L
Nemesis
wilsky
Nemesis
3,677
1,291
0
367
6,663
6,041
0
2,058
4,605
0
19,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,997
Gold Earned
21,660
96
Minions Killed
100
0
Camps Cleared
0
482,783
Distance Traveled
489,252
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,890
766
51
6
0
167,627
5
L
Ra
5,763
640
49
5
0
153,823
0
L
Maui
6,275
697
11
1
0
162,822
0
W
Hachiman
7,485
832
47
5
0
158,408
0
W
Terra
7,285
809
2
0
0
163,217
0
L
Nemesis
5,959
662
36
4
0
166,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role