Player Matchup

Olorun
Olorun
LividOwl
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 290L
1,568 Elo+
Party 2
Charybdis
Charybdis
RagingFarretFTW
Charybdis
Level 145
God Stats
6W - 8L
1,553 SR
Queue Stats
322W - 319L
1,608 Elo+
Party 2
Mulan
Mulan
xXKillerJXx
Mulan
Level 105
God Stats
1W - 1L
1,930 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Team Averages
Level 125
1,661 SR
1,559 Elo+

VS

Team Averages
Level 116
1,797 SR
1,609 Elo+
Tiamat
Tiamat
Flojaroo
Tiamat
Level 127
God Stats
9W - 1L
1,720 SR
Queue Stats
210W - 72L
1,713 Elo+
Solo
Gilgamesh
Gilgamesh
TheMuiracle
Gilgamesh
Level 138
God Stats
6W - 5L
1,879 SR
Queue Stats
181W - 169L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
da-super-saiyan
Jormungandr
Level 83
God Stats
6W - 2L
1,793 SR
Queue Stats
93W - 91L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LividOwl
Olorun
14
3 / 7 / 1
9,123
652
9,593
13,496
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
RagingFarretFTW
Charybdis
13
0 / 3 / 3
8,600
614
9,152
14,013
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 2
8,416
601
10,536
21,451
25,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flojaroo
Tiamat
18
11 / 0 / 2
12,176
870
24,352
10,594
10,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TheMuiracle
Gilgamesh
16
2 / 0 / 11
10,271
734
8,231
14,634
18,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
da-super-saiyan
Jormungandr
14
0 / 4 / 9
9,199
657
10,748
14,545
12,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Flojaroo
Tiamat
11
0
2
12
L
Olorun
LividOwl
Olorun
3
7
1
0.5
L
Charybdis
RagingFarretFTW
Charybdis
0
3
3
0.5
W
Gilgamesh
TheMuiracle
Gilgamesh
2
0
11
7.5
W
Jormungandr
da-super-saiyan
Jormungandr
0
4
9
1.13
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
43,331
48,960
Taken
39,773
37,358
Mitigated
41,717
11,179
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Flojaroo
Tiamat
24,352
2,696
0
3,094
10,594
10,646
1,027
1,011
9,166
78,333
0
L
Olorun
LividOwl
Olorun
9,593
5,306
1,295
2,220
13,496
5,802
0
10,471
2,308
31,734
0
L
Charybdis
RagingFarretFTW
Charybdis
9,152
4,468
0
3,366
14,013
5,757
0
9,089
3,883
0
40,845
W
Gilgamesh
TheMuiracle
Gilgamesh
8,231
1,244
659
4,227
14,634
18,386
344
3,900
10,225
0
24,566
W
Jormungandr
da-super-saiyan
Jormungandr
10,748
1,870
0
1,207
14,545
12,685
456
4,723
9,618
32,240
119
L
10,536
752
0
4,298
21,451
25,799
0
12,978
6,734
0
30,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
31,646
165
Minions Killed
212
0
Camps Cleared
0
712,489
Distance Traveled
833,922
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,176
870
143
10
0
290,177
0
L
Olorun
9,123
652
44
3
0
202,343
0
L
Charybdis
8,600
614
75
5
0
239,801
1
W
Gilgamesh
10,271
734
34
2
0
295,740
0
W
Jormungandr
9,199
657
35
3
0
248,005
4
L
Mulan
8,416
601
46
3
0
270,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role