Player Matchup

Terra
Terra
JewHeffneRr
Terra
Level 15
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 6L
1,173 Elo+
Party 1
Kukulkan
Kukulkan
Play Dank Bowls
Kukulkan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,206 Elo+
Party 1
Skadi
Skadi
S420fire420
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,206 Elo+
Party 1
Team Averages
Level 28
1,415 SR
1,195 Elo+

VS

Team Averages
Level 78
1,518 SR
1,406 Elo+
Apollo
Apollo
CageX4
Apollo
Level 115
God Stats
14W - 4L
1,571 SR
Queue Stats
416W - 424L
1,425 Elo+
Solo
Hel
Hel
LittleTsukiChan
Hel
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Bellona
Bellona
TechnoFTW722
Bellona
Level 60
God Stats
1W - 0L
1,483 SR
Queue Stats
21W - 16L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
8,059
672
3,596
17,001
18,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
12
1 / 3 / 0
7,890
658
14,473
10,567
4,537
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 7 / 1
7,052
588
3,180
12,075
5,272
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CageX4
Apollo
15
9 / 0 / 4
10,078
840
15,993
10,406
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 8
8,686
724
6,292
7,437
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
TechnoFTW722
Bellona
15
4 / 0 / 8
9,441
787
9,973
13,336
15,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
15
16
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
CageX4
Apollo
9
0
4
11
L
1
6
0
0.17
W
2
2
8
3
L
Kukulkan
1
3
0
0.33
L
0
7
1
0.07
W
Bellona
TechnoFTW722
Bellona
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,249
Damage
32,258
39,643
Taken
31,179
28,322
Mitigated
23,338
3,644
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CageX4
Apollo
15,993
11,992
27
2,334
10,406
4,765
2,204
6,466
3,940
0
48,789
L
3,596
823
1,297
1,365
17,001
18,513
10
2,242
14,209
12,848
0
W
6,292
509
4,722
4,466
7,437
3,004
253
4,453
2,984
23,035
0
L
Kukulkan
14,473
2,342
51
881
10,567
4,537
55
1,315
9,109
44,089
0
L
3,180
1,539
0
50
12,075
5,272
0
3,094
8,721
0
12,835
W
Bellona
TechnoFTW722
Bellona
9,973
2,675
0
1,699
13,336
15,569
387
7,306
6,030
575
39,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,001
Gold Earned
28,205
109
Minions Killed
150
0
Camps Cleared
0
526,057
Distance Traveled
633,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,078
840
74
6
0
202,835
0
L
Terra
8,059
672
13
1
0
191,581
0
W
Hel
8,686
724
28
2
0
187,142
0
L
Kukulkan
7,890
658
76
6
0
184,987
0
L
Skadi
7,052
588
20
2
0
149,489
0
W
Bellona
9,441
787
48
4
0
243,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role