Player Matchup

Hercules
Hercules
Gold I
BerserkFr3ak
Hercules
Gold I
Level 149
God Stats
6W - 9L
1,483 SR
Queue Stats
269W - 256L
1,527 MMR
Party 1
Anubis
Anubis
Platinum IV
MoneyMartinez
Anubis
Platinum IV
Level 50
God Stats
11W - 11L
1,629 SR
Queue Stats
69W - 56L
1,788 MMR
Party 1
Danzaburou
Danzaburou
Gold III
csg1337
Danzaburou
Gold III
Level 125
God Stats
96W - 87L
1,582 SR
Queue Stats
704W - 736L
1,172 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,564 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,451 SR
1,475 MMR
Artemis
Artemis
Gold III
FartingPenguins
Artemis
Gold III
Level 109
God Stats
4W - 6L
1,463 SR
Queue Stats
21W - 25L
1,468 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
oblvnkid
Kumbhakarna
Silver I
Level 135
God Stats
6W - 9L
1,560 SR
Queue Stats
40W - 41L
1,486 MMR
Solo
He Bo
He Bo
Bronze III
vNabb
He Bo
Bronze III
Level 125
God Stats
0W - 3L
1,330 SR
Queue Stats
59W - 39L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BerserkFr3ak
Hercules
13
2 / 1 / 11
8,144
740
7,109
10,259
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 3 / 5
10,029
912
14,498
8,328
3,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
csg1337
Danzaburou
14
4 / 1 / 10
8,985
817
9,731
9,467
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangBacchusHelSurtrAphrodite

VS

Bans
AtlasAh Muzen CabCupidOdinCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,440
676
7,225
9,627
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
oblvnkid
Kumbhakarna
12
1 / 3 / 2
7,190
654
2,692
15,224
11,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
vNabb
He Bo
12
3 / 8 / 1
8,028
730
6,802
10,654
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
5
5
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
BerserkFr3ak
Hercules
2
1
11
7.5
L
1
4
2
0.5
W
9
3
5
3.83
W
Danzaburou
csg1337
Danzaburou
4
1
10
9
L
Kumbhakarna
oblvnkid
Kumbhakarna
1
3
2
0.67
L
He Bo
vNabb
He Bo
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,338
Damage
16,719
28,054
Taken
35,505
18,371
Mitigated
18,721
10,828
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BerserkFr3ak
Hercules
7,109
1,341
0
3,598
10,259
10,586
21
4,053
6,206
0
16,195
L
7,225
3,296
0
761
9,627
3,762
0
3,476
6,012
0
22,839
W
14,498
930
0
3,838
8,328
3,875
1,170
3,241
5,087
53,789
0
W
Danzaburou
csg1337
Danzaburou
9,731
3,388
0
3,392
9,467
3,910
1,582
2,267
7,200
0
31,436
L
Kumbhakarna
oblvnkid
Kumbhakarna
2,692
327
0
1,052
15,224
11,913
0
6,316
8,518
14,288
0
L
He Bo
vNabb
He Bo
6,802
447
0
267
10,654
3,046
0
4,736
5,720
24,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,158
Gold Earned
22,658
149
Minions Killed
99
0
Camps Cleared
0
614,761
Distance Traveled
537,089
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,144
740
21
2
0
230,113
1
L
Artemis
7,440
676
49
4
0
176,916
1
W
Anubis
10,029
912
78
7
0
172,766
0
W
Danzaburou
8,985
817
50
5
0
211,882
2
L
Kumbhakarna
7,190
654
14
1
0
197,089
0
L
He Bo
8,028
730
36
3
0
163,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role