Player Matchup

Tyr
Tyr
Asamari
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,478 Elo+
Party 2
Yu Huang
Yu Huang
CantCoverIce
Yu Huang
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
105W - 62L
1,421 Elo+
Party 1
Izanami
Izanami
TheWeebQrow
Izanami
Level 18
God Stats
2W - 1L
1,743 SR
Queue Stats
39W - 42L
1,382 Elo+
Party 2
Aphrodite
Aphrodite
kiryv
Aphrodite
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,555 Elo+
Party 2
Pele
Pele
leo0600
Pele
Level 122
God Stats
3W - 2L
1,770 SR
Queue Stats
16W - 17L
1,437 Elo+
Party 1
Team Averages
Level 43
1,603 SR
1,455 Elo+

VS

Team Averages
Level 38
1,766 SR
1,560 Elo+
Maui
Maui
Ashura_demon28
Maui
Level 45
God Stats
5W - 1L
1,654 SR
Queue Stats
6W - 9L
1,481 Elo+
Party 3
Hercules
Hercules
BergardoMTNZ
Hercules
Level 40
God Stats
5W - 4L
1,625 SR
Queue Stats
58W - 51L
1,560 Elo+
Solo
Neith
Neith
NegativeNero00
Neith
Level 7
God Stats
2W - 0L
1,737 SR
Queue Stats
4W - 3L
1,481 Elo+
Party 3
Zeus
Zeus
crossbowz
Zeus
Level 83
God Stats
2W - 0L
1,964 SR
Queue Stats
18W - 4L
1,639 Elo+
Party 4
Kuzenbo
Kuzenbo
tjayyt
Kuzenbo
Level 16
God Stats
9W - 0L
1,850 SR
Queue Stats
11W - 4L
1,639 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
5
0 / 4 / 1
4,194
419
921
4,561
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
CantCoverIce
Yu Huang
10
2 / 6 / 0
5,401
540
3,967
8,338
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
TheWeebQrow
Izanami
6
0 / 4 / 1
4,465
447
741
5,013
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
kiryv
Aphrodite
5
0 / 4 / 0
4,389
439
918
4,721
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
leo0600
Pele
7
0 / 3 / 0
4,754
475
2,145
6,340
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 11
6,219
622
283
2,547
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
BergardoMTNZ
Hercules
11
0 / 0 / 1
6,726
673
1,356
4,649
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 1 / 1
5,081
508
1,020
5,604
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
4 / 1 / 2
7,283
728
2,541
3,931
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
tjayyt
Kuzenbo
9
16 / 0 / 4
7,383
738
7,293
10,597
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
20
21
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
4
1
0.13
W
0
0
11
5.5
W
Hercules
BergardoMTNZ
Hercules
0
0
1
0.5
L
Yu Huang
CantCoverIce
Yu Huang
2
6
0
0.33
W
0
1
1
0.5
L
Izanami
TheWeebQrow
Izanami
0
4
1
0.13
W
Zeus
4
1
2
5
L
Aphrodite
kiryv
Aphrodite
0
4
0
0
L
Pele
leo0600
Pele
0
3
0
0
W
Kuzenbo
tjayyt
Kuzenbo
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,692
Damage
12,493
28,973
Taken
27,328
11,020
Mitigated
13,470
3,334
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
921
122
0
45
4,561
1,511
0
983
3,578
0
5,251
W
283
23
0
465
2,547
2,099
0
761
1,786
15,160
0
W
Hercules
BergardoMTNZ
Hercules
1,356
428
0
1,660
4,649
2,215
78
0
4,649
0
47,789
L
Yu Huang
CantCoverIce
Yu Huang
3,967
47
0
310
8,338
3,089
0
4,520
3,702
29,751
0
W
1,020
484
22
2,548
5,604
1,941
0
869
4,735
0
32,187
L
Izanami
TheWeebQrow
Izanami
741
603
0
533
5,013
1,438
0
1,748
3,265
0
19,649
W
Zeus
2,541
814
0
915
3,931
1,357
937
2,120
1,811
46,310
0
L
Aphrodite
kiryv
Aphrodite
918
174
142
1,069
4,721
2,524
0
1,301
3,420
8,831
0
L
Pele
leo0600
Pele
2,145
654
0
1,235
6,340
2,458
0
1,449
4,891
0
26,045
W
Kuzenbo
tjayyt
Kuzenbo
7,293
855
0
0
10,597
5,858
0
1,135
9,265
13,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,203
Gold Earned
32,692
174
Minions Killed
283
0
Camps Cleared
0
804,358
Distance Traveled
1,692,036
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,194
419
7
1
0
146,232
0
W
Maui
6,219
622
26
3
0
211,484
0
W
Hercules
6,726
673
101
10
0
179,231
1
L
Yu Huang
5,401
540
61
6
0
180,082
0
W
Neith
5,081
508
55
6
0
134,098
0
L
Izanami
4,465
447
45
5
0
164,825
0
W
Zeus
7,283
728
92
9
0
172,896
4
L
Aphrodite
4,389
439
13
1
0
178,845
0
L
Pele
4,754
475
48
5
0
134,374
0
W
Kuzenbo
7,383
738
9
1
0
994,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role