Player Matchup

Anubis
Anubis
FaintColt640754
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
HyperV X Ghosts
Cthulhu
Level 26
God Stats
3W - 4L
1,917 SR
Queue Stats
4W - 7L
1,620 Elo+
Party 1
Fenrir
Fenrir
lilU5B
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 53
1,639 SR
1,580 Elo+

VS

Team Averages
Level 103
1,577 SR
1,485 Elo+
Cernunnos
Cernunnos
Anow-_-
Cernunnos
Level 135
God Stats
1W - 0L
1,721 SR
Queue Stats
51W - 52L
1,522 Elo+
Party 2
Surtr
Surtr
JNHabib
Surtr
Level 106
God Stats
8W - 10L
1,442 SR
Queue Stats
26W - 29L
1,492 Elo+
Solo
Chang'e
Chang'e
l-Daddy_Spirit-l
Chang'e
Level 69
God Stats
126W - 117L
1,569 SR
Queue Stats
171W - 173L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
6,737
842
5,080
9,240
4,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,128
641
3,760
7,232
6,760
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
lilU5B
Fenrir
9
0 / 7 / 1
5,387
673
3,172
8,457
4,043
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anow-_-
Cernunnos
13
7 / 1 / 8
7,912
989
9,837
8,970
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
JNHabib
Surtr
12
6 / 1 / 10
7,683
960
3,976
8,657
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 13
7,582
948
7,995
7,786
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
17
17
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Anow-_-
Cernunnos
7
1
8
11
L
2
7
0
0.29
L
0
3
1
0.17
W
Surtr
JNHabib
Surtr
6
1
10
11
W
4
0
13
10.5
L
Fenrir
lilU5B
Fenrir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,012
Damage
21,808
24,929
Taken
25,413
15,470
Mitigated
10,276
1,061
Healing
14,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Anow-_-
Cernunnos
9,837
6,064
0
3,076
8,970
3,322
1,286
3,669
5,301
0
38,196
L
5,080
271
0
838
9,240
4,667
0
3,340
5,900
22,900
0
L
3,760
0
76
130
7,232
6,760
0
2,476
4,756
9,953
0
W
Surtr
JNHabib
Surtr
3,976
1,722
40
932
8,657
4,278
84
2,402
6,255
373
21,265
W
7,995
1,154
4,310
6,127
7,786
2,676
1,455
2,857
4,929
26,375
0
L
Fenrir
lilU5B
Fenrir
3,172
313
0
17
8,457
4,043
0
2,291
6,166
0
8,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,252
Gold Earned
23,177
62
Minions Killed
137
0
Camps Cleared
0
335,924
Distance Traveled
409,677
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,912
989
60
8
0
142,649
0
L
Anubis
6,737
842
30
4
0
103,411
0
L
Cthulhu
5,128
641
15
2
0
112,824
0
W
Surtr
7,683
960
36
5
0
116,755
3
W
Chang'e
7,582
948
41
5
0
150,273
0
L
Fenrir
5,387
673
17
2
0
119,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role