Player Matchup

Vamana
Vamana
GaboDJZ
Vamana
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
422W - 369L
1,542 Elo+
Solo
Ra
Ra
JuanMaGames77
Ra
Level 48
God Stats
4W - 6L
1,479 SR
Queue Stats
137W - 114L
1,526 Elo+
Solo
Rama
Rama
PJRforPOTUS
Rama
Level 193
God Stats
23W - 16L
1,694 SR
Queue Stats
592W - 577L
1,490 Elo+
Party 1
Serqet
Serqet
ToastedBuuns
Serqet
Level 168
God Stats
0W - 2L
1,698 SR
Queue Stats
13W - 20L
1,473 Elo+
Solo
Athena
Athena
ZMB3Outlaw
Athena
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
326W - 322L
1,458 Elo+
Party 1
Team Averages
Level 143
1,574 SR
1,498 Elo+

VS

Team Averages
Level 117
1,573 SR
1,510 Elo+
Terra
Terra
Bacon1115
Terra
Level 128
God Stats
1W - 1L
1,685 SR
Queue Stats
72W - 62L
1,520 Elo+
Party 3
Cthulhu
Cthulhu
Dragon20071976
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
KillerNacho
Serqet
Level 144
God Stats
7W - 5L
1,860 SR
Queue Stats
137W - 130L
1,516 Elo+
Party 3
Guan Yu
Guan Yu
maiqui9800
Guan Yu
Level 157
God Stats
2W - 1L
1,321 SR
Queue Stats
250W - 212L
1,512 Elo+
Solo
Danzaburou
Danzaburou
nicos-042398
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GaboDJZ
Vamana
6
2 / 2 / 0
4,636
421
1,518
4,230
1,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 0 / 0
4,850
441
991
2,065
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 0 / 2
6,588
599
6,300
6,335
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
11
3 / 1 / 4
6,501
591
5,096
9,417
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
ZMB3Outlaw
Athena
8
1 / 2 / 3
5,294
481
3,167
11,112
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bacon1115
Terra
11
0 / 1 / 2
6,447
586
3,597
6,469
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,268
479
3,270
5,960
3,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
11
3 / 3 / 0
6,406
582
2,190
8,570
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
maiqui9800
Guan Yu
11
2 / 2 / 2
6,623
602
6,500
8,562
7,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
nicos-042398
Danzaburou
9
0 / 2 / 0
5,039
458
3,179
6,306
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
Bacon1115
Terra
0
1
2
1
W
0
3
0
0
L
Vamana
GaboDJZ
Vamana
2
2
0
1
L
2
0
0
2
W
Serqet
3
3
0
1
L
3
0
2
4
L
Serqet
3
1
4
5
L
Athena
ZMB3Outlaw
Athena
1
2
3
1.25
W
Guan Yu
maiqui9800
Guan Yu
2
2
2
1.5
W
Danzaburou
nicos-042398
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,072
Damage
18,736
33,159
Taken
35,867
14,101
Mitigated
19,814
11,102
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bacon1115
Terra
3,597
702
40
1,269
6,469
3,080
0
446
5,919
43,165
0
W
3,270
614
899
839
5,960
3,577
0
980
4,980
21,637
0
L
Vamana
GaboDJZ
Vamana
1,518
506
0
1,644
4,230
1,737
0
80
4,072
0
13,113
L
991
248
110
589
2,065
577
0
523
1,434
20,008
0
W
Serqet
2,190
417
0
550
8,570
3,414
0
824
7,456
0
48,548
L
6,300
5,620
0
4,313
6,335
2,342
0
2,063
4,272
0
54,349
L
Serqet
5,096
1,885
0
1,312
9,417
3,481
0
3,002
6,191
0
41,425
L
Athena
ZMB3Outlaw
Athena
3,167
1,211
0
3,134
11,112
5,964
0
1,345
9,665
19,188
0
W
Guan Yu
maiqui9800
Guan Yu
6,500
846
0
1,989
8,562
7,562
165
924
7,142
1,232
44,686
W
Danzaburou
nicos-042398
Danzaburou
3,179
1,353
0
2,471
6,306
2,181
195
830
5,398
0
36,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,869
Gold Earned
29,783
268
Minions Killed
348
0
Camps Cleared
0
845,897
Distance Traveled
1,133,345
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,447
586
88
8
0
246,846
0
W
Cthulhu
5,268
479
51
5
0
235,277
0
L
Vamana
4,636
421
22
2
0
123,945
0
L
Ra
4,850
441
36
3
0
88,496
1
W
Serqet
6,406
582
91
8
0
252,876
0
L
Rama
6,588
599
106
10
0
182,174
2
L
Serqet
6,501
591
77
7
0
234,928
2
L
Athena
5,294
481
27
2
0
216,354
3
W
Guan Yu
6,623
602
70
6
0
197,513
0
W
Danzaburou
5,039
458
48
4
0
200,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role