Player Matchup

Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Costamorano
Aphrodite
Level 123
God Stats
1W - 0L
1,383 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
DropTopBus
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hekatos_
Morgan Le Fay
Level 86
God Stats
9W - 3L
1,816 SR
Queue Stats
29W - 22L
1,747 Elo+
Solo
Nemesis
Nemesis
Raul-_-CM
Nemesis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,426 Elo+
Party 2
Team Averages
Level 133
1,540 SR
1,543 Elo+

VS

Team Averages
Level 64
1,540 SR
1,483 Elo+
Jing Wei
Jing Wei
Dr_Sjappy
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 57L
1,552 Elo+
Party 1
Bacchus
Bacchus
Silver_Fang_87
Bacchus
Level 98
God Stats
3W - 8L
1,439 SR
Queue Stats
6W - 9L
1,489 Elo+
Party 3
Baron Samedi
Baron Samedi
TeccahNina
Baron Samedi
Level 89
God Stats
4W - 3L
1,912 SR
Queue Stats
90W - 71L
1,478 Elo+
Party 1
Neith
Neith
d3v1lskn1ght
Neith
Level 42
God Stats
20W - 11L
1,625 SR
Queue Stats
23W - 16L
1,561 Elo+
Party 1
Bellona
Bellona
yuiichuu
Bellona
Level 2
God Stats
0W - 3L
1,223 SR
Queue Stats
2W - 6L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 0 / 9
9,280
1,326
13,019
3,222
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Costamorano
Aphrodite
14
1 / 0 / 14
8,298
1,185
8,441
5,780
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DropTopBus
King Arthur
14
5 / 3 / 11
8,915
1,274
12,810
12,578
9,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Hekatos_
Morgan Le Fay
14
0 / 2 / 12
7,949
1,136
5,844
5,304
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Raul-_-CM
Nemesis
14
8 / 1 / 9
9,410
1,344
9,945
8,031
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

364

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dr_Sjappy
Jing Wei
13
1 / 3 / 5
7,928
1,133
6,445
8,799
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 2
7,784
1,112
5,352
7,797
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
TeccahNina
Baron Samedi
13
1 / 4 / 3
8,377
1,197
6,640
11,433
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 4
8,087
1,155
5,781
13,385
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
yuiichuu
Bellona
12
0 / 8 / 1
7,003
1,000
1,949
12,954
7,953

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
19
Kills
6
6
Deaths
19
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
9
9.5
W
Aphrodite
Costamorano
Aphrodite
1
0
14
8
L
Jing Wei
Dr_Sjappy
Jing Wei
1
3
5
1.17
W
King Arthur
DropTopBus
King Arthur
5
3
11
3.5
W
Morgan Le Fay
Hekatos_
Morgan Le Fay
0
2
12
3
W
Nemesis
Raul-_-CM
Nemesis
8
1
9
12.5
L
2
2
2
1.5
L
Baron Samedi
TeccahNina
Baron Samedi
1
4
3
0.63
L
2
2
4
2
L
Bellona
yuiichuu
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,059
Damage
26,167
34,915
Taken
54,368
20,416
Mitigated
28,799
13,534
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,019
871
0
0
3,222
1,328
0
1,629
1,593
27,208
0
W
Aphrodite
Costamorano
Aphrodite
8,441
656
5,238
4,285
5,780
3,251
0
1,568
4,212
22,883
0
L
Jing Wei
Dr_Sjappy
Jing Wei
6,445
5,401
0
440
8,799
3,510
0
4,860
3,760
0
16,438
W
King Arthur
DropTopBus
King Arthur
12,810
2,301
417
1,563
12,578
9,651
0
4,432
8,020
0
31,652
W
Morgan Le Fay
Hekatos_
Morgan Le Fay
5,844
1,012
0
1,264
5,304
2,477
0
2,636
2,668
18,189
0
W
Nemesis
Raul-_-CM
Nemesis
9,945
4,747
0
767
8,031
3,709
0
1,727
6,304
0
14,572
L
5,352
549
0
274
7,797
6,358
0
2,913
4,773
9,559
0
L
Baron Samedi
TeccahNina
Baron Samedi
6,640
258
1,342
1,676
11,433
5,678
0
5,101
6,162
20,512
0
L
5,781
3,366
0
944
13,385
5,300
0
7,482
5,559
0
23,444
L
Bellona
yuiichuu
Bellona
1,949
633
0
110
12,954
7,953
0
5,956
6,810
0
3,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
39,179
153
Minions Killed
101
8
Camps Cleared
4
720,543
Distance Traveled
574,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,280
1,326
33
5
6
139,481
0
W
Aphrodite
8,298
1,185
44
6
0
157,197
0
L
Jing Wei
7,928
1,133
23
3
1
130,896
0
W
King Arthur
8,915
1,274
43
6
0
145,943
0
W
Morgan Le Fay
7,949
1,136
26
4
0
118,830
0
W
Nemesis
9,410
1,344
7
1
2
159,092
0
L
Bacchus
7,784
1,112
10
1
0
97,672
0
L
Baron Samedi
8,377
1,197
35
5
1
121,420
0
L
Neith
8,087
1,155
33
5
2
132,547
0
L
Bellona
7,003
1,000
0
0
0
92,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role