Player Matchup

Odin
Odin
BemusedB1shop
Odin
Level 106
God Stats
6W - 2L
1,315 SR
Queue Stats
186W - 175L
1,463 Elo+
Solo
Sobek
Sobek
CallM3MAC
Sobek
Level 66
God Stats
2W - 5L
1,884 SR
Queue Stats
53W - 40L
1,404 Elo+
Party 1
Ishtar
Ishtar
Lyrikal369Chaos
Ishtar
Level 144
God Stats
0W - 4L
1,257 SR
Queue Stats
194W - 251L
1,344 Elo+
Party 1
Poseidon
Poseidon
Optic Toykilla
Poseidon
Level 107
God Stats
4W - 6L
1,572 SR
Queue Stats
27W - 35L
1,446 Elo+
Solo
Ne Zha
Ne Zha
machiengunmason
Ne Zha
Level 95
God Stats
2W - 6L
1,477 SR
Queue Stats
96W - 96L
1,457 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,423 Elo+

VS

Team Averages
Level 105
1,500 SR
1,480 Elo+
Gilgamesh
Gilgamesh
CrushWinter
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,449 Elo+
Solo
Chiron
Chiron
Outl4wW0lf
Chiron
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 55L
1,415 Elo+
Solo
Mercury
Mercury
iEddieBoy
Mercury
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 139L
1,436 Elo+
Solo
Ares
Ares
lazarundead
Ares
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,672 Elo+
Solo
Hel
Hel
smurflubtv
Hel
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 120L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,202
620
6,679
6,333
6,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
CallM3MAC
Sobek
8
0 / 1 / 0
5,226
523
1,494
6,476
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 0
4,576
458
2,295
5,227
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
8
3 / 2 / 0
5,389
539
3,149
4,406
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 1
5,488
549
2,735
6,813
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrushWinter
Gilgamesh
10
0 / 1 / 1
5,516
552
3,325
9,775
8,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Outl4wW0lf
Chiron
8
1 / 1 / 0
4,419
442
4,864
4,589
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mercury
iEddieBoy
Mercury
10
1 / 1 / 4
5,718
572
2,603
7,697
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 0 / 1
4,232
423
1,977
3,541
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 2 / 1
6,583
658
2,938
5,655
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
6
6
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Sobek
CallM3MAC
Sobek
0
1
0
0
W
Gilgamesh
CrushWinter
Gilgamesh
0
1
1
0.5
L
0
2
0
0
L
Poseidon
3
2
0
1.5
W
Chiron
Outl4wW0lf
Chiron
1
1
0
1
W
Mercury
iEddieBoy
Mercury
1
1
4
3
W
0
0
1
0.5
L
0
0
1
0.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,352
Damage
15,707
29,255
Taken
31,257
16,533
Mitigated
17,918
6,759
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,679
2,198
0
719
6,333
6,428
0
306
6,027
1,284
45,516
L
Sobek
CallM3MAC
Sobek
1,494
0
69
3,380
6,476
4,826
0
1,120
5,356
16,523
0
W
Gilgamesh
CrushWinter
Gilgamesh
3,325
1,339
0
914
9,775
8,296
0
516
9,259
0
34,982
L
2,295
1,477
0
1,316
5,227
1,768
0
989
4,238
0
27,819
L
Poseidon
3,149
768
0
237
4,406
1,262
0
1,913
2,493
25,256
0
W
Chiron
Outl4wW0lf
Chiron
4,864
1,656
155
1,393
4,589
1,744
0
572
3,977
0
28,650
W
Mercury
iEddieBoy
Mercury
2,603
1,738
0
500
7,697
2,680
0
1,185
6,442
0
40,191
W
1,977
58
0
476
3,541
3,427
0
796
2,745
8,555
0
L
2,735
1,445
0
1,038
6,813
2,249
0
587
6,226
0
39,955
W
2,938
121
530
2,514
5,655
1,771
41
2,054
3,413
43,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
26,468
265
Minions Killed
285
0
Camps Cleared
0
975,146
Distance Traveled
981,206
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,202
620
87
9
0
199,240
0
L
Sobek
5,226
523
22
2
0
207,956
0
W
Gilgamesh
5,516
552
75
8
0
195,152
0
L
Ishtar
4,576
458
41
4
0
181,171
3
L
Poseidon
5,389
539
44
4
0
151,805
0
W
Chiron
4,419
442
50
5
0
185,292
0
W
Mercury
5,718
572
68
7
0
269,741
0
W
Ares
4,232
423
18
2
0
129,192
0
L
Ne Zha
5,488
549
71
7
0
234,974
0
W
Hel
6,583
658
74
7
0
201,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role