Player Matchup

Achilles
Achilles
BiggieCheese245
Achilles
Level 127
God Stats
1W - 1L
1,846 SR
Queue Stats
28W - 20L
1,482 Elo+
Solo
Fenrir
Fenrir
Bubbaload
Fenrir
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 183L
1,426 Elo+
Party 1
Bellona
Bellona
DeadTheColorL
Bellona
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 119L
1,480 Elo+
Solo
Hades
Hades
PimpsDontSimp_
Hades
Level 48
God Stats
8W - 5L
1,574 SR
Queue Stats
25W - 48L
1,342 Elo+
Solo
Hera
Hera
QuickBunny44250
Hera
Level 28
God Stats
1W - 4L
1,293 SR
Queue Stats
60W - 61L
1,396 Elo+
Party 1
Team Averages
Level 76
1,543 SR
1,425 Elo+

VS

Team Averages
Level 90
1,481 SR
1,367 Elo+
Vamana
Vamana
GKB-Marty-_-
Vamana
Level 42
God Stats
5W - 5L
1,340 SR
Queue Stats
96W - 84L
1,454 Elo+
Solo
Anubis
Anubis
MrTommyyy
Anubis
Level 102
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 15L
1,200 Elo+
Party 2
Medusa
Medusa
Twizzzini
Medusa
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,171 Elo+
Party 2
Yemoja
Yemoja
tyman81
Yemoja
Level 45
God Stats
1W - 0L
1,363 SR
Queue Stats
35W - 20L
1,497 Elo+
Solo
Mercury
Mercury
xLumoh
Mercury
Level 129
God Stats
10W - 6L
1,702 SR
Queue Stats
140W - 108L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 2 / 5
8,091
476
8,804
15,948
15,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Bubbaload
Fenrir
12
2 / 5 / 2
7,696
453
5,603
15,116
6,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
12
0 / 3 / 1
7,564
445
5,922
16,984
17,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 6 / 4
7,500
441
5,918
12,793
7,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 7 / 0
8,032
472
7,922
11,692
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
5 / 0 / 6
10,742
632
15,916
13,578
16,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MrTommyyy
Anubis
16
8 / 1 / 6
10,929
643
12,446
10,568
5,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Twizzzini
Medusa
14
2 / 3 / 4
9,547
562
10,016
11,897
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
tyman81
Yemoja
13
1 / 3 / 7
8,953
527
1,777
8,833
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
xLumoh
Mercury
16
7 / 2 / 5
10,380
611
11,492
12,652
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
23
23
Deaths
9
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
2
5
2.25
L
Fenrir
Bubbaload
Fenrir
2
5
2
0.6
L
Bellona
0
3
1
0.17
W
Vamana
5
0
6
8
W
Anubis
MrTommyyy
Anubis
8
1
6
11
L
3
6
4
0.83
L
2
7
0
0.29
W
Medusa
Twizzzini
Medusa
2
3
4
1.33
W
Yemoja
tyman81
Yemoja
1
3
7
1.5
W
Mercury
xLumoh
Mercury
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,169
Damage
51,647
72,533
Taken
57,528
51,019
Mitigated
38,819
13,317
Healing
20,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,804
2,266
391
2,724
15,948
15,302
0
3,565
12,383
0
34,842
L
Fenrir
Bubbaload
Fenrir
5,603
826
0
3,046
15,116
6,788
0
3,859
11,257
0
55,182
L
Bellona
5,922
1,688
0
2,031
16,984
17,005
0
2,060
14,924
0
49,614
W
Vamana
15,916
7,353
0
3,989
13,578
16,479
1,493
2,907
10,671
3,019
89,764
W
Anubis
MrTommyyy
Anubis
12,446
547
0
6,374
10,568
5,586
1,590
3,238
7,330
86,985
0
L
5,918
1,160
367
2,992
12,793
7,718
0
2,307
10,486
35,801
0
L
7,922
1,939
0
1,766
11,692
4,206
0
3,963
7,729
61,865
0
W
Medusa
Twizzzini
Medusa
10,016
3,642
0
2,354
11,897
4,167
4,329
4,013
7,884
0
69,120
W
Yemoja
tyman81
Yemoja
1,777
888
4,266
2,470
8,833
7,176
897
3,136
5,697
13,284
0
W
Mercury
xLumoh
Mercury
11,492
6,044
0
842
12,652
5,411
1,989
1,442
11,210
0
79,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
50,551
379
Minions Killed
500
0
Camps Cleared
0
1,606,418
Distance Traveled
1,684,948
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,091
476
42
2
0
360,666
0
L
Fenrir
7,696
453
76
4
0
351,672
7
L
Bellona
7,564
445
77
5
0
363,058
2
W
Vamana
10,742
632
141
8
0
343,314
0
W
Anubis
10,929
643
117
7
0
311,992
4
L
Hades
7,500
441
70
4
0
261,779
0
L
Hera
8,032
472
114
7
0
269,243
0
W
Medusa
9,547
562
109
6
0
332,444
4
W
Yemoja
8,953
527
29
2
0
295,804
0
W
Mercury
10,380
611
104
6
0
401,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role