Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Baeellona
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,500 Elo+
Solo
Agni
Agni
Loveurbodu
Agni
Level 156
God Stats
11W - 8L
1,299 SR
Queue Stats
340W - 313L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Matador01014
Ah Muzen Cab
Level 89
God Stats
10W - 8L
1,675 SR
Queue Stats
101W - 94L
1,545 Elo+
Party 1
Chaac
Chaac
Tin10Men
Chaac
Level 108
God Stats
14W - 16L
1,556 SR
Queue Stats
707W - 735L
1,550 Elo+
Solo
Team Averages
Level 117
1,506 SR
1,521 Elo+

VS

Team Averages
Level 120
1,450 SR
1,503 Elo+
Martichoras
Martichoras
 
Martichoras
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
OutJesus15900
Bakasura
Level 145
God Stats
2W - 1L
1,760 SR
Queue Stats
252W - 223L
1,557 Elo+
Solo
Guan Yu
Guan Yu
SonavMarz
Guan Yu
Level 68
God Stats
3W - 3L
1,205 SR
Queue Stats
164W - 164L
1,456 Elo+
Solo
Ares
Ares
fen44
Ares
Level 150
God Stats
5W - 2L
1,500 SR
Queue Stats
524W - 514L
1,511 Elo+
Solo
Ah Puch
Ah Puch
luisespinosa18
Ah Puch
Level 67
God Stats
1W - 1L
1,286 SR
Queue Stats
240W - 224L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 2 / 0
5,935
659
4,692
9,106
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Baeellona
Cthulhu
6
0 / 1 / 1
4,464
496
2,024
6,597
3,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
5 / 2 / 0
6,200
689
4,830
4,800
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Matador01014
Ah Muzen Cab
7
0 / 1 / 2
4,649
517
3,815
4,108
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
Tin10Men
Chaac
5
0 / 4 / 0
4,035
448
1,903
6,370
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
1 / 1 / 1
5,202
578
5,003
5,577
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
OutJesus15900
Bakasura
9
2 / 4 / 3
5,498
611
3,434
8,894
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
SonavMarz
Guan Yu
10
4 / 0 / 0
6,255
695
4,050
6,389
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
fen44
Ares
9
2 / 0 / 1
5,815
646
2,418
6,275
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 1
5,591
621
2,330
4,288
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
10
10
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
0
1
W
Martichoras
 
Martichoras
1
1
1
1.5
L
Cthulhu
Baeellona
Cthulhu
0
1
1
0.5
L
5
2
0
2.5
L
Ah Muzen Cab
Matador01014
Ah Muzen Cab
0
1
2
1
W
Bakasura
OutJesus15900
Bakasura
2
4
3
0.88
W
Guan Yu
SonavMarz
Guan Yu
4
0
0
4
L
Chaac
Tin10Men
Chaac
0
4
0
0
W
Ares
fen44
Ares
2
0
1
2.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,264
Damage
17,235
30,981
Taken
31,423
12,589
Mitigated
16,678
6,193
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,692
3,598
0
1,913
9,106
3,507
0
813
8,253
0
39,521
W
Martichoras
 
Martichoras
5,003
2,090
0
1,907
5,577
2,113
0
781
4,686
0
38,037
L
Cthulhu
Baeellona
Cthulhu
2,024
495
679
1,675
6,597
3,837
0
638
5,800
11,042
0
L
4,830
339
0
1,025
4,800
1,523
0
1,747
2,693
35,558
0
L
Ah Muzen Cab
Matador01014
Ah Muzen Cab
3,815
1,394
0
289
4,108
1,328
0
691
3,397
0
35,014
W
Bakasura
OutJesus15900
Bakasura
3,434
2,400
0
1,330
8,894
3,122
0
2,086
6,651
0
26,235
W
Guan Yu
SonavMarz
Guan Yu
4,050
804
102
2,284
6,389
5,563
0
247
5,942
0
39,216
L
Chaac
Tin10Men
Chaac
1,903
741
0
612
6,370
2,394
0
859
5,451
0
15,284
W
Ares
fen44
Ares
2,418
101
0
2,055
6,275
4,266
0
896
5,175
13,560
0
W
2,330
389
0
1,077
4,288
1,614
0
2,544
1,574
36,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,283
Gold Earned
28,361
264
Minions Killed
275
0
Camps Cleared
0
866,913
Distance Traveled
936,691
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,935
659
79
9
0
200,338
1
W
Martichoras
5,202
578
69
8
0
161,613
0
L
Cthulhu
4,464
496
14
2
0
195,242
2
L
Agni
6,200
689
98
11
0
177,199
4
L
Ah Muzen Cab
4,649
517
55
6
0
181,524
0
W
Bakasura
5,498
611
51
6
0
219,352
2
W
Guan Yu
6,255
695
71
8
0
182,440
0
L
Chaac
4,035
448
18
2
0
112,610
0
W
Ares
5,815
646
15
2
0
203,560
3
W
Ah Puch
5,591
621
69
8
0
169,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role