Player Matchup

He Bo
He Bo
Nagiv
He Bo
Level 113
God Stats
2W - 1L
1,514 SR
Queue Stats
76W - 50L
1,610 Elo+
Party 1
Chernobog
Chernobog
PopTopGaming
Chernobog
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
131W - 114L
1,668 Elo+
Party 1
Geb
Geb
SlendySucks
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 148L
1,691 Elo+
Party 1
Team Averages
Level 56
1,505 SR
1,656 Elo+

VS

Team Averages
Level 76
1,321 SR
1,268 Elo+
Janus
Janus
 
Janus
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SafeDude
Geb
Level 6
God Stats
0W - 2L
1,156 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 2
Ne Zha
Ne Zha
Winter_DragonZ
Ne Zha
Level 31
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 4L
1,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Nagiv
He Bo
13
7 / 2 / 6
8,535
854
9,283
5,845
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
PopTopGaming
Chernobog
13
4 / 0 / 9
8,362
836
7,941
4,640
2,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 8
8,837
884
4,473
8,503
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 1
6,164
616
3,795
3,815
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
6,853
685
4,039
11,574
10,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 8 / 1
7,031
703
3,089
11,127
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
3
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
He Bo
Nagiv
He Bo
7
2
6
5
W
Chernobog
PopTopGaming
Chernobog
4
0
9
8.5
L
0
3
1
0.17
W
3
1
8
7
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,697
Damage
10,923
18,988
Taken
26,516
12,645
Mitigated
17,203
5,024
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,795
80
0
80
3,815
1,483
0
1,430
2,385
17,217
0
W
He Bo
Nagiv
He Bo
9,283
805
0
271
5,845
2,080
580
1,664
4,181
34,874
0
W
Chernobog
PopTopGaming
Chernobog
7,941
4,424
0
1,699
4,640
2,403
1,834
2,095
2,545
0
34,211
L
4,039
115
0
1,304
11,574
10,460
0
5,645
5,929
14,140
0
W
4,473
384
1,609
1,445
8,503
8,162
357
4,112
4,391
10,394
0
L
3,089
717
0
801
11,127
5,260
0
6,725
4,402
0
15,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,734
Gold Earned
20,048
123
Minions Killed
75
0
Camps Cleared
0
563,028
Distance Traveled
459,301
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,164
616
27
3
0
129,205
0
W
He Bo
8,535
854
58
6
0
174,808
1
W
Chernobog
8,362
836
46
5
0
195,579
0
L
Geb
6,853
685
20
2
0
189,649
0
W
Geb
8,837
884
19
2
0
192,641
0
L
Ne Zha
7,031
703
28
3
0
140,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role