Player Matchup

Loki
Loki
Fredgwenon2k
Loki
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,371 Elo+
Party 2
Merlin
Merlin
GrandmasterKonan
Merlin
Level 48
God Stats
6W - 8L
1,486 SR
Queue Stats
57W - 65L
1,403 Elo+
Solo
Osiris
Osiris
ItsBigelow
Osiris
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 108L
1,453 Elo+
Party 2
Izanami
Izanami
JERIMEKKING
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 2
Bacchus
Bacchus
TrU_Ninja_Fred
Bacchus
Level 52
God Stats
5W - 4L
1,471 SR
Queue Stats
136W - 129L
1,488 Elo+
Party 2
Team Averages
Level 28
1,492 SR
1,443 Elo+

VS

Team Averages
Level 42
1,631 SR
1,425 Elo+
Loki
Loki
Haffgar
Loki
Level 49
God Stats
7W - 4L
1,633 SR
Queue Stats
83W - 96L
1,379 Elo+
Party 3
Danzaburou
Danzaburou
UnnamedVoidling
Danzaburou
Level 33
God Stats
83W - 98L
1,404 SR
Queue Stats
150W - 175L
1,376 Elo+
Party 1
Chang'e
Chang'e
cheeto15
Chang'e
Level 48
God Stats
29W - 6L
1,891 SR
Queue Stats
310W - 110L
1,591 Elo+
Solo
Cthulhu
Cthulhu
grim14life
Cthulhu
Level 47
God Stats
108W - 116L
1,442 SR
Queue Stats
216W - 240L
1,389 Elo+
Party 1
King Arthur
King Arthur
reixin
King Arthur
Level 35
God Stats
9W - 4L
1,786 SR
Queue Stats
46W - 42L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 0
8,662
866
5,617
19,020
8,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 2 / 0
9,577
958
19,166
18,976
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
ItsBigelow
Osiris
15
1 / 9 / 1
9,420
942
8,677
24,969
15,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
JERIMEKKING
Izanami
14
0 / 11 / 1
8,765
877
6,974
18,073
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 2
9,160
916
8,328
13,573
18,903
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

67

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Haffgar
Loki
17
5 / 1 / 18
11,046
1,105
14,691
11,466
10,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
UnnamedVoidling
Danzaburou
17
3 / 0 / 21
10,490
1,049
12,321
5,009
2,661
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
cheeto15
Chang'e
18
11 / 0 / 18
11,976
1,198
23,031
10,497
6,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
grim14life
Cthulhu
17
3 / 0 / 20
10,689
1,069
19,021
11,766
11,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
reixin
King Arthur
19
13 / 1 / 21
12,195
1,220
20,505
15,025
21,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
133
2
Kills
35
35
Deaths
2
4
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
L
1
2
0
0.5
W
Loki
Haffgar
Loki
5
1
18
14
L
Osiris
ItsBigelow
Osiris
1
9
1
0.17
L
Izanami
JERIMEKKING
Izanami
0
11
1
0.05
L
0
2
2
0.5
W
Danzaburou
UnnamedVoidling
Danzaburou
3
0
21
13.5
W
Chang'e
cheeto15
Chang'e
11
0
18
20
W
Cthulhu
grim14life
Cthulhu
3
0
20
13
W
King Arthur
reixin
King Arthur
13
1
21
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,762
Damage
89,569
94,611
Taken
53,763
58,902
Mitigated
52,548
4,283
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,617
2,010
0
216
19,020
8,703
0
9,261
9,759
0
10,212
L
19,166
311
448
1,619
18,976
8,504
0
10,915
8,061
61,859
0
W
Loki
Haffgar
Loki
14,691
4,481
0
440
11,466
10,883
0
4,815
6,382
0
29,721
L
Osiris
ItsBigelow
Osiris
8,677
3,316
0
620
24,969
15,306
0
11,367
13,602
0
19,500
L
Izanami
JERIMEKKING
Izanami
6,974
6,613
0
711
18,073
7,486
0
4,468
13,605
0
16,690
L
8,328
544
0
669
13,573
18,903
0
6,215
7,358
15,543
0
W
Danzaburou
UnnamedVoidling
Danzaburou
12,321
5,735
0
1,535
5,009
2,661
0
3,692
1,017
0
28,926
W
Chang'e
cheeto15
Chang'e
23,031
1,053
6,933
5,942
10,497
6,204
0
4,744
5,527
43,748
0
W
Cthulhu
grim14life
Cthulhu
19,021
444
180
0
11,766
11,774
0
5,448
5,898
39,999
0
W
King Arthur
reixin
King Arthur
20,505
2,962
0
230
15,025
21,026
0
7,031
7,445
510
30,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,584
Gold Earned
56,396
175
Minions Killed
205
3
Camps Cleared
10
890,410
Distance Traveled
1,047,537
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,662
866
10
1
1
174,667
0
L
Merlin
9,577
958
104
10
2
185,701
0
W
Loki
11,046
1,105
30
3
7
192,204
0
L
Osiris
9,420
942
23
2
0
187,267
0
L
Izanami
8,765
877
23
2
0
151,923
0
L
Bacchus
9,160
916
15
2
0
190,852
0
W
Danzaburou
10,490
1,049
42
4
0
192,795
4
W
Chang'e
11,976
1,198
44
4
2
209,635
0
W
Cthulhu
10,689
1,069
53
5
0
240,541
5
W
King Arthur
12,195
1,220
36
4
1
212,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role