Player Matchup

Apollo
Apollo
Cleskor-
Apollo
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 17L
1,209 Elo+
Party 4
Arachne
Arachne
DaleFreeman1993
Arachne
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
64W - 61L
1,501 Elo+
Party 1
Persephone
Persephone
RaggedyOlDan
Persephone
Level 120
God Stats
2W - 4L
1,549 SR
Queue Stats
83W - 67L
1,533 Elo+
Party 1
Ares
Ares
aitana27_
Ares
Level 5
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 7L
1,141 Elo+
Party 4
Bellona
Bellona
goldeneye1942
Bellona
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 4
Team Averages
Level 60
1,508 SR
1,377 Elo+

VS

Team Averages
Level 95
1,455 SR
1,415 Elo+
Anubis
Anubis
Lord7Logiebear
Anubis
Level 102
God Stats
7W - 6L
1,470 SR
Queue Stats
106W - 94L
1,464 Elo+
Party 3
Cernunnos
Cernunnos
Mr WaWa4343
Cernunnos
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
282W - 273L
1,492 Elo+
Solo
Horus
Horus
jamesred100
Horus
Level 79
God Stats
5W - 3L
1,373 SR
Queue Stats
63W - 74L
1,388 Elo+
Party 3
Sol
Sol
stevenmcfly87
Sol
Level 137
God Stats
29W - 32L
1,455 SR
Queue Stats
490W - 496L
1,418 Elo+
Party 2
Arachne
Arachne
teretournepas59
Arachne
Level 49
God Stats
84W - 70L
1,479 SR
Queue Stats
135W - 133L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cleskor-
Apollo
7
0 / 4 / 0
4,611
461
2,519
8,874
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,758
476
2,824
10,509
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Persephone
RaggedyOlDan
Persephone
11
0 / 0 / 0
6,118
612
5,923
6,515
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
5
0 / 3 / 0
4,034
403
417
6,451
2,366
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
7
0 / 2 / 0
4,636
464
973
5,801
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,203
720
4,040
4,238
1,824
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Mr WaWa4343
Cernunnos
9
4 / 0 / 5
6,360
636
9,615
3,684
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 6
6,282
628
2,870
7,001
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 0 / 0
6,605
661
4,272
7,143
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
5 / 1 / 1
6,400
640
4,514
8,169
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
14
13
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
Cleskor-
Apollo
0
4
0
0
L
0
4
0
0
W
3
1
0
3
W
Cernunnos
Mr WaWa4343
Cernunnos
4
0
5
6.5
L
Persephone
RaggedyOlDan
Persephone
0
0
0
0
L
Ares
0
3
0
0
L
Bellona
0
2
0
0
W
1
0
6
4
W
1
0
0
1
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,656
Damage
25,311
38,150
Taken
30,235
13,675
Mitigated
11,927
7,687
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Cleskor-
Apollo
2,519
1,414
0
2,259
8,874
2,343
0
0
8,874
0
26,194
L
2,824
1,923
0
2,083
10,509
3,430
0
1,757
8,752
0
25,738
W
4,040
748
0
1,614
4,238
1,824
380
73
4,165
53,913
0
W
Cernunnos
Mr WaWa4343
Cernunnos
9,615
5,237
0
2,161
3,684
1,343
378
510
3,174
0
40,279
L
Persephone
RaggedyOlDan
Persephone
5,923
275
0
1,972
6,515
2,136
0
3,956
2,559
49,533
0
L
Ares
417
29
0
166
6,451
2,366
0
0
6,451
3,419
0
L
Bellona
973
280
0
1,207
5,801
3,400
0
2,599
3,202
0
16,371
W
2,870
1,525
444
3,757
7,001
3,326
296
486
6,515
0
19,649
W
4,272
1,631
66
5,714
7,143
2,377
1,248
4,476
2,667
54,214
0
W
4,514
3,158
187
1,790
8,169
3,057
126
795
7,374
0
46,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
32,850
246
Minions Killed
372
0
Camps Cleared
0
987,786
Distance Traveled
995,724
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,611
461
50
5
0
183,753
4
L
Arachne
4,758
476
58
6
0
226,472
0
W
Anubis
7,203
720
95
10
0
180,683
1
W
Cernunnos
6,360
636
62
6
0
190,845
2
L
Persephone
6,118
612
100
10
0
211,894
1
L
Ares
4,034
403
5
1
0
159,012
0
L
Bellona
4,636
464
33
3
0
206,655
0
W
Horus
6,282
628
35
4
0
214,438
1
W
Sol
6,605
661
94
9
0
181,669
1
W
Arachne
6,400
640
86
9
0
228,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role