Player Matchup

Tiamat
Tiamat
Doomcero
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,275 Elo+
Party 1
Ymir
Ymir
Loan022
Ymir
Level 125
God Stats
1W - 4L
1,530 SR
Queue Stats
252W - 280L
1,513 Elo+
Solo
Ullr
Ullr
ReaperAries
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,436 Elo+
Solo
Hercules
Hercules
Soul503
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,524 Elo+
Party 1
Kali
Kali
neonsoul77
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,358 Elo+
Party 1
Team Averages
Level 87
1,506 SR
1,421 Elo+

VS

Team Averages
Level 104
1,485 SR
1,438 Elo+
Yu Huang
Yu Huang
ArlyAraujo
Yu Huang
Level 72
God Stats
2W - 0L
1,730 SR
Queue Stats
91W - 79L
1,479 Elo+
Solo
Janus
Janus
DeadlyCHILIRing
Janus
Level 127
God Stats
10W - 11L
1,431 SR
Queue Stats
742W - 736L
1,466 Elo+
Party 2
Xbalanque
Xbalanque
LadyAeval
Xbalanque
Level 134
God Stats
12W - 12L
1,127 SR
Queue Stats
811W - 839L
1,450 Elo+
Solo
Maui
Maui
Mr x McGuirk
Maui
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
336W - 320L
1,446 Elo+
Party 2
Kali
Kali
zXLarryXz
Kali
Level 82
God Stats
3W - 2L
1,637 SR
Queue Stats
216W - 215L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Doomcero
Tiamat
12
0 / 6 / 1
6,497
591
3,850
9,743
6,244
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Loan022
Ymir
6
0 / 0 / 0
6,009
546
865
2,776
1,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 5 / 1
6,867
624
4,135
10,251
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Soul503
Hercules
15
0 / 4 / 2
7,117
647
3,921
13,801
15,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 0
6,864
624
3,264
8,433
3,811
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ArlyAraujo
Yu Huang
16
5 / 2 / 10
9,195
836
8,914
6,546
3,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 11
10,587
962
17,002
4,972
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xbalanque
LadyAeval
Xbalanque
12
2 / 0 / 9
8,214
747
6,459
5,936
2,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 11
9,251
841
3,416
8,609
9,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
14
4 / 1 / 8
8,701
791
4,506
8,482
4,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
1
Kills
18
18
Deaths
4
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ArlyAraujo
Yu Huang
5
2
10
5
W
4
0
11
9.5
L
Tiamat
Doomcero
Tiamat
0
6
1
0.08
W
Xbalanque
LadyAeval
Xbalanque
2
0
9
6.5
L
Ymir
Loan022
Ymir
0
0
0
0
W
3
1
11
8.5
L
0
5
1
0.1
L
Hercules
Soul503
Hercules
0
4
2
0.25
L
1
3
0
0.33
W
Kali
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,035
Damage
40,297
45,004
Taken
34,545
32,207
Mitigated
23,024
9,963
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ArlyAraujo
Yu Huang
8,914
1,414
313
1,447
6,546
3,350
910
1,061
5,485
21,047
0
W
17,002
51
2,318
826
4,972
2,764
163
750
4,222
49,390
0
L
Tiamat
Doomcero
Tiamat
3,850
308
542
807
9,743
6,244
0
7,815
1,928
9,323
0
W
Xbalanque
LadyAeval
Xbalanque
6,459
3,536
626
874
5,936
2,838
1,348
648
5,288
0
9,687
L
Ymir
Loan022
Ymir
865
34
504
628
2,776
1,905
0
1,120
1,656
1,468
0
W
3,416
263
2,208
1,829
8,609
9,480
619
1,502
7,107
4,305
0
L
4,135
1,833
385
644
10,251
4,512
0
6,128
4,123
0
16,234
L
Hercules
Soul503
Hercules
3,921
1,065
471
4,943
13,801
15,735
0
8,384
5,417
0
15,095
L
3,264
565
163
876
8,433
3,811
0
5,885
2,548
0
8,269
W
Kali
4,506
2,139
2,089
3,656
8,482
4,592
974
754
7,728
0
9,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
45,948
67
Minions Killed
125
0
Camps Cleared
0
778,630
Distance Traveled
1,134,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,195
836
30
3
0
212,461
0
W
Janus
10,587
962
68
6
0
239,433
0
L
Tiamat
6,497
591
8
1
0
156,900
0
W
Xbalanque
8,214
747
9
1
0
212,679
0
L
Ymir
6,009
546
4
0
0
45,630
0
W
Maui
9,251
841
3
0
0
210,791
0
L
Ullr
6,867
624
30
3
0
176,674
0
L
Hercules
7,117
647
16
1
0
208,599
0
L
Kali
6,864
624
9
1
0
190,827
0
W
Kali
8,701
791
15
1
0
258,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role