Player Matchup

Xing Tian
Xing Tian
KaleCTM
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,128 Elo+
Party 1
Hades
Hades
sixx sP
Hades
Level 62
God Stats
1W - 0L
1,514 SR
Queue Stats
2W - 5L
1,128 Elo+
Party 1
Thanatos
Thanatos
vibee sP
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,128 Elo+
Party 1
Team Averages
Level 35
1,505 SR
1,128 Elo+

VS

Team Averages
Level 38
1,568 SR
1,433 Elo+
Fenrir
Fenrir
BseBal334
Fenrir
Level 32
God Stats
7W - 16L
1,308 SR
Queue Stats
211W - 229L
1,280 Elo+
Party 2
Hades
Hades
Djackofhearts
Hades
Level 35
God Stats
88W - 72L
1,524 SR
Queue Stats
186W - 192L
1,261 Elo+
Party 2
Aphrodite
Aphrodite
Yirse
Aphrodite
Level 47
God Stats
11W - 4L
1,871 SR
Queue Stats
51W - 57L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KaleCTM
Xing Tian
19
4 / 4 / 13
13,911
818
13,074
24,998
32,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
sixx sP
Hades
20
10 / 6 / 7
14,319
842
31,237
23,938
13,901
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
vibee sP
Thanatos
18
5 / 9 / 8
12,883
758
11,699
16,308
7,920
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BseBal334
Fenrir
17
10 / 5 / 7
12,728
749
16,991
22,539
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 8 / 9
12,692
747
17,223
24,332
12,570
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Yirse
Aphrodite
17
2 / 6 / 15
11,756
692
13,254
20,359
12,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
50
19
Kills
19
19
Deaths
19
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BseBal334
Fenrir
10
5
7
2.7
L
7
8
9
1.44
W
Xing Tian
KaleCTM
Xing Tian
4
4
13
2.63
L
Aphrodite
Yirse
Aphrodite
2
6
15
1.58
W
Hades
sixx sP
Hades
10
6
7
2.25
W
Thanatos
vibee sP
Thanatos
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,010
Damage
47,468
65,244
Taken
67,230
54,279
Mitigated
37,357
24,244
Healing
24,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BseBal334
Fenrir
16,991
10,273
0
2,196
22,539
12,729
1,247
12,860
9,679
0
25,594
L
17,223
2,186
619
6,214
24,332
12,570
826
16,426
7,906
36,797
0
W
Xing Tian
KaleCTM
Xing Tian
13,074
1,660
0
4,194
24,998
32,458
309
12,502
12,360
38,649
0
L
Aphrodite
Yirse
Aphrodite
13,254
1,031
6,566
8,768
20,359
12,058
896
15,058
5,301
38,321
0
W
Hades
sixx sP
Hades
31,237
3,779
1,956
9,923
23,938
13,901
2,142
10,542
12,952
93,911
0
W
Thanatos
vibee sP
Thanatos
11,699
3,740
0
8,171
16,308
7,920
1,264
8,400
7,543
0
53,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,113
Gold Earned
37,176
172
Minions Killed
137
0
Camps Cleared
0
840,580
Distance Traveled
808,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,728
749
16
1
0
302,085
0
L
Hades
12,692
747
56
3
0
224,916
0
W
Xing Tian
13,911
818
34
2
0
319,585
0
L
Aphrodite
11,756
692
65
4
0
281,352
0
W
Hades
14,319
842
96
6
0
254,187
0
W
Thanatos
12,883
758
42
2
0
266,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role