Player Matchup

Fafnir
Fafnir
Silver IV
CrucialTrack
Fafnir
Silver IV
Level 151
God Stats
57W - 63L
1,495 SR
Queue Stats
385W - 446L
754 MMR
Solo
Thanatos
Thanatos
Silver IV
FraudCircle
Thanatos
Silver IV
Level 145
God Stats
6W - 9L
1,343 SR
Queue Stats
24W - 43L
896 MMR
Solo
Cerberus
Cerberus
Silver III
JJFryinHard
Cerberus
Silver III
Level 154
God Stats
40W - 26L
1,616 SR
Queue Stats
674W - 707L
830 MMR
Solo
Artemis
Artemis
Silver III
ROYLEGENDSR
Artemis
Silver III
Level 209
God Stats
153W - 133L
1,581 SR
Queue Stats
327W - 354L
988 MMR
Solo
Nu Wa
Nu Wa
Silver IV
into_buff_stuff_
Nu Wa
Silver IV
Level 101
God Stats
8W - 11L
1,254 SR
Queue Stats
414W - 466L
828 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,458 SR
859 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,524 SR
857 MMR
Hel
Hel
Silver V
Gatorgirlie1
Hel
Silver V
Level 100
God Stats
1W - 2L
1,673 SR
Queue Stats
79W - 126L
754 MMR
Solo
Nox
Nox
Silver III
LegitPompano309
Nox
Silver III
Level 139
God Stats
74W - 72L
1,535 SR
Queue Stats
169W - 216L
1,004 MMR
Solo
Sylvanus
Sylvanus
Silver IV
ShyVibes-xoxo
Sylvanus
Silver IV
Level 128
God Stats
65W - 77L
1,419 SR
Queue Stats
356W - 446L
668 MMR
Solo
He Bo
He Bo
Silver III
jimster2002
He Bo
Silver III
Level 93
God Stats
21W - 20L
1,424 SR
Queue Stats
149W - 158L
832 MMR
Solo
Cernunnos
Cernunnos
Silver III
luis392
Cernunnos
Silver III
Level 126
God Stats
58W - 51L
1,569 SR
Queue Stats
218W - 254L
1,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 2 / 15
11,936
519
8,599
21,909
29,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
FraudCircle
Thanatos
19
10 / 4 / 2
12,663
551
17,368
24,308
11,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
JJFryinHard
Cerberus
20
5 / 3 / 3
13,306
579
16,358
27,839
22,899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
ROYLEGENDSR
Artemis
19
10 / 1 / 2
12,592
547
22,946
17,231
8,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 2 / 13
12,594
548
20,476
15,249
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AphroditeGilgameshAgniCabrakan

VS

Bans
Ne ZhaThorVamanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
10,733
467
4,795
26,704
26,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 5 / 5
10,206
444
7,492
17,314
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ShyVibes-xoxo
Sylvanus
14
0 / 6 / 1
9,692
421
7,883
19,660
9,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 6 / 3
10,767
468
14,281
19,997
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
luis392
Cernunnos
17
2 / 8 / 3
10,862
472
17,194
25,016
11,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
30
Kills
9
12
Deaths
30
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
2
15
4.75
W
Thanatos
FraudCircle
Thanatos
10
4
2
2.75
L
2
5
5
0.9
W
Cerberus
JJFryinHard
Cerberus
5
3
3
2.17
L
0
5
5
0.5
W
Artemis
ROYLEGENDSR
Artemis
10
1
2
11
L
Sylvanus
ShyVibes-xoxo
Sylvanus
0
6
1
0.08
W
3
2
13
4.75
L
5
6
3
1.08
L
Cernunnos
luis392
Cernunnos
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,747
Damage
51,645
106,536
Taken
108,691
80,215
Mitigated
59,592
55,152
Healing
26,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,599
2,661
3,278
7,558
21,909
29,717
1,883
5,062
16,847
25,036
0
W
Thanatos
FraudCircle
Thanatos
17,368
3,896
0
17,925
24,308
11,995
551
6,086
18,222
0
105,858
L
4,795
392
2,906
8,763
26,704
26,136
0
9,483
17,148
44,553
0
W
Cerberus
JJFryinHard
Cerberus
16,358
1,249
0
12,356
27,839
22,899
957
10,142
17,697
124,553
0
L
7,492
677
0
713
17,314
6,581
627
8,750
8,554
93,777
0
W
Artemis
ROYLEGENDSR
Artemis
22,946
13,710
0
9,957
17,231
8,581
7,127
4,126
13,105
0
113,468
L
Sylvanus
ShyVibes-xoxo
Sylvanus
7,883
2,469
313
2,849
19,660
9,128
0
13,607
6,008
49,969
11,909
W
20,476
6,204
0
4,078
15,249
7,023
8,625
8,530
6,719
102,225
0
L
14,281
270
290
4,306
19,997
6,637
0
8,664
11,228
82,020
0
L
Cernunnos
luis392
Cernunnos
17,194
7,834
0
6,359
25,016
11,110
0
4,696
20,320
0
89,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,091
Gold Earned
52,260
700
Minions Killed
529
0
Camps Cleared
0
2,134,386
Distance Traveled
1,992,910
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,936
519
31
1
0
420,611
0
W
Thanatos
12,663
551
132
6
0
509,647
5
L
Hel
10,733
467
63
3
0
416,268
0
W
Cerberus
13,306
579
235
10
0
391,227
6
L
Nox
10,206
444
155
7
0
432,105
19
W
Artemis
12,592
547
157
7
0
403,870
0
L
Sylvanus
9,692
421
78
3
0
312,620
0
W
Nu Wa
12,594
548
145
6
0
409,031
3
L
He Bo
10,767
468
116
5
0
441,324
1
L
Cernunnos
10,862
472
117
5
0
390,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role