Player Matchup

Hercules
Hercules
ALEJAANDRO_99
Hercules
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
321W - 331L
1,451 Elo+
Party 1
Ishtar
Ishtar
Im_Nanoy
Ishtar
Level 99
God Stats
2W - 1L
1,341 SR
Queue Stats
84W - 75L
1,444 Elo+
Party 1
Set
Set
SamuelRR15Fenix
Set
Level 144
God Stats
1W - 0L
1,321 SR
Queue Stats
111W - 104L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
TheGoddessFuriae
Guan Yu
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
77W - 78L
1,585 Elo+
Solo
Merlin
Merlin
x_Zeusowitz_x
Merlin
Level 106
God Stats
3W - 4L
1,529 SR
Queue Stats
167W - 187L
1,543 Elo+
Solo
Team Averages
Level 116
1,395 SR
1,507 Elo+

VS

Team Averages
Level 88
1,466 SR
1,476 Elo+
Agni
Agni
 
Agni
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Ceridwenna
Rama
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Xbalanque
Xbalanque
Fabricator
Xbalanque
Level 61
God Stats
0W - 1L
1,391 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 2
Nox
Nox
peloxo18
Nox
Level 106
God Stats
0W - 1L
1,299 SR
Queue Stats
11W - 19L
1,555 Elo+
Solo
Guan Yu
Guan Yu
xPsychoLionx
Guan Yu
Level 165
God Stats
4W - 2L
1,639 SR
Queue Stats
648W - 667L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALEJAANDRO_99
Hercules
16
6 / 1 / 10
9,197
920
7,622
16,712
22,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Im_Nanoy
Ishtar
14
5 / 3 / 7
9,071
907
8,441
8,685
3,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 7
8,891
889
6,834
9,147
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 12
8,460
846
2,769
12,244
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
3 / 2 / 10
9,416
942
11,805
8,595
4,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 4 / 2
7,156
716
10,360
11,180
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 6
7,898
790
4,263
10,278
4,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Fabricator
Xbalanque
12
1 / 8 / 1
6,675
668
8,092
11,295
4,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 2
8,062
806
7,076
5,726
2,823
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
xPsychoLionx
Guan Yu
5
0 / 1 / 0
5,468
547
353
1,516
886
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
21
Kills
9
12
Deaths
21
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
2
0.5
W
Hercules
ALEJAANDRO_99
Hercules
6
1
10
11
L
1
6
6
0.67
L
Xbalanque
Fabricator
Xbalanque
1
8
1
0.19
W
Ishtar
Im_Nanoy
Ishtar
5
3
7
2.83
W
5
2
7
4.25
W
2
4
12
2
L
6
2
2
3.5
L
Guan Yu
xPsychoLionx
Guan Yu
0
1
0
0
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
30,144
55,383
Taken
39,995
46,589
Mitigated
16,627
24,864
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,360
380
171
4,297
11,180
4,157
0
2,888
8,292
21,570
0
W
Hercules
ALEJAANDRO_99
Hercules
7,622
1,876
1,187
8,435
16,712
22,144
77
3,590
13,122
0
11,050
L
4,263
3,074
0
940
10,278
4,322
0
3,773
6,505
0
11,915
L
Xbalanque
Fabricator
Xbalanque
8,092
3,167
0
250
11,295
4,439
0
3,694
7,601
0
14,295
W
Ishtar
Im_Nanoy
Ishtar
8,441
3,484
1,341
1,189
8,685
3,992
3,966
3,423
5,262
0
17,663
W
6,834
1,290
1,169
1,242
9,147
5,418
51
3,412
5,735
0
14,131
W
2,769
331
4,274
2,345
12,244
10,965
21
3,815
8,429
0
3,545
L
7,076
269
752
1,261
5,726
2,823
0
1,316
4,410
14,962
0
L
Guan Yu
xPsychoLionx
Guan Yu
353
36
255
94
1,516
886
0
134
1,382
0
450
W
11,805
238
1,316
2,366
8,595
4,070
1,514
3,196
5,399
36,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,035
Gold Earned
35,259
102
Minions Killed
73
0
Camps Cleared
0
950,965
Distance Traveled
659,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,156
716
17
2
0
174,159
0
W
Hercules
9,197
920
7
1
0
229,098
0
L
Rama
7,898
790
21
2
0
124,706
0
L
Xbalanque
6,675
668
13
1
0
143,418
0
W
Ishtar
9,071
907
24
2
0
173,396
0
W
Set
8,891
889
17
2
0
172,016
0
W
Guan Yu
8,460
846
0
0
0
191,341
0
L
Nox
8,062
806
22
2
0
196,902
0
L
Guan Yu
5,468
547
0
0
0
20,450
0
W
Merlin
9,416
942
54
5
0
185,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role