Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AlarKahn
Thor
Level 107
God Stats
10W - 5L
1,826 SR
Queue Stats
212W - 200L
1,459 Elo+
Solo
Yu Huang
Yu Huang
AlexLikeMango
Yu Huang
Level 89
God Stats
6W - 2L
1,492 SR
Queue Stats
184W - 154L
1,498 Elo+
Solo
Ne Zha
Ne Zha
Godly-_-Saber69
Ne Zha
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 155L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
King_Skoot
Baron Samedi
Level 206
God Stats
17W - 15L
1,517 SR
Queue Stats
283W - 281L
1,518 Elo+
Solo
Team Averages
Level 128
1,567 SR
1,482 Elo+

VS

Team Averages
Level 83
1,459 SR
1,425 Elo+
Mercury
Mercury
DEMON_MUNKEY236
Mercury
Level 132
God Stats
1W - 3L
1,396 SR
Queue Stats
33W - 37L
1,427 Elo+
Solo
Kukulkan
Kukulkan
ITZ-A-SET-UP
Kukulkan
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,345 Elo+
Solo
Amaterasu
Amaterasu
Kamote_Carlos
Amaterasu
Level 36
God Stats
4W - 6L
1,268 SR
Queue Stats
305W - 301L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
KyriesBag
Baron Samedi
Level 77
God Stats
1W - 2L
1,536 SR
Queue Stats
97W - 77L
1,590 Elo+
Solo
Ishtar
Ishtar
mrs_Bigshot
Ishtar
Level 40
God Stats
23W - 20L
1,594 SR
Queue Stats
178W - 198L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 0 / 1
8,846
590
3,533
9,260
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
15
9 / 0 / 4
10,404
694
11,168
8,348
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
AlexLikeMango
Yu Huang
12
1 / 4 / 7
7,435
496
5,867
9,064
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 6
8,935
596
6,916
14,920
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
King_Skoot
Baron Samedi
12
2 / 0 / 4
8,674
578
6,269
9,003
7,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,028
469
5,566
12,398
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
ITZ-A-SET-UP
Kukulkan
12
3 / 3 / 2
7,737
516
7,622
9,733
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Kamote_Carlos
Amaterasu
12
0 / 5 / 0
6,978
465
2,089
10,897
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
KyriesBag
Baron Samedi
11
1 / 1 / 1
7,219
481
4,566
9,090
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
10
0 / 1 / 0
6,432
429
3,116
7,379
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
7
7
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Thor
9
0
4
11
W
Yu Huang
AlexLikeMango
Yu Huang
1
4
7
1.13
L
3
6
1
0.58
W
3
3
6
2
L
Kukulkan
ITZ-A-SET-UP
Kukulkan
3
3
2
1.33
L
Amaterasu
Kamote_Carlos
Amaterasu
0
5
0
0
W
Baron Samedi
King_Skoot
Baron Samedi
2
0
4
4
L
Baron Samedi
KyriesBag
Baron Samedi
1
1
1
1.5
L
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,753
Damage
22,959
50,595
Taken
49,497
24,008
Mitigated
21,600
17,262
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,533
1,361
0
5,025
9,260
3,799
1,334
2,498
6,712
0
80,871
W
Thor
11,168
3,008
0
3,695
8,348
3,573
0
463
7,845
0
71,433
W
Yu Huang
AlexLikeMango
Yu Huang
5,867
747
0
308
9,064
3,669
222
3,438
5,439
38,485
0
L
5,566
3,328
0
922
12,398
4,092
0
2,425
9,966
0
37,000
W
6,916
3,441
0
2,956
14,920
5,725
0
2,195
12,639
0
80,878
L
Kukulkan
ITZ-A-SET-UP
Kukulkan
7,622
639
0
1,377
9,733
4,089
0
4,746
4,972
54,164
0
L
Amaterasu
Kamote_Carlos
Amaterasu
2,089
842
0
1,095
10,897
4,319
0
324
10,573
186
40,229
W
Baron Samedi
King_Skoot
Baron Samedi
6,269
328
1,916
3,362
9,003
7,242
108
3,948
4,929
33,849
0
L
Baron Samedi
KyriesBag
Baron Samedi
4,566
847
399
3,298
9,090
6,602
0
3,993
5,097
33,768
0
L
Ishtar
3,116
1,504
0
2,359
7,379
2,498
0
626
6,753
0
38,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,294
Gold Earned
35,394
471
Minions Killed
368
0
Camps Cleared
0
1,434,700
Distance Traveled
1,334,064
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,846
590
128
9
0
260,846
2
W
Thor
10,404
694
122
8
0
278,607
4
W
Yu Huang
7,435
496
67
4
0
288,612
2
L
Mercury
7,028
469
56
4
0
292,067
0
W
Ne Zha
8,935
596
101
7
0
320,732
2
L
Kukulkan
7,737
516
113
8
0
284,113
1
L
Amaterasu
6,978
465
70
5
0
289,781
0
W
Baron Samedi
8,674
578
53
4
0
285,903
4
L
Baron Samedi
7,219
481
64
4
0
257,853
4
L
Ishtar
6,432
429
65
4
0
210,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role