Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
D4 Arbiter
Danzaburou
Level 76
God Stats
17W - 12L
1,560 SR
Queue Stats
91W - 93L
1,515 Elo+
Solo
Skadi
Skadi
Devkip
Skadi
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 105L
1,643 Elo+
Party 2
Hel
Hel
Smalleagle
Hel
Level 142
God Stats
6W - 2L
1,808 SR
Queue Stats
142W - 104L
1,643 Elo+
Party 2
Anubis
Anubis
hotwings17
Anubis
Level 67
God Stats
10W - 5L
1,875 SR
Queue Stats
163W - 137L
1,521 Elo+
Party 3
Team Averages
Level 97
1,649 SR
1,564 Elo+

VS

Team Averages
Level 72
1,524 SR
1,436 Elo+
Jing Wei
Jing Wei
LOWKERSON
Jing Wei
Level 98
God Stats
6W - 8L
1,592 SR
Queue Stats
220W - 199L
1,481 Elo+
Party 1
Ares
Ares
MountainEverest
Ares
Level 28
God Stats
0W - 3L
1,434 SR
Queue Stats
29W - 32L
1,446 Elo+
Party 1
Ratatoskr
Ratatoskr
WolfShrin3
Ratatoskr
Level 66
God Stats
1W - 8L
1,736 SR
Queue Stats
83W - 88L
1,440 Elo+
Party 1
Osiris
Osiris
mattmaldo
Osiris
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
46W - 58L
1,319 Elo+
Solo
Merlin
Merlin
spud3rp00der
Merlin
Level 27
God Stats
1W - 4L
1,358 SR
Queue Stats
11W - 17L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 0 / 1
5,310
531
3,061
6,643
4,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
D4 Arbiter
Danzaburou
11
2 / 0 / 4
7,081
708
2,828
4,154
1,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Devkip
Skadi
10
3 / 0 / 2
5,956
596
6,168
6,424
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 3
6,229
623
4,737
6,077
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
hotwings17
Anubis
10
4 / 2 / 3
6,222
622
6,333
5,210
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LOWKERSON
Jing Wei
10
0 / 0 / 0
5,486
549
4,561
4,138
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 5 / 1
4,743
474
3,858
10,493
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
WolfShrin3
Ratatoskr
9
2 / 2 / 0
5,595
560
3,840
8,750
2,842
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
mattmaldo
Osiris
9
0 / 1 / 0
5,433
543
2,343
7,064
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
9
0 / 3 / 0
4,942
494
1,164
4,745
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
1
0.5
W
Danzaburou
D4 Arbiter
Danzaburou
2
0
4
4
W
Skadi
Devkip
Skadi
3
0
2
4
L
Jing Wei
LOWKERSON
Jing Wei
0
0
0
0
L
0
5
1
0.1
W
2
0
3
3.5
L
Ratatoskr
WolfShrin3
Ratatoskr
2
2
0
1
W
Anubis
hotwings17
Anubis
4
2
3
2.75
L
Osiris
mattmaldo
Osiris
0
1
0
0
L
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
15,766
28,508
Taken
35,190
14,943
Mitigated
18,228
12,884
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,061
1,342
0
833
6,643
4,885
171
0
6,643
30,595
0
W
Danzaburou
D4 Arbiter
Danzaburou
2,828
743
0
2,486
4,154
1,616
945
872
3,282
0
51,571
W
Skadi
Devkip
Skadi
6,168
3,456
0
750
6,424
2,344
0
1,391
5,033
0
48,382
L
Jing Wei
LOWKERSON
Jing Wei
4,561
4,009
0
2,742
4,138
1,726
0
1,182
2,956
0
46,518
L
3,858
92
85
1,711
10,493
8,231
0
4,187
6,306
12,089
0
W
4,737
878
3,247
5,022
6,077
3,899
0
1,789
4,288
20,517
0
L
Ratatoskr
WolfShrin3
Ratatoskr
3,840
1,433
0
430
8,750
2,842
0
4,294
4,456
0
37,434
W
Anubis
hotwings17
Anubis
6,333
381
0
546
5,210
2,199
0
970
4,240
34,591
0
L
Osiris
mattmaldo
Osiris
2,343
1,125
0
3,129
7,064
4,036
0
3,548
3,516
0
32,690
L
Merlin
1,164
0
11
536
4,745
1,393
0
920
3,825
26,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
26,199
303
Minions Killed
283
0
Camps Cleared
0
1,033,845
Distance Traveled
977,513
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,310
531
44
4
0
187,574
0
W
Danzaburou
7,081
708
90
9
0
202,951
2
W
Skadi
5,956
596
85
9
0
206,516
2
L
Jing Wei
5,486
549
87
9
0
193,148
1
L
Ares
4,743
474
20
2
0
201,445
0
W
Hel
6,229
623
28
3
0
212,787
0
L
Ratatoskr
5,595
560
58
6
0
228,073
0
W
Anubis
6,222
622
56
6
0
224,017
2
L
Osiris
5,433
543
61
6
0
155,617
2
L
Merlin
4,942
494
57
6
0
199,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role