Player Matchup

Guan Yu
Guan Yu
Platinum V
 
Guan Yu
Platinum V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
BanefulPath
Vamana
Gold V
Level 159
God Stats
8W - 2L
1,891 SR
Queue Stats
41W - 29L
1,557 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Rattx
Heimdallr
Platinum V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 129L
1,562 MMR
Solo
Thoth
Thoth
Gold V
Sora3499
Thoth
Gold V
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
203W - 182L
1,558 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,578 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,547 SR
1,544 MMR
Hel
Hel
Gold III
 
Hel
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
Laggy asT
Chiron
Gold I
Level 155
God Stats
1W - 1L
1,683 SR
Queue Stats
191W - 189L
1,558 MMR
Solo
Merlin
Merlin
Bronze III
Reqor
Merlin
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,534 MMR
Solo
Xing Tian
Xing Tian
Gold V
Zinisterr
Xing Tian
Gold V
Level 156
God Stats
5W - 11L
1,677 SR
Queue Stats
277W - 276L
1,564 MMR
Solo
Bakasura
Bakasura
Gold IV
slacker288
Bakasura
Gold IV
Level 157
God Stats
11W - 17L
1,377 SR
Queue Stats
387W - 422L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 0 / 3
9,668
645
6,480
13,888
11,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
 
Tsukuyomi
14
4 / 2 / 6
8,918
595
7,999
11,429
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
13
2 / 0 / 3
7,402
493
4,694
13,247
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Rattx
Heimdallr
14
0 / 1 / 2
8,349
557
6,953
8,561
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Sora3499
Thoth
14
3 / 1 / 4
8,518
568
7,890
5,240
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeAo KuangMartichoras

VS

Bans
CliodhnaSurtrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 5 / 0
7,086
472
5,535
11,017
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Laggy asT
Chiron
13
1 / 1 / 0
7,039
469
4,958
9,251
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Reqor
Merlin
11
0 / 4 / 2
6,752
450
2,790
7,666
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Zinisterr
Xing Tian
12
1 / 1 / 3
7,365
491
6,098
12,271
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
slacker288
Bakasura
14
1 / 1 / 2
7,893
526
4,345
10,452
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
3
4
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
3
4.5
W
Tsukuyomi
 
Tsukuyomi
4
2
6
3.5
L
Hel
 
Hel
0
5
0
0
W
Vamana
2
0
3
3.5
L
Chiron
Laggy asT
Chiron
1
1
0
1
W
Heimdallr
Rattx
Heimdallr
0
1
2
1
L
Merlin
Reqor
Merlin
0
4
2
0.25
W
Thoth
Sora3499
Thoth
3
1
4
5
L
Xing Tian
Zinisterr
Xing Tian
1
1
3
2.5
L
Bakasura
slacker288
Bakasura
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,016
Damage
23,726
52,365
Taken
50,657
32,540
Mitigated
27,660
18,066
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,480
1,069
822
6,654
13,888
11,916
431
5,458
8,041
0
63,741
W
Tsukuyomi
 
Tsukuyomi
7,999
1,467
0
991
11,429
5,130
0
1,926
9,443
0
70,792
L
Hel
 
Hel
5,535
297
0
3,135
11,017
4,881
0
0
10,924
50,849
0
W
Vamana
4,694
1,702
0
4,914
13,247
9,931
0
3,881
8,876
0
41,867
L
Chiron
Laggy asT
Chiron
4,958
2,129
333
4,901
9,251
3,333
0
882
8,184
0
58,004
W
Heimdallr
Rattx
Heimdallr
6,953
3,182
0
4,116
8,561
3,760
426
1,412
6,799
0
73,992
L
Merlin
Reqor
Merlin
2,790
76
0
492
7,666
2,504
0
3,639
3,940
52,150
0
W
Thoth
Sora3499
Thoth
7,890
36
0
569
5,240
1,803
0
1,644
3,381
75,414
0
L
Xing Tian
Zinisterr
Xing Tian
6,098
445
0
3,265
12,271
12,147
0
2,489
9,344
22,554
0
L
Bakasura
slacker288
Bakasura
4,345
2,940
0
3,221
10,452
4,795
0
1,356
9,051
0
65,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
36,135
505
Minions Killed
442
0
Camps Cleared
0
1,540,636
Distance Traveled
1,517,015
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,668
645
98
7
0
267,174
1
W
Tsukuyomi
8,918
595
98
7
0
345,975
2
L
Hel
7,086
472
103
7
0
265,036
0
W
Vamana
7,402
493
60
4
0
311,467
6
L
Chiron
7,039
469
78
5
0
280,310
5
W
Heimdallr
8,349
557
119
8
0
287,902
0
L
Merlin
6,752
450
91
6
0
273,155
0
W
Thoth
8,518
568
130
9
0
328,118
5
L
Xing Tian
7,365
491
33
2
0
327,635
0
L
Bakasura
7,893
526
137
9
0
370,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role