Player Matchup

Baba Yaga
Baba Yaga
ATER5 9L
Baba Yaga
Level 41
God Stats
255W - 251L
1,523 SR
Queue Stats
275W - 275L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
Brendan05
Sun Wukong
Level 30
God Stats
3W - 3L
1,201 SR
Queue Stats
41W - 71L
1,235 Elo+
Party 1
Anubis
Anubis
RMurnan85
Anubis
Level 37
God Stats
2W - 0L
1,863 SR
Queue Stats
23W - 30L
1,318 Elo+
Party 1
Team Averages
Level 36
1,529 SR
1,302 Elo+

VS

Team Averages
Level 60
1,428 SR
1,308 Elo+
Chaac
Chaac
Daplugarod
Chaac
Level 69
God Stats
9W - 10L
1,310 SR
Queue Stats
232W - 241L
1,289 Elo+
Party 2
Tiamat
Tiamat
OprahsCheeks
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 205L
1,184 Elo+
Party 2
Cernunnos
Cernunnos
VindrGrohiik
Cernunnos
Level 61
God Stats
23W - 13L
1,475 SR
Queue Stats
135W - 136L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ATER5 9L
Baba Yaga
15
0 / 1 / 11
9,512
679
13,298
9,505
4,664
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Brendan05
Sun Wukong
13
2 / 3 / 8
9,281
663
7,367
11,895
12,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
RMurnan85
Anubis
18
10 / 0 / 0
11,861
847
23,384
11,664
7,089
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 1 / 2
8,341
596
8,568
20,289
16,909
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tiamat
14
0 / 4 / 4
8,342
596
6,214
14,090
6,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
VindrGrohiik
Cernunnos
14
1 / 7 / 3
8,556
611
7,460
15,918
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
3
4
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ATER5 9L
Baba Yaga
0
1
11
5.5
W
Sun Wukong
Brendan05
Sun Wukong
2
3
8
2
L
Chaac
2
1
2
3
L
Tiamat
0
4
4
0.5
W
Anubis
RMurnan85
Anubis
10
0
0
10
L
Cernunnos
VindrGrohiik
Cernunnos
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,049
Damage
22,242
33,064
Taken
50,297
24,007
Mitigated
28,784
11,397
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ATER5 9L
Baba Yaga
13,298
464
77
2,015
9,505
4,664
644
1,326
8,127
39,291
0
W
Sun Wukong
Brendan05
Sun Wukong
7,367
2,627
69
1,786
11,895
12,254
25
2,693
9,130
0
17,781
L
Chaac
8,568
1,031
401
2,364
20,289
16,909
0
13,911
6,036
0
25,327
L
Tiamat
6,214
533
327
2,164
14,090
6,920
0
11,896
1,958
25,653
0
W
Anubis
RMurnan85
Anubis
23,384
962
183
7,267
11,664
7,089
2,016
2,055
9,565
72,582
0
L
Cernunnos
VindrGrohiik
Cernunnos
7,460
3,546
0
2,653
15,918
4,955
0
10,895
4,756
0
32,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
25,239
167
Minions Killed
118
0
Camps Cleared
0
769,650
Distance Traveled
709,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,512
679
47
3
0
267,282
0
W
Sun Wukong
9,281
663
20
1
0
254,723
0
L
Chaac
8,341
596
27
2
0
282,384
0
L
Tiamat
8,342
596
38
3
0
221,352
0
W
Anubis
11,861
847
100
7
0
247,645
0
L
Cernunnos
8,556
611
53
4
0
205,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role