Player Matchup

Medusa
Medusa
 
Medusa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
F-Ciscoo
Surtr
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,760 Elo+
Party 1
Susano
Susano
FavizyDSukehiro
Susano
Level 109
God Stats
2W - 3L
1,533 SR
Queue Stats
63W - 56L
1,350 Elo+
Party 1
Anubis
Anubis
chris6i023
Anubis
Level 69
God Stats
20W - 19L
1,143 SR
Queue Stats
382W - 357L
1,386 Elo+
Party 1
Zeus
Zeus
kuboid225
Zeus
Level 87
God Stats
6W - 8L
1,505 SR
Queue Stats
76W - 76L
1,428 Elo+
Solo
Team Averages
Level 82
1,436 SR
1,485 Elo+

VS

Team Averages
Level 102
1,572 SR
1,444 Elo+
Izanami
Izanami
KidBoo3101
Izanami
Level 85
God Stats
3W - 2L
1,762 SR
Queue Stats
128W - 131L
1,422 Elo+
Party 3
Anubis
Anubis
MaKaVeLiTheDo187
Anubis
Level 106
God Stats
5W - 4L
1,289 SR
Queue Stats
36W - 42L
1,417 Elo+
Solo
Cerberus
Cerberus
SilentReaper0404
Cerberus
Level 80
God Stats
4W - 1L
1,750 SR
Queue Stats
127W - 123L
1,423 Elo+
Party 3
Fenrir
Fenrir
Siphilide
Fenrir
Level 111
God Stats
20W - 13L
1,563 SR
Queue Stats
240W - 219L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
Wall-Hook
Baron Samedi
Level 126
God Stats
6W - 14L
1,494 SR
Queue Stats
331W - 335L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 4
5,799
527
6,871
6,950
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
F-Ciscoo
Surtr
8
0 / 5 / 0
5,195
472
1,656
10,111
5,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 2 / 4
6,131
557
4,929
7,138
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
chris6i023
Anubis
9
2 / 3 / 1
5,341
486
6,227
7,313
3,115
Zeus
11
2 / 6 / 0
6,182
562
3,950
6,884
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KidBoo3101
Izanami
10
2 / 2 / 1
5,858
533
2,715
6,777
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 0
7,124
648
7,374
5,236
2,475
9
0 / 3 / 4
5,974
543
4,041
10,115
5,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Siphilide
Fenrir
10
6 / 2 / 0
6,205
564
4,617
8,464
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Wall-Hook
Baron Samedi
11
4 / 1 / 1
6,643
604
5,714
7,728
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
17
17
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
4
3
L
Surtr
F-Ciscoo
Surtr
0
5
0
0
L
3
2
4
2.5
W
Izanami
KidBoo3101
Izanami
2
2
1
1.25
W
5
0
0
5
W
0
3
4
0.67
W
Fenrir
Siphilide
Fenrir
6
2
0
3
W
Baron Samedi
Wall-Hook
Baron Samedi
4
1
1
4.5
L
Anubis
chris6i023
Anubis
2
3
1
0.83
L
Zeus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,633
Damage
24,461
38,396
Taken
38,320
16,093
Mitigated
16,216
4,529
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,871
2,750
0
1,240
6,950
2,421
0
2,528
4,422
0
41,384
L
Surtr
F-Ciscoo
Surtr
1,656
400
0
1,178
10,111
5,838
0
6,266
3,845
286
26,674
L
4,929
706
0
250
7,138
2,414
0
2,262
4,862
0
28,925
W
Izanami
KidBoo3101
Izanami
2,715
1,606
94
1,249
6,777
1,794
811
2,073
4,704
0
45,345
W
7,374
1,050
0
4,390
5,236
2,475
0
24
5,212
49,540
0
W
4,041
485
1,153
2,250
10,115
5,391
98
2,471
7,644
12,086
0
W
Fenrir
Siphilide
Fenrir
4,617
1,187
0
1,250
8,464
2,816
0
1,898
6,566
0
30,801
W
Baron Samedi
Wall-Hook
Baron Samedi
5,714
426
67
2,243
7,728
3,740
0
3,735
3,993
36,850
0
L
Anubis
chris6i023
Anubis
6,227
985
0
1,548
7,313
3,115
0
2,135
5,178
30,798
0
L
Zeus
3,950
359
0
313
6,884
2,305
532
3,918
2,960
38,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
31,804
272
Minions Killed
287
0
Camps Cleared
0
1,001,401
Distance Traveled
1,022,863
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,799
527
82
7
0
198,258
0
L
Surtr
5,195
472
39
4
0
196,198
0
L
Susano
6,131
557
48
4
0
214,446
2
W
Izanami
5,858
533
81
7
0
182,779
0
W
Anubis
7,124
648
68
6
0
172,456
0
W
Cerberus
5,974
543
22
2
0
212,837
1
W
Fenrir
6,205
564
41
4
0
263,768
0
W
Baron Samedi
6,643
604
75
7
0
191,023
3
L
Anubis
5,341
486
35
3
0
197,100
0
L
Zeus
6,182
562
68
6
0
195,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role