Player Matchup

Anubis
Anubis
CensingRelic341
Anubis
Level 106
God Stats
9W - 10L
1,334 SR
Queue Stats
489W - 443L
1,524 Elo+
Party 3
Loki
Loki
Kep9978
Loki
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
400W - 360L
1,522 Elo+
Party 3
Amaterasu
Amaterasu
RyomenSukuna
Amaterasu
Level 85
God Stats
1W - 1L
1,407 SR
Queue Stats
95W - 67L
1,580 Elo+
Party 1
Rama
Rama
SaucyLoki
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 73L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
chancesr1
Sylvanus
Level 152
God Stats
1W - 0L
1,215 SR
Queue Stats
98W - 74L
1,569 Elo+
Party 1
Team Averages
Level 111
1,391 SR
1,555 Elo+

VS

Team Averages
Level 116
1,604 SR
1,534 Elo+
Chang'e
Chang'e
GMETNOS_16
Chang'e
Level 119
God Stats
1W - 1L
1,645 SR
Queue Stats
89W - 87L
1,622 Elo+
Solo
Achilles
Achilles
Hakai11
Achilles
Level 126
God Stats
13W - 15L
1,446 SR
Queue Stats
409W - 420L
1,461 Elo+
Solo
Athena
Athena
No_Limit_Mafia_
Athena
Level 145
God Stats
1W - 3L
1,477 SR
Queue Stats
419W - 393L
1,545 Elo+
Solo
Rama
Rama
RetroYSL
Rama
Level 84
God Stats
1W - 1L
1,764 SR
Queue Stats
13W - 12L
1,510 Elo+
Party 2
He Bo
He Bo
lavishlumi
He Bo
Level 104
God Stats
15W - 9L
1,691 SR
Queue Stats
337W - 287L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,476
685
2,095
4,069
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Kep9978
Loki
9
0 / 1 / 1
5,124
641
861
4,566
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
RyomenSukuna
Amaterasu
8
0 / 2 / 1
4,874
609
4,161
6,453
3,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Rama
8
2 / 0 / 0
5,119
640
6,041
3,453
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
chancesr1
Sylvanus
7
0 / 0 / 1
4,766
596
1,765
3,820
2,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GMETNOS_16
Chang'e
2
0 / 2 / 0
3,403
425
418
1,894
291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Hakai11
Achilles
8
2 / 1 / 0
4,752
594
4,061
7,242
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
3,965
496
1,232
5,001
4,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
8
0 / 2 / 0
4,075
509
1,703
6,107
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
9
2 / 0 / 1
5,251
656
2,379
4,137
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Chang'e
GMETNOS_16
Chang'e
0
2
0
0
L
Achilles
Hakai11
Achilles
2
1
0
2
W
Loki
Kep9978
Loki
0
1
1
0.5
L
0
0
1
0.5
L
Rama
0
2
0
0
W
Amaterasu
RyomenSukuna
Amaterasu
0
2
1
0.25
W
Rama
2
0
0
2
W
Sylvanus
chancesr1
Sylvanus
0
0
1
0.5
L
He Bo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,923
Damage
9,793
22,361
Taken
24,381
10,182
Mitigated
13,230
8,694
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,095
97
0
1,506
4,069
1,703
1,166
2,097
1,930
33,168
0
L
Chang'e
GMETNOS_16
Chang'e
418
0
40
210
1,894
291
0
1,048
846
4,602
0
L
Achilles
Hakai11
Achilles
4,061
689
0
1,445
7,242
5,761
0
624
6,072
0
21,437
W
Loki
Kep9978
Loki
861
0
0
408
4,566
1,403
0
312
4,254
0
30,043
L
1,232
413
0
202
5,001
4,183
0
309
4,692
16,642
0
L
Rama
1,703
1,079
0
1,322
6,107
1,999
0
760
5,347
0
20,134
W
Amaterasu
RyomenSukuna
Amaterasu
4,161
1,452
0
2,065
6,453
3,157
0
157
5,737
0
27,026
W
Rama
6,041
5,427
0
2,102
3,453
1,365
62
755
2,698
0
38,374
W
Sylvanus
chancesr1
Sylvanus
1,765
821
339
2,274
3,820
2,554
0
708
3,070
18,848
0
L
He Bo
2,379
30
0
2,130
4,137
996
0
1,119
3,018
29,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,359
Gold Earned
21,446
248
Minions Killed
151
0
Camps Cleared
0
768,033
Distance Traveled
719,595
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,476
685
52
7
0
142,104
0
L
Chang'e
3,403
425
10
1
0
37,048
0
L
Achilles
4,752
594
31
4
0
157,504
0
W
Loki
5,124
641
53
7
0
145,217
0
L
Athena
3,965
496
24
3
0
162,894
0
L
Rama
4,075
509
32
4
0
166,834
2
W
Amaterasu
4,874
609
47
6
0
180,667
4
W
Rama
5,119
640
69
9
0
146,067
0
W
Sylvanus
4,766
596
27
3
0
153,978
2
L
He Bo
5,251
656
54
7
0
195,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role