Player Matchup

Cthulhu
Cthulhu
Acerayzx
Cthulhu
Level 31
God Stats
0W - 3L
1,242 SR
Queue Stats
31W - 34L
1,497 Elo+
Party 4
Thanatos
Thanatos
Its_Kevwitch
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,723 Elo+
Party 2
Sun Wukong
Sun Wukong
Me3kal
Sun Wukong
Level 40
God Stats
2W - 2L
1,823 SR
Queue Stats
25W - 17L
1,779 Elo+
Solo
Zhong Kui
Zhong Kui
XxBOWTIEKINGxX
Zhong Kui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,723 Elo+
Party 2
Scylla
Scylla
sheluvspoot
Scylla
Level 25
God Stats
2W - 4L
1,738 SR
Queue Stats
73W - 92L
1,457 Elo+
Party 4
Team Averages
Level 45
1,561 SR
1,636 Elo+

VS

Team Averages
Level 48
1,649 SR
1,469 Elo+
Chang'e
Chang'e
Ailzriss
Chang'e
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,268 Elo+
Party 3
Ares
Ares
LateFuzzball931
Ares
Level 103
God Stats
1W - 0L
1,887 SR
Queue Stats
11W - 4L
1,803 Elo+
Party 1
Kukulkan
Kukulkan
SolarPhantom27
Kukulkan
Level 10
God Stats
2W - 0L
1,679 SR
Queue Stats
12W - 10L
1,376 Elo+
Party 1
Martichoras
Martichoras
StrongKitty
Martichoras
Level 58
God Stats
9W - 2L
1,808 SR
Queue Stats
20W - 18L
1,565 Elo+
Party 1
Ishtar
Ishtar
dieHAxx
Ishtar
Level 49
God Stats
5W - 11L
1,369 SR
Queue Stats
5W - 12L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acerayzx
Cthulhu
15
0 / 8 / 3
9,824
982
13,497
31,405
33,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Its_Kevwitch
Thanatos
16
4 / 8 / 2
11,464
1,146
10,599
19,345
9,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Me3kal
Sun Wukong
16
3 / 1 / 3
11,263
1,126
15,782
23,809
23,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
XxBOWTIEKINGxX
Zhong Kui
16
1 / 13 / 5
10,266
1,027
12,759
23,979
16,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
15
0 / 6 / 3
9,733
973
8,990
11,759
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

83

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ailzriss
Chang'e
18
11 / 2 / 19
12,554
1,255
19,919
11,870
7,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 0 / 26
12,936
1,294
14,519
14,854
25,327
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Kukulkan
18
5 / 2 / 18
10,910
1,091
18,778
8,431
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
StrongKitty
Martichoras
19
9 / 1 / 21
12,463
1,246
30,569
12,019
8,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
dieHAxx
Ishtar
17
7 / 3 / 16
11,716
1,172
15,816
17,192
11,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
136
8
Kills
36
36
Deaths
8
16
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Acerayzx
Cthulhu
0
8
3
0.19
W
Chang'e
Ailzriss
Chang'e
11
2
19
10.25
L
Thanatos
Its_Kevwitch
Thanatos
4
8
2
0.63
W
4
0
26
17
L
Sun Wukong
Me3kal
Sun Wukong
3
1
3
4.5
W
Kukulkan
5
2
18
7
W
Martichoras
StrongKitty
Martichoras
9
1
21
19.5
L
Zhong Kui
XxBOWTIEKINGxX
Zhong Kui
1
13
5
0.27
W
Ishtar
dieHAxx
Ishtar
7
3
16
5
L
Scylla
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,627
Damage
99,601
110,297
Taken
64,366
87,939
Mitigated
58,193
11,191
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Acerayzx
Cthulhu
13,497
1,027
158
716
31,405
33,006
0
13,589
17,751
36,256
1,314
W
Chang'e
Ailzriss
Chang'e
19,919
2,201
8,643
3,923
11,870
7,929
0
6,627
5,243
31,934
0
L
Thanatos
Its_Kevwitch
Thanatos
10,599
2,891
0
6,483
19,345
9,703
0
9,676
9,631
0
33,463
W
14,519
1,719
0
2,046
14,854
25,327
0
5,950
8,904
20,315
0
L
Sun Wukong
Me3kal
Sun Wukong
15,782
1,469
0
2,197
23,809
23,325
0
11,500
12,287
0
38,519
W
Kukulkan
18,778
2,714
333
231
8,431
5,191
0
4,458
3,973
39,188
0
W
Martichoras
StrongKitty
Martichoras
30,569
12,363
0
2,161
12,019
8,474
0
7,876
4,143
0
59,507
L
Zhong Kui
XxBOWTIEKINGxX
Zhong Kui
12,759
3,757
0
1,637
23,979
16,637
0
11,759
12,180
22,202
0
W
Ishtar
dieHAxx
Ishtar
15,816
11,817
0
3,067
17,192
11,272
0
9,021
8,171
0
25,810
L
Scylla
8,990
610
0
0
11,759
5,268
0
6,432
5,232
19,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,550
Gold Earned
60,579
175
Minions Killed
193
5
Camps Cleared
6
870,798
Distance Traveled
935,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,824
982
46
5
1
180,591
0
W
Chang'e
12,554
1,255
30
3
1
201,923
0
L
Thanatos
11,464
1,146
41
4
2
186,941
0
W
Ares
12,936
1,294
13
1
2
209,590
0
L
Sun Wukong
11,263
1,126
48
5
2
236,979
0
W
Kukulkan
10,910
1,091
61
6
2
159,060
0
W
Martichoras
12,463
1,246
69
7
1
195,101
0
L
Zhong Kui
10,266
1,027
18
2
0
146,704
0
W
Ishtar
11,716
1,172
20
2
0
169,622
0
L
Scylla
9,733
973
22
2
0
119,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role