Player Matchup

Nemesis
Nemesis
Eternal-Gpf
Nemesis
Level 66
God Stats
4W - 4L
1,799 SR
Queue Stats
206W - 201L
1,528 Elo+
Solo
Surtr
Surtr
LilFebreze-_-
Surtr
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
LilLysol-_-
Anubis
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 44L
1,500 Elo+
Party 1
Neith
Neith
camgast7
Neith
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Maui
Maui
xFlaaffy-_-
Maui
Level 80
God Stats
18W - 14L
1,393 SR
Queue Stats
157W - 152L
1,344 Elo+
Party 1
Team Averages
Level 63
1,538 SR
1,474 Elo+

VS

Team Averages
Level 54
1,460 SR
1,376 Elo+
Fenrir
Fenrir
Ac3 Asian
Fenrir
Level 82
God Stats
12W - 20L
1,787 SR
Queue Stats
209W - 228L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
GGWarrior870
Kumbhakarna
Level 40
God Stats
0W - 5L
1,107 SR
Queue Stats
32W - 55L
1,236 Elo+
Solo
Ishtar
Ishtar
Rocky Racoon 7
Ishtar
Level 47
God Stats
32W - 57L
1,364 SR
Queue Stats
402W - 531L
1,403 Elo+
Solo
Anubis
Anubis
Tainted_Angel-_-
Anubis
Level 68
God Stats
1W - 6L
1,727 SR
Queue Stats
81W - 90L
1,499 Elo+
Solo
Olorun
Olorun
ashwilson1
Olorun
Level 33
God Stats
36W - 45L
1,314 SR
Queue Stats
41W - 63L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eternal-Gpf
Nemesis
15
6 / 5 / 4
10,228
602
8,020
16,920
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 2 / 1
10,021
589
9,275
15,020
13,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
12
0 / 11 / 8
7,481
440
7,008
13,778
3,461
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
camgast7
Neith
15
3 / 1 / 3
9,487
558
6,857
8,652
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
2 / 4 / 7
7,681
452
3,649
15,182
11,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ac3 Asian
Fenrir
15
4 / 5 / 8
9,156
539
11,042
15,944
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
GGWarrior870
Kumbhakarna
12
1 / 0 / 4
7,935
467
2,658
12,386
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 5 / 3
7,936
467
7,340
14,425
6,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
16 / 7 / 3
11,558
680
22,491
14,929
7,229
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
ashwilson1
Olorun
1
0 / 0 / 0
3,599
212
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
16
Kills
22
23
Deaths
17
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ac3 Asian
Fenrir
4
5
8
1.6
W
Nemesis
Eternal-Gpf
Nemesis
6
5
4
1.6
L
Kumbhakarna
GGWarrior870
Kumbhakarna
1
0
4
3
W
5
2
1
2.75
W
Anubis
0
11
8
0.36
L
1
5
3
0.5
L
16
7
3
2.5
L
Olorun
ashwilson1
Olorun
0
0
0
0
W
Neith
camgast7
Neith
3
1
3
4.5
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
43,531
69,552
Taken
57,684
38,270
Mitigated
32,077
10,372
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ac3 Asian
Fenrir
11,042
2,769
0
2,392
15,944
7,353
324
2,532
13,412
0
56,872
W
Nemesis
Eternal-Gpf
Nemesis
8,020
4,599
0
2,253
16,920
5,852
68
4,452
12,468
0
87,381
L
Kumbhakarna
GGWarrior870
Kumbhakarna
2,658
544
0
866
12,386
10,945
219
2,421
9,965
33,121
0
W
9,275
2,908
0
3,510
15,020
13,253
394
3,717
11,303
874
55,963
W
Anubis
7,008
336
0
1,317
13,778
3,461
108
9,803
3,975
32,806
0
L
7,340
3,217
0
3,343
14,425
6,550
305
1,308
13,117
0
65,903
L
22,491
126
0
3,259
14,929
7,229
1,841
4,883
10,046
88,589
0
L
Olorun
ashwilson1
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Neith
camgast7
Neith
6,857
1,819
0
2,665
8,652
3,884
1,187
476
8,176
0
69,355
W
3,649
752
166
461
15,182
11,820
196
6,701
8,481
20,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,898
Gold Earned
40,184
395
Minions Killed
342
0
Camps Cleared
0
1,475,808
Distance Traveled
1,245,652
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,156
539
102
6
0
339,064
0
W
Nemesis
10,228
602
143
8
0
328,526
0
L
Kumbhakarna
7,935
467
36
2
0
320,186
0
W
Surtr
10,021
589
90
5
0
264,166
0
W
Anubis
7,481
440
32
2
0
260,313
0
L
Ishtar
7,936
467
93
5
0
310,347
0
L
Anubis
11,558
680
111
7
0
276,055
0
L
Olorun
3,599
212
0
0
0
0
0
W
Neith
9,487
558
113
7
0
313,622
7
W
Maui
7,681
452
17
1
0
309,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role