Player Matchup

Anubis
Anubis
 
Anubis
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DH4RT GOKV4D
Hercules
Level 87
God Stats
10W - 11L
1,445 SR
Queue Stats
166W - 171L
1,428 Elo+
Solo
Amaterasu
Amaterasu
RedSky
Amaterasu
Level 125
God Stats
1W - 0L
1,262 SR
Queue Stats
4W - 1L
1,316 Elo+
Party 3
Jing Wei
Jing Wei
SCRAAH
Jing Wei
Level 89
God Stats
2W - 0L
1,521 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ms_rarity
Kukulkan
Level 152
God Stats
30W - 23L
1,547 SR
Queue Stats
606W - 673L
1,374 Elo+
Party 1
Team Averages
Level 134
1,455 SR
1,424 Elo+

VS

Team Averages
Level 109
1,427 SR
1,401 Elo+
Thanatos
Thanatos
Bigdaddybeal
Thanatos
Level 47
God Stats
0W - 2L
1,279 SR
Queue Stats
102W - 108L
1,357 Elo+
Party 2
Fenrir
Fenrir
Luis-111102
Fenrir
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
272W - 254L
1,467 Elo+
Party 4
Cupid
Cupid
UnsaidMuffin739
Cupid
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 74L
1,419 Elo+
Party 4
Maui
Maui
Voshianity
Maui
Level 125
God Stats
0W - 2L
1,276 SR
Queue Stats
10W - 15L
1,372 Elo+
Solo
Ra
Ra
hotninja23
Ra
Level 106
God Stats
20W - 20L
1,579 SR
Queue Stats
166W - 186L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 0 / 5
8,652
961
12,368
4,167
1,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
DH4RT GOKV4D
Hercules
13
1 / 2 / 7
7,220
802
4,985
11,329
9,126
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
RedSky
Amaterasu
14
6 / 0 / 7
8,156
906
8,908
9,626
8,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
SCRAAH
Jing Wei
14
2 / 1 / 3
7,522
836
7,175
6,340
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ms_rarity
Kukulkan
14
2 / 0 / 7
7,652
850
4,259
2,098
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bigdaddybeal
Thanatos
12
1 / 7 / 1
6,427
714
5,042
11,036
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
11
0 / 3 / 0
6,160
684
2,608
7,417
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 2
6,683
743
4,554
6,597
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 1 / 1
6,861
762
2,123
11,582
9,287
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 2
6,522
725
5,778
7,949
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
3
3
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
5
9.5
L
Thanatos
Bigdaddybeal
Thanatos
1
7
1
0.21
W
Hercules
DH4RT GOKV4D
Hercules
1
2
7
2.25
L
Fenrir
0
3
0
0
W
Amaterasu
RedSky
Amaterasu
6
0
7
9.5
W
Jing Wei
SCRAAH
Jing Wei
2
1
3
3.5
L
0
2
2
0.5
L
2
1
1
2.5
L
0
5
2
0.2
W
Kukulkan
ms_rarity
Kukulkan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,695
Damage
20,105
33,560
Taken
44,581
23,367
Mitigated
21,495
10,941
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,368
431
0
2,908
4,167
1,933
1,142
926
3,196
43,387
0
L
Thanatos
Bigdaddybeal
Thanatos
5,042
998
0
3,212
11,036
4,762
0
3,604
7,164
0
13,327
W
Hercules
DH4RT GOKV4D
Hercules
4,985
1,042
0
2,940
11,329
9,126
0
1,451
9,763
0
16,028
L
Fenrir
2,608
1,146
0
666
7,417
2,772
0
3,730
3,612
0
9,430
W
Amaterasu
RedSky
Amaterasu
8,908
3,975
0
2,639
9,626
8,996
320
2,900
6,528
0
17,341
W
Jing Wei
SCRAAH
Jing Wei
7,175
5,804
0
1,864
6,340
2,429
1,765
1,723
4,545
0
28,722
L
4,554
2,073
229
1,337
6,597
1,884
0
3,067
3,488
0
23,590
L
2,123
448
0
1,675
11,582
9,287
0
2,762
8,453
9,603
0
L
5,778
579
497
916
7,949
2,790
0
3,464
4,356
18,014
0
W
Kukulkan
ms_rarity
Kukulkan
4,259
224
0
590
2,098
883
436
425
1,627
20,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,202
Gold Earned
32,653
211
Minions Killed
145
0
Camps Cleared
0
1,043,310
Distance Traveled
878,644
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,652
961
75
8
0
193,516
0
L
Thanatos
6,427
714
21
2
0
185,129
0
W
Hercules
7,220
802
20
2
0
206,870
0
L
Fenrir
6,160
684
23
3
0
148,105
0
W
Amaterasu
8,156
906
27
3
0
233,947
0
W
Jing Wei
7,522
836
37
4
0
213,632
0
L
Cupid
6,683
743
50
6
0
173,389
0
L
Maui
6,861
762
15
2
0
200,423
0
L
Ra
6,522
725
36
4
0
171,598
0
W
Kukulkan
7,652
850
52
6
0
195,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role