Player Matchup

Sun Wukong
Sun Wukong
DRIPBOIERNIE
Sun Wukong
Level 66
God Stats
17W - 23L
1,492 SR
Queue Stats
154W - 165L
1,353 Elo+
Party 3
Arachne
Arachne
Luffyrok
Arachne
Level 64
God Stats
15W - 9L
1,656 SR
Queue Stats
137W - 163L
1,375 Elo+
Party 3
Baron Samedi
Baron Samedi
ShinwaNoMaikeru
Baron Samedi
Level 29
God Stats
2W - 1L
1,733 SR
Queue Stats
117W - 125L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Sir_Soy_Sauce
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 59L
1,401 Elo+
Party 1
Izanami
Izanami
ceyvha
Izanami
Level 69
God Stats
68W - 59L
1,498 SR
Queue Stats
393W - 407L
1,412 Elo+
Solo
Team Averages
Level 63
1,576 SR
1,398 Elo+

VS

Team Averages
Level 40
1,442 SR
1,381 Elo+
Ymir
Ymir
Caar2009
Ymir
Level 54
God Stats
2W - 3L
1,209 SR
Queue Stats
79W - 81L
1,437 Elo+
Solo
Pele
Pele
NAVYSTONER420
Pele
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 49L
1,320 Elo+
Party 2
Ao Kuang
Ao Kuang
TTVDREDAY_313
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,327 Elo+
Party 2
Artemis
Artemis
waynebr3ttzky
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
zZ-ViPx
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DRIPBOIERNIE
Sun Wukong
12
3 / 0 / 1
7,108
646
5,155
7,987
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Luffyrok
Arachne
10
3 / 2 / 2
6,043
549
2,665
7,757
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ShinwaNoMaikeru
Baron Samedi
10
4 / 1 / 1
6,373
579
6,935
5,541
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
10
2 / 1 / 6
6,480
589
5,213
6,313
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ceyvha
Izanami
10
2 / 0 / 1
6,167
561
3,758
6,226
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 1
4,723
429
2,631
10,021
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 0
5,669
515
2,984
7,238
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
TTVDREDAY_313
Ao Kuang
9
1 / 4 / 0
5,267
479
2,850
9,701
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
8
2 / 3 / 0
5,093
463
5,170
5,730
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
zZ-ViPx
King Arthur
9
0 / 4 / 0
5,016
456
2,744
9,182
8,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
4
4
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
W
Sun Wukong
DRIPBOIERNIE
Sun Wukong
3
0
1
3.5
W
Arachne
Luffyrok
Arachne
3
2
2
2
L
1
0
0
1
W
Baron Samedi
ShinwaNoMaikeru
Baron Samedi
4
1
1
4.5
W
Cthulhu
2
1
6
5
L
Ao Kuang
TTVDREDAY_313
Ao Kuang
1
4
0
0.25
W
Izanami
ceyvha
Izanami
2
0
1
2.5
L
Artemis
2
3
0
0.67
L
King Arthur
zZ-ViPx
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,726
Damage
16,379
33,824
Taken
41,872
16,075
Mitigated
21,513
10,325
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,631
860
0
590
10,021
5,760
0
4,069
5,952
14,032
0
W
Sun Wukong
DRIPBOIERNIE
Sun Wukong
5,155
1,110
0
1,958
7,987
4,196
0
0
7,565
0
41,391
W
Arachne
Luffyrok
Arachne
2,665
1,971
0
1,596
7,757
2,834
374
58
7,699
0
29,301
L
2,984
316
0
2,479
7,238
2,294
0
693
6,545
0
33,573
W
Baron Samedi
ShinwaNoMaikeru
Baron Samedi
6,935
1,233
74
1,755
5,541
2,510
0
3,422
2,119
35,510
0
W
Cthulhu
5,213
778
0
1,219
6,313
4,408
418
868
5,445
21,595
0
L
Ao Kuang
TTVDREDAY_313
Ao Kuang
2,850
1,166
0
716
9,701
3,541
0
6,115
3,586
20,316
0
W
Izanami
ceyvha
Izanami
3,758
2,975
0
3,723
6,226
2,127
1,081
1,133
5,093
0
53,268
L
Artemis
5,170
2,248
0
1,886
5,730
1,782
0
1,271
4,459
0
26,843
L
King Arthur
zZ-ViPx
King Arthur
2,744
393
55
811
9,182
8,136
0
0
9,182
0
24,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
25,768
287
Minions Killed
196
0
Camps Cleared
0
1,033,056
Distance Traveled
1,069,630
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,723
429
11
1
0
212,105
2
W
Sun Wukong
7,108
646
63
6
0
222,445
0
W
Arachne
6,043
549
53
5
0
236,519
0
L
Pele
5,669
515
57
5
0
247,600
0
W
Baron Samedi
6,373
579
49
4
0
185,374
0
W
Cthulhu
6,480
589
35
3
0
213,202
2
L
Ao Kuang
5,267
479
42
4
0
219,504
0
W
Izanami
6,167
561
87
8
0
175,516
0
L
Artemis
5,093
463
41
4
0
194,740
0
L
King Arthur
5,016
456
45
4
0
195,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role