Player Matchup

Terra
Terra
NatsuBugs
Terra
Level 57
God Stats
0W - 1L
1,250 SR
Queue Stats
33W - 21L
1,621 Elo+
Solo
Shiva
Shiva
heronman
Shiva
Level 141
God Stats
10W - 9L
1,608 SR
Queue Stats
58W - 64L
1,517 Elo+
Solo
Mercury
Mercury
john_6942
Mercury
Level 94
God Stats
11W - 14L
1,447 SR
Queue Stats
245W - 251L
1,442 Elo+
Party 1
Hades
Hades
llFutrycoll
Hades
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 176L
1,505 Elo+
Solo
Medusa
Medusa
rrfabio666
Medusa
Level 89
God Stats
10W - 7L
1,410 SR
Queue Stats
242W - 261L
1,438 Elo+
Party 1
Team Averages
Level 102
1,443 SR
1,504 Elo+

VS

Team Averages
Level 81
1,568 SR
1,522 Elo+
Ra
Ra
Kriegertod
Ra
Level 107
God Stats
1W - 3L
1,202 SR
Queue Stats
91W - 100L
1,459 Elo+
Party 2
Odin
Odin
N3SCAU_Maxximo
Odin
Level 86
God Stats
41W - 29L
1,520 SR
Queue Stats
677W - 683L
1,545 Elo+
Solo
Ishtar
Ishtar
Thanatosbj
Ishtar
Level 120
God Stats
13W - 9L
1,400 SR
Queue Stats
267W - 258L
1,477 Elo+
Solo
Ares
Ares
halfredindogra
Ares
Level 65
God Stats
16W - 14L
1,721 SR
Queue Stats
291W - 290L
1,431 Elo+
Solo
Awilix
Awilix
tatarimnoob
Awilix
Level 25
God Stats
19W - 7L
1,998 SR
Queue Stats
36W - 26L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
NatsuBugs
Terra
7
0 / 3 / 0
5,072
461
2,572
8,628
5,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
heronman
Shiva
12
0 / 1 / 0
6,532
594
4,831
6,995
6,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
john_6942
Mercury
10
0 / 5 / 0
5,714
519
2,817
11,011
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 0
6,671
606
4,265
7,353
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
rrfabio666
Medusa
9
0 / 2 / 0
5,319
484
5,432
5,357
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,401
582
1,566
3,255
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 0
5,498
500
2,737
9,775
7,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Thanatosbj
Ishtar
9
0 / 0 / 4
5,711
519
3,880
8,611
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 4
5,414
492
2,241
8,193
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
13
11 / 0 / 1
7,737
703
9,159
7,794
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
13
13
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
0
1
0
0
L
Terra
NatsuBugs
Terra
0
3
0
0
W
Ishtar
Thanatosbj
Ishtar
0
0
4
2
W
1
0
4
3
L
Shiva
heronman
Shiva
0
1
0
0
L
Mercury
john_6942
Mercury
0
5
0
0
L
3
2
0
1.5
L
Medusa
rrfabio666
Medusa
0
2
0
0
W
Awilix
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
19,583
39,344
Taken
37,628
20,629
Mitigated
20,818
8,785
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,566
293
450
521
3,255
1,091
0
1,520
1,735
47,138
0
W
2,737
390
0
2,645
9,775
7,652
0
1,351
8,424
1,328
41,091
L
Terra
NatsuBugs
Terra
2,572
577
1,204
1,571
8,628
5,043
0
964
7,664
13,258
0
W
Ishtar
Thanatosbj
Ishtar
3,880
2,042
0
2,027
8,611
2,986
0
1,240
7,371
0
36,192
W
2,241
168
0
2,481
8,193
6,264
0
1,886
6,307
21,037
0
L
Shiva
heronman
Shiva
4,831
1,053
0
1,244
6,995
6,109
0
437
6,558
1,342
47,205
L
Mercury
john_6942
Mercury
2,817
1,022
0
670
11,011
3,623
0
1,359
9,652
0
43,952
L
4,265
175
265
3,411
7,353
4,077
0
1,088
6,196
47,307
0
L
Medusa
rrfabio666
Medusa
5,432
1,922
0
420
5,357
1,777
0
327
5,030
0
38,799
W
Awilix
9,159
4,045
0
1,370
7,794
2,825
0
1,257
6,537
0
43,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
30,761
332
Minions Killed
319
0
Camps Cleared
0
1,133,068
Distance Traveled
1,156,041
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,401
582
91
8
0
234,278
4
W
Odin
5,498
500
69
6
0
198,244
4
L
Terra
5,072
461
15
1
0
233,057
3
W
Ishtar
5,711
519
70
6
0
229,722
3
W
Ares
5,414
492
22
2
0
198,809
0
L
Shiva
6,532
594
76
7
0
217,310
4
L
Mercury
5,714
519
72
7
0
263,771
0
L
Hades
6,671
606
105
10
0
221,149
3
L
Medusa
5,319
484
64
6
0
197,781
6
W
Awilix
7,737
703
67
6
0
294,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role