Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Bilal-at
Mercury
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 147L
1,466 Elo+
Solo
He Bo
He Bo
Blobzilla
He Bo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,748 Elo+
Party 2
Medusa
Medusa
ShadoniX
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,605 Elo+
Solo
Horus
Horus
Superwesp
Horus
Level 139
God Stats
6W - 1L
1,802 SR
Queue Stats
259W - 252L
1,460 Elo+
Solo
Team Averages
Level 123
1,560 SR
1,556 Elo+

VS

Team Averages
Level 126
1,499 SR
1,456 Elo+
Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ELXPA-
Cernunnos
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 189L
1,252 Elo+
Solo
Neith
Neith
Zloolia
Neith
Level 108
God Stats
7W - 8L
1,493 SR
Queue Stats
405W - 429L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 3 / 8
8,856
886
13,786
7,648
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Bilal-at
Mercury
16
6 / 1 / 10
8,930
893
7,090
9,991
4,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Blobzilla
He Bo
15
8 / 2 / 10
9,373
937
14,440
10,003
3,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ShadoniX
Medusa
16
3 / 4 / 12
9,266
927
18,974
10,617
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
Superwesp
Horus
14
0 / 0 / 13
8,418
842
4,662
10,500
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 6 / 5
7,797
780
7,316
13,536
7,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
 
Chang'e
15
1 / 3 / 6
7,774
777
3,498
12,085
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
 
Chronos
14
1 / 3 / 4
7,397
740
9,407
10,447
4,031
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
ELXPA-
Cernunnos
14
3 / 4 / 4
7,829
783
8,383
14,349
5,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Zloolia
Neith
10
0 / 5 / 5
6,531
653
6,270
10,981
3,792
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
21
Kills
8
10
Deaths
21
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
8
2.67
L
Hades
 
Hades
3
6
5
0.92
L
Chang'e
 
Chang'e
1
3
6
1.33
L
Chronos
 
Chronos
1
3
4
1
W
Mercury
Bilal-at
Mercury
6
1
10
11
W
He Bo
Blobzilla
He Bo
8
2
10
6.5
L
Cernunnos
ELXPA-
Cernunnos
3
4
4
1.25
W
Medusa
ShadoniX
Medusa
3
4
12
2.25
W
Horus
Superwesp
Horus
0
0
13
6.5
L
Neith
Zloolia
Neith
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,952
Damage
34,874
48,759
Taken
61,398
26,064
Mitigated
26,156
22,989
Healing
24,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,786
295
191
1,539
7,648
3,036
25
2,397
5,251
22,898
0
L
Hades
 
Hades
7,316
186
690
1,967
13,536
7,459
0
4,687
8,849
14,111
0
L
Chang'e
 
Chang'e
3,498
410
9,891
5,353
12,085
5,211
0
6,782
5,303
9,904
0
L
Chronos
 
Chronos
9,407
3,277
394
489
10,447
4,031
0
3,229
7,218
17,613
0
W
Mercury
Bilal-at
Mercury
7,090
1,538
1,812
2,890
9,991
4,298
1,401
3,292
6,699
0
18,424
W
He Bo
Blobzilla
He Bo
14,440
710
614
2,382
10,003
3,825
418
2,692
7,311
17,867
0
L
Cernunnos
ELXPA-
Cernunnos
8,383
3,150
639
2,780
14,349
5,663
0
8,311
6,038
0
25,483
W
Medusa
ShadoniX
Medusa
18,974
4,373
172
376
10,617
5,107
246
4,946
5,671
0
45,701
W
Horus
Superwesp
Horus
4,662
1,657
6,269
6,744
10,500
9,798
395
6,894
3,606
0
5,358
L
Neith
Zloolia
Neith
6,270
2,571
633
1,300
10,981
3,792
0
5,217
5,764
0
11,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,843
Gold Earned
37,328
122
Minions Killed
103
0
Camps Cleared
0
1,121,434
Distance Traveled
863,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,856
886
29
3
0
195,088
0
L
Hades
7,797
780
22
2
0
155,339
0
L
Chang'e
7,774
777
20
2
0
191,269
0
L
Chronos
7,397
740
22
2
0
176,544
0
W
Mercury
8,930
893
24
2
0
249,162
0
W
He Bo
9,373
937
7
1
0
212,728
0
L
Cernunnos
7,829
783
31
3
0
168,289
0
W
Medusa
9,266
927
60
6
0
194,705
0
W
Horus
8,418
842
2
0
0
269,751
0
L
Neith
6,531
653
8
1
0
172,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role