Player Matchup

Scylla
Scylla
Axekiller24
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,603 Elo+
Party 1
Chiron
Chiron
BALLERFROG1
Chiron
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 197L
1,545 Elo+
Party 1
Khepri
Khepri
HomemadeAnimal4
Khepri
Level 132
God Stats
3W - 6L
1,500 SR
Queue Stats
507W - 573L
1,449 Elo+
Solo
The Morrigan
The Morrigan
JekyllnHyde578
The Morrigan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,527 Elo+
Party 1
Anhur
Anhur
McPippington
Anhur
Level 125
God Stats
11W - 13L
1,338 SR
Queue Stats
779W - 758L
1,435 Elo+
Solo
Team Averages
Level 111
1,468 SR
1,512 Elo+

VS

Team Averages
Level 108
1,547 SR
1,495 Elo+
Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Banjos_
Anubis
Level 124
God Stats
1W - 4L
1,157 SR
Queue Stats
595W - 608L
1,467 Elo+
Solo
Bastet
Bastet
Mordridt
Bastet
Level 157
God Stats
2W - 0L
1,735 SR
Queue Stats
746W - 301L
1,660 Elo+
Solo
Da Ji
Da Ji
WebOfTears
Da Ji
Level 88
God Stats
7W - 6L
1,816 SR
Queue Stats
411W - 416L
1,458 Elo+
Solo
Cerberus
Cerberus
kagan40chan
Cerberus
Level 105
God Stats
4W - 1L
1,526 SR
Queue Stats
103W - 133L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 5 / 4
7,998
800
8,489
8,694
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
6 / 5 / 5
8,419
842
10,169
9,672
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 4
6,661
666
3,050
8,943
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
JekyllnHyde578
The Morrigan
12
1 / 6 / 7
7,432
743
3,871
7,831
2,545
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 7
8,006
801
5,315
9,494
2,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 1 / 14
9,017
902
9,088
5,805
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Banjos_
Anubis
18
6 / 1 / 12
10,168
1,017
8,400
8,423
4,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Mordridt
Bastet
15
6 / 3 / 15
8,876
888
10,831
10,261
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
15
6 / 2 / 15
9,329
933
9,958
7,104
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
kagan40chan
Cerberus
14
2 / 6 / 11
8,152
815
4,944
15,857
16,687
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
13
Kills
25
25
Deaths
13
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
14
12
L
Scylla
2
5
4
0.8
L
Chiron
6
5
5
1.7
W
Anubis
Banjos_
Anubis
6
1
12
12
L
2
4
4
1
L
The Morrigan
JekyllnHyde578
The Morrigan
1
6
7
0.75
L
2
5
7
1.1
W
Bastet
Mordridt
Bastet
6
3
15
4.5
W
Da Ji
6
2
15
6.75
W
Cerberus
kagan40chan
Cerberus
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,894
Damage
43,221
44,634
Taken
47,450
16,858
Mitigated
29,343
6,019
Healing
16,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,088
4,700
1,876
2,076
5,805
2,210
1,213
2,719
3,086
0
22,081
L
Scylla
8,489
633
287
660
8,694
2,786
0
3,293
5,401
29,304
0
L
Chiron
10,169
2,365
1,508
1,184
9,672
3,409
0
2,941
6,731
0
15,447
W
Anubis
Banjos_
Anubis
8,400
186
1,038
2,901
8,423
4,039
1,242
3,278
5,145
29,941
0
L
3,050
262
42
1,113
8,943
5,578
0
1,685
7,258
3,701
0
L
The Morrigan
JekyllnHyde578
The Morrigan
3,871
1,771
0
0
7,831
2,545
0
2,357
5,474
5,608
1
L
5,315
2,586
343
882
9,494
2,540
0
3,068
6,426
0
12,309
W
Bastet
Mordridt
Bastet
10,831
1,350
579
1,765
10,261
3,668
357
4,462
5,799
0
16,151
W
Da Ji
9,958
2,260
1,193
1,555
7,104
2,739
1,335
1,154
5,950
0
14,518
W
Cerberus
kagan40chan
Cerberus
4,944
103
689
3,168
15,857
16,687
52
3,797
12,060
15,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
45,542
93
Minions Killed
136
0
Camps Cleared
0
747,684
Distance Traveled
953,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,017
902
26
3
0
191,291
0
L
Scylla
7,998
800
49
5
0
168,363
0
L
Chiron
8,419
842
12
1
0
175,866
0
W
Anubis
10,168
1,017
59
6
0
188,610
0
L
Khepri
6,661
666
2
0
0
132,525
0
L
The Morrigan
7,432
743
7
1
0
125,510
0
L
Anhur
8,006
801
23
2
0
145,420
0
W
Bastet
8,876
888
16
2
0
184,350
0
W
Da Ji
9,329
933
9
1
0
204,463
0
W
Cerberus
8,152
815
26
3
0
185,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role