Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GnastyGnorke
Gilgamesh
Level 157
God Stats
12W - 14L
1,358 SR
Queue Stats
445W - 400L
1,532 Elo+
Solo
Mercury
Mercury
Powpowmeowmeow_
Mercury
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,308 Elo+
Solo
Ishtar
Ishtar
exobithacker
Ishtar
Level 65
God Stats
8W - 4L
1,720 SR
Queue Stats
194W - 170L
1,560 Elo+
Party 1
Hel
Hel
kelmosa
Hel
Level 101
God Stats
1W - 3L
1,264 SR
Queue Stats
203W - 181L
1,572 Elo+
Party 1
Team Averages
Level 94
1,468 SR
1,494 Elo+

VS

Team Averages
Level 128
1,587 SR
1,531 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Asura死鬼
Ra
Level 158
God Stats
39W - 31L
1,493 SR
Queue Stats
559W - 510L
1,551 Elo+
Solo
Thanatos
Thanatos
HateStove
Thanatos
Level 68
God Stats
4W - 3L
1,590 SR
Queue Stats
151W - 134L
1,536 Elo+
Party 2
Hel
Hel
ScrewSpietz
Hel
Level 141
God Stats
1W - 1L
1,853 SR
Queue Stats
92W - 91L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 0 / 2
6,377
531
2,742
6,348
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
GnastyGnorke
Gilgamesh
12
2 / 0 / 1
6,939
578
9,740
12,633
9,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 1
6,773
564
1,805
8,529
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
13
3 / 3 / 1
6,776
565
8,823
7,579
2,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
12
1 / 2 / 1
6,730
561
6,225
9,018
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 3 / 0
7,335
611
5,967
11,187
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
 
Amaterasu
11
0 / 1 / 0
6,621
552
7,241
13,498
10,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 1
7,539
628
5,755
7,718
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
HateStove
Thanatos
11
1 / 2 / 1
6,190
516
4,242
9,856
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 3
6,812
568
3,356
4,903
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
5
5
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
2
2
L
Jing Wei
 
Jing Wei
3
3
0
1
L
Amaterasu
 
Amaterasu
0
1
0
0
L
1
1
1
1.5
W
Gilgamesh
GnastyGnorke
Gilgamesh
2
0
1
2.5
L
Thanatos
HateStove
Thanatos
1
2
1
0.75
W
1
0
1
1.5
L
0
1
3
1.5
W
Ishtar
3
3
1
1.17
W
Hel
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,335
Damage
26,561
44,107
Taken
47,162
23,078
Mitigated
25,026
14,906
Healing
25,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,742
701
1,235
2,184
6,348
4,239
0
1,715
4,517
20,512
0
L
Jing Wei
 
Jing Wei
5,967
4,467
0
4,090
11,187
4,671
759
1,305
9,882
0
58,264
L
Amaterasu
 
Amaterasu
7,241
4,957
0
5,177
13,498
10,265
45
0
13,498
0
50,721
L
5,755
529
693
3,321
7,718
3,279
0
4,328
3,390
77,523
0
W
Gilgamesh
GnastyGnorke
Gilgamesh
9,740
3,809
0
3,615
12,633
9,705
0
371
12,262
0
49,230
L
Thanatos
HateStove
Thanatos
4,242
753
0
4,928
9,856
3,786
0
1,623
8,233
0
41,507
W
1,805
718
0
750
8,529
2,937
0
1,261
7,268
0
62,825
L
3,356
788
4,618
2,453
4,903
3,025
0
1,711
3,192
20,464
0
W
Ishtar
8,823
6,155
0
900
7,579
2,754
0
700
6,879
0
48,217
W
Hel
6,225
276
1,615
4,607
9,018
3,443
0
4,948
4,070
58,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,595
Gold Earned
34,497
405
Minions Killed
432
0
Camps Cleared
0
1,270,248
Distance Traveled
1,163,006
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,377
531
37
3
0
231,943
0
L
Jing Wei
7,335
611
110
9
0
201,904
0
L
Amaterasu
6,621
552
89
7
0
227,264
0
L
Ra
7,539
628
145
12
0
259,641
2
W
Gilgamesh
6,939
578
73
6
0
252,793
3
L
Thanatos
6,190
516
67
6
0
244,506
0
W
Mercury
6,773
564
107
9
0
317,699
0
L
Hel
6,812
568
21
2
0
229,691
0
W
Ishtar
6,776
565
81
7
0
217,170
0
W
Hel
6,730
561
107
9
0
250,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role